
Duke it out with massive alien robots during the peak of the Mayan civilization. Nuke, zap, implode, incinerate and destroy your friends in singleplayer or local multiplayer. Win the adoration of your tiny Mayan tribesmen, and keep an eye out for Mayan Gods who will try to crash your party.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought the game for my friend and I, for 9 minutes adjusting settings and such then realized it had no online multiplayer. I will re-purchase this for both of us if it gains this. But why the hell this chose single-player over online multiplayer is beyond me.
Podremos controlar las acciones tanto con el teclado como con un mando y, aunque ambas opciones son más que válidas el juego parece querer pedirte que apuestes por un joystick, ya que aporta más sensibilidad a la hora de moverse por la pantalla. El título está pensado para que lo jueguen dos personas, todo de manera local y sin posibilidad de jugar en línea, así que si no se tienen mandos habrá que pensarse muy bien como colocar las teclas para que no os molestéis con vuestro “rival”. La idea es bien simple, o al menos su premisa de partida. Destruye el núcleo del rival antes de que el rival destruya el tuyo. Sencillo, ¿no? Antes de nada, tanto nosotros como la máquina escogemos entre una lista de 10 personajes, 4 de ellos desbloqueables. Cada personaje tiene dos habilidades únicas, además de otras dos que son comunes. Todos tienen las opciones para dar un salto, que sirve como única forma de movimiento, o para construir, una habilidad que dota a los combates de un nuevo plano de profundidad y que permite que explotemos toda nuestra capacidad estratégica, más allá de destruir cosas. Construir será tan sencillo como colocar bloques de Tetris, literalmente, y el número de bloques que podremos crear dependerá del momento. Comenzará siendo solamente uno al principio de la partida, pero irá aumentando en un bloque cada turno hasta llegar a los cinco máximo, aunque tan pronto construyamos volveremos a tener sólo uno disponible. En cuanto a las habilidades principales de cada personaje, se tratan básicamente de dos armas que cambian dependiendo del robot que se ha elegido. La variedad es notable, teniendo disponibles desde misiles o granadas, hasta piedras o rayos caídos del cielo. Las diferencias entre unas armas y otras son clave a la hora de elegir qué personaje utilizar, y nuestro estilo de juego será quien determine la elección, más allá de lo que nos guste uno u otro visualmente. Las partidas se desarrollan en turnos cortos y que avanzan inexorables siguiendo un reloj que hay en la parte superior, así que muchas veces habrá que ser rápido si queremos sacarle partido a la jugada. La fórmula dota al título de un dinamismo brutal, y no habrá partida en la que no te acabes arrepintiendo de haber escogido un arma o de no haber cambiado de posición. Ahora toca valorar uno de los puntos negros del juego, la cantidad de modos que ofrece. En sí, todo se resume a jugar contra la IA en la campaña o en una partida rápida, o bien jugar contra un amigo en los ya mencionados modos, además de un pequeño modo extra para desbloquear algo de contenido especial. Y aunque la duración de la campaña puede alargarse dependiendo de la habilidad de cada uno, normalmente seremos capaces de terminarla en un día de juego en serio. Gráficamente, Mayan Death Robots luce bonito, con una paleta de colores viva y llena de variedad, y con unos efectos de iluminación que ayudan a embellecer los escenarios. El juego es completamente en 2D, como muchos títulos indie de la actualidad, pero personalmente se agradece que no utilice el estilo pixel art por el que apuestan muchos de estos juegos y nos ofrezca unos modelos bien llamativos y definidos. Más de una vez elegiremos a un personaje por su diseño, que está cuidado al detalle en todos y cada uno de los casos. En opinión de un servidor, Mayan Death Robots es un juego divertido, muy divertido si se juega contra un amigo de hecho. Las partidas son dinámicas, pudiendo cualquier error condenarte al fracaso más estrepitoso. Si bien la duración no es la deseada y teniendo la campaña escasa rejugabilidad, más de una vez pondréis el juego simplemente por el placer de echar una partida y desconectar. Análisis completo en Areajugones: http://areajugones.es/mayan-death-robots/analisis/
Mayan Death Robots is a wonderful game to play with friends/family, it's a lot of fun and laughing your ass of is pretty much guaranteed! It's a lot of chaos, but in a good and entertaining way. From time to time you have to bury the hatchet with your opponent to take on the mighty Mayan gods! Who (sometimes literally) really shake up the game! You can also destroy your opponent's core in a lot of different and unique ways, and every robot is unique and has a certain playing style. The game has a lot of character, the sounds/voices, the Mayans, the annoying Spanish mammals, the game play, graphics and let's not forget about the humor in this game. All the little news reports in the main menu are definitely worth reading! The storyline itself is also really funny. I'd recommend to play it together with a friend or a family member, this will give you the best experience possible with the game. TL;DR: Very fun game, definitely recommended and a must have!
