Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 111reviews | 59% | — | $12.9K |
| $5.99 | 61ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Véritable madeleine de Proust. J'y ai retrouvé les sensations du jeux sur Megadrive que j'ai poncé de longues heures en étant môme. Grace à Steam input, le jeu est parfaitement jouable à la manette.
was für ein dreck , habe dieses spiel echt gerne gespielt damals auf dem snes , aber dieser port ist eine bodenlose frechheit , steuerung ist unprezise und schwamig , ist einfach nicht das selbe , ich werde meinen snes wieder auspacken und es darauf soielen , kauft euch diesen drecks port nicht ist nur frustrierend, aber was war zu erwarten
Impossible de le lancer
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maui Mallard in Cold Shadow, developed by Disney Interactive Studios and published by Disney, is a distinctive 2D action platformer that originally emerged during the height of the 16-bit era and has since found renewed life on modern digital storefronts like Steam. While it shares surface similarities with other licensed platformers of the 1990s, the game quickly establishes its own identity through an unusual tonal blend of tropical adventure, noir detective flair, and martial arts mysticism. The result is a title that feels both quintessentially retro and surprisingly experimental for its time. The story follows Maui Mallard, a laid-back private investigator summoned to recover a stolen sacred idol known as the Shabuhm Shabuhm. What begins as a colorful island mystery gradually expands into a far stranger journey filled with enchanted temples, ghostly adversaries, and looming volcanic threats. The narrative leans into pulpy adventure tropes, but it also introduces darker undertones than one might expect from a Disney property. As the stakes escalate, Maui adopts his alternate persona, Cold Shadow—a silent ninja warrior trained in ancient arts. This dual identity is not merely cosmetic; it fundamentally reshapes the gameplay structure and sets the title apart from more conventional platformers. One of the game’s most memorable mechanics is the ability to switch between Maui’s detective form and Cold Shadow’s ninja form. As Maui, players rely on a quirky insect-shooting weapon that fires different types of bugs with varied effects. Combining insect ammo types creates enhanced attacks, adding a layer of strategic resource management uncommon in many platformers of the era. In contrast, Cold Shadow emphasizes agility and close-quarters combat. Armed with a staff and enhanced movement capabilities, this form excels in precision platforming and melee confrontations. The contrast between ranged and melee playstyles forces players to adapt their approach to different enemies and environmental hazards, giving the game a rhythm that evolves throughout its stages. Level design reflects this mechanical diversity. The adventure spans lush jungles, eerie haunted mansions, underwater caverns, crumbling temples, and fiery volcanic interiors. Each environment introduces new hazards and enemy behaviors that test reflexes and timing. Some sections emphasize careful navigation across moving platforms or spike-lined pits, while others lean into combat-heavy gauntlets that require mastery of bug ammo combinations or ninja agility. Hidden collectibles and secret pathways reward thorough exploration, reinforcing the game’s sense of discovery. Though certain segments can feel punishing by modern standards—particularly those requiring precise jumps—the overall structure remains cohesive and thoughtfully paced. Visually, Maui Mallard in Cold Shadow exemplifies the strengths of 16-bit pixel artistry. Character animations are expressive and fluid, conveying personality even without extensive dialogue. Backgrounds are richly detailed, layering depth through vibrant color palettes and atmospheric lighting. The Cold Shadow transformation sequence, in particular, carries dramatic flair that underscores the tonal shift between detective adventure and martial arts mysticism. The art direction captures a stylized tropical aesthetic while also accommodating darker, supernatural themes, resulting in a visually memorable experience. The soundtrack further enhances immersion. Composed during an era when platformer music was central to atmosphere, the score blends upbeat island motifs with tense, dramatic compositions suited to haunted and volcanic stages. Rhythmic melodies keep momentum high during action sequences, while more subdued tracks accentuate moments of exploration. Sound effects—ranging from bug projectiles to staff strikes—add satisfying feedback to combat, reinforcing the tactile feel of the mechanics. From a design perspective, the game straddles the line between innovation and dated convention. Its dual-form system was forward-thinking for its time, offering mechanical variety rarely seen in licensed titles. However, certain elements—such as occasional control stiffness or abrupt difficulty spikes—reflect the era’s less forgiving design philosophies. Players accustomed to modern platforming conveniences may find some sections challenging, yet these very challenges contribute to the game’s retro authenticity and sense of accomplishment. Ultimately, Maui Mallard in Cold Shadow endures as a distinctive artifact of 1990s platforming creativity. It combines vibrant Disney charm with unexpectedly mature tonal shifts and inventive gameplay mechanics. The transformation between detective and ninja personas provides a mechanical depth that elevates it beyond standard tie-in fare, while its atmospheric levels and memorable soundtrack secure its place among noteworthy retro platformers. For fans of classic side-scrollers or players seeking a nostalgic yet mechanically varied adventure, it remains a compelling journey through tropical mystery and shadowed martial arts legend. Rating: 6/10
Amazing animations. Great Sound. Gameplay: No. I'd rather eat Donald then play this again. And I hate the taste of duck. It's so gamey and chewy and bleugh...
Lowest effort port, don't buy.
took a couple years, but it runs on windows 10 now
The game itself is pretty fun. Only thing messing up having any pleaasure playing thia? Well the controls are really god aweful, to the poinr where i do not understand how they can f_ck up such a simple and old platform game. It is a mystery to me how a company could ever release such a bad port of a videogame. Isn't there any shame or pride left? Probably not.... If i'd have to rate this game i would normally say a 7 out of 10 points, but due to ♥♥♥♥ controls and support for controllers in general i am giving this unplayable mess of a port a 4 out of 10 points. NOT RECOMMENDED!!!
(((
There is no menu to exit the game. Task manager doesn't help much either. I only got back into the menu via other detours and was able to cancel it before I had to turn off my PC with an emergency shutdown. kein menü vorhanden,um Spiel zu verlassen..Task manager hilft auch nicht viel..Nur über andere umwege bin ich wieder ins Menü gekommen und konnte es so abbrechen, bevor ich mein PC per not-aus ausmachen mußte.
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Players by region
Where this game's players are, estimated from review languages.
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