
Matter of the Dreams - is a game for die-hard action fans. No exploration, no searching for keys to unlock paths – the player needs nothing more than good aim and a quick trigger finger to succeed.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Reviews
NIE po prostu stojeisz i strzelasz do przeciwnków meh ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Zastanwiasz się dlaczego jedne słowo w recnezji ? zapraszam tutaj https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
[h1]30minVR[/h1] [url=steamcommunity.com/groups/30minvr][b]STEAM Group[/b][/url] / [url=https://store.steampowered.com/curator/33700466-30-minutes-exercising-in-VR/][b] STEAM Curator[/b][/url] A poor mans version of The Brookhaven Experiment. Gun angle is wrong for Vive controllers, scale of everything is too large, simplistic sound and visuals. About playable for 5 minutes before you'll quit and uninstall.
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] [i]Please note: I received a free Steam key through the Steam Curator Connect program[/i] You can view my review & gameplay here: https://youtu.be/sWzK8y91ynk This is a subpar 180 degree wave shooter. There really isn't anything good I can say about this game other than it didn't crash or infect my computer with viruses. I don't think it was mining for bitcoin in the background either so that's all good. Unfortunately, the rest of my experience with this game is just bad. The worst thing is probably the gun physics / mechanic. It is hard to tell whether you are hitting anything or missing. The guns don't feel realistic and they are not fun to shoot. The only indication that you are hitting anything is this weird zombie animation where they convulse. The gun angle is also a little too high. You have unlimited ammo and you move your hands up to reload. You can dual-weild SMGs or handguns. There really is no reason to use the handguns. You just shoot the enemy that is closest to you. Zombies will run or walk right up to you. Other than enemy skins, the only difference is that some have more HP (bullet sponges) and others run faster towards you. Unfortunately, they all have bad AI (no AI?) and just go straight towards you which means you just keep your trigger finger pressed and reload quickly. There is no strategy whatsoever (unless you think shooting the one closest to you is a strategy). You can teleport around the teleport nodes in the map, but there is no reason to do that. You have night vision mode at your disposal to see better at night. I found the controls for everything to be spotty at best (they didn't always work as they were supposed to). The UI is ugly and also didn't always work. You survive and get a high score. There are 7 map sand normal, easy, & hard difficulties. [b]Rate 3/10. I wouldn't even recommend this game at free. I would recommend this game if you were offered $15 an hour to play this, plus free healthcare insurance.[/b]
This game is simmilar to a lot of Zombie hold your ground shooters but doesn't overdue it for newcomers. Matter of the Dreams is a good place for those new to vr and just want to shoot some actually scary looking zombies. You'll get a good work out for your fingers as you press the trigger buttons faster than you have ever done before and will find your self in some pretty challenging scenarios. Even on the easiest difficulty I was overwhelmed in just a few minutes. The movement can be a little tricky at times as you can only teleport yourself in a few choke points on each level. I had difficulty aiming in this game and it may have been the lack of visibility on where my shots landed. It was nice to see the zombies reacting to being shot in certain places but most of the time it looked like they were participating in some "Harlem Shake" video. I would really like to see some form of tracer rounds with your bullets to see where you are aiming. Then again I have only gotten as far as using pistols in the game. So I am not sure if other weapons handle better or not. Matter of the Dreams could be a great stepping stone for any new vr player. With a few tweaks I feel it can be a good choice for even more players.
Очень круто, что в России есть ребята, которые занимаются играми для виртуальной реальности. Да, местами сыровато и есть замечания: 1. Телепорт в меню (а я играю на HTC VIVE), что бы прыгнуть надо нажать одновременно две кнопки и большим пальцем и курок (сначала думал что телепорт вообще не работает) 2. Что то с геометрией странно, как будто через призму смотришь - предметы огромные (машины, зомбаки). Я сравниваю с Аризоной. 3. Положение пистолетов - приходится сильно опускать контроллеры вниз, что бы стволы были горизонтально. (как будто стреляешь в землю) 4. Нет фитбека (обратной связи) от зомби