When asked to describe Mayan Death Robots in a few words I instantly knew what they were. [b]Competitive[/b]: there are few games that get me quite as competitive as Mayan Death Robots! This game makes you want to win and gives you an immense amount of pleasure seeing your enemy robot being blown to pieces by a very grumpy snowman! [b]Fast-paced[/b]: unlike Worms where I remember spending many hours slowly watching someone sling from one side of the map to another, Mayan Death Robots is a fast game that constantly keeps you occupied. [b]Engaging[/b]: there is never a dull moment in Mayan Death Robots. There is so much going on from the constant missiles in the air, to little Mayans building their world on the and the constant fear of your core being destroyed, that you are contineously engaged. [b]Adorable[/b]: the setting is amazing! The mayans are adorable, but so are the robots and the gods. Mayan Death Robots is an amazing world and every single campaign mission I makes it even more fluffy. [b]Fun[/b]: it's simply fun! A second xbox controller is on the way so we can make Mayan Death Robots evenings out of it! I would absolutely recommend this game to anyone who enjoys competitive fun fast paced games with friends.
TL:DR It's fun. Buy it. Especially good party game. --------------------------------------------------- Mayan Death Robots takes the Artillery genre of video games and gives it some much appreciated innovation. Like other artillery games, the basic structure of Mayan Death Robots centers around a turn of selecting a weapon, and then aiming it, relying on the players sense of trajectory to land hits on the opponent's side to accomplish a goal. Worms is perhaps the series best known for popularizing the artillery genre, but Mayan Death Robots is a distinctly different kind of game from Worms, and it's important to know that in advance. I'll briefly explain the differences, and why they're important. --------------------------------------------------- Action Artillery Games vs Strategic Artillery Games In worms and other artillery games, combat is far more Strategic rather than Action based. In those games, turns last longer, involve a combination of moving, weapon selection, and shooting. Players take alternating turns, and a game might last upwards of half-an-hour or more. Mayan Death Robots is more of an Action Artillery game instead of a Strategic Artillery game. The goal isn't to blow up the opponent, but rather the opponent's core. Losing your robot essentially equates to a one turn penalty. This prevents games from being too short, and is more forgiving to players whom make mistakes when learning their robot. In MDR, players take their turns at the same time, and turns are fast. Players get six seconds to make their weapon (or jump, or blocks) selection, and then six seconds to aim it. Weapons fire automatically at the end of those six seconds. The fast pace of turns can be slightly daunting to new players at first, but it's easy to adjust to because Weapon selection is very streamlined. Although there are a lot of weapons in the game, each robot is essentially limited to two signature attacks, so you're rarely pressed to make a tough decision during those first six seconds. That design decision means that the individual matches can be fast but not stressful. A match usually only lasts between five and ten minutes, so it's really easy for casual players to get in to, yet rewarding for more hardcore players whom want to practice and master each robot's unique combat style. --------------------------------------------------- Multiplayer Friendly The single biggest issue facing MDR has to do with the lack of online multiplayer. One has to keep in mind that Sileni Studios is a tiny team, and simply put it'd be grossly unfair to hold them to the same standards as Team 17 which has a ton of corporate backing to fund a plethora of features. But still, it is an issue because obviously if you buy a game like this, you're going to want to play it with friends. That being said, the game has robust support for local Multiplayer, allowing for two players to use the same keyboard, a keyboard and gamepad, or two gamepads. And it's seriously fun. Seriously. This would hands down be a terrific College Dorm game for whenever friends are hanging out. The fast pace of the game makes it easy for two players to play a match, and then have the loser hand the controller or keyboard off to the next person waiting in line. And the sheer hilarity of the visuals and action in game make it ridiculously fun for spectators to watch. For the last few weeks I've played this game with my friends and their kids, switching out the players every match, and it felt like the beautiful nostalgia of video gaming from back when I was in college, passing a controller around whenever typical two-player games were played with an audience of three or more. --------------------------------------------------- Single Player Friendly In addition, the solo player campaign is bonkers cool. There's a great over-the-top storyline about the Death Robots galactic TV show, and all the insanity that ensues. There are soooo many different scenarios in the game to be unlocked, from maps where Conquistadors constantly attempt to steal your cores, to Elder Gods that dramatically reshape the map, to man-eating plants. Combined with the ten different playstyles of the robots, the game packs a ton of replayability. --------------------------------------------------- In Closing Hands down, for the price, there is a ton of entertainment one can get out of this game. It's my hope that online multiplayer will be added in the future, but in the meantime there's no real reason to short change yourself by passing over such a well-developed and designed game.
This is a pretty cool artillery game! Full thoughts are below! http://steamcommunity.com/sharedfiles/filedetails/?id=568855921
Some friends and me were looking for a fun brawler to try during our LAN-party. We usually play worms with some drinks until we're ♥♥♥♥♥♥♥♥♥ but were looking for something different and stumbled on this. We were sort of getting the hang of it until some giant snake-god thing showed up and everything pretty much started exploding. 10/10 would die in horrible chaos again.
This game is amazing. It brings everything you want in a turned based game. Pros: Awesome, addicting combat Lots of characters with unique abilities Funny weapons Great level design Great with friends Cons: None
Very fun pretty well balanced Worms alternative for two players who have taken a couple of beers and sit in front of the TV with gamepads
I think the game was great. I got good emotions, I liked the atmosphere and the idea.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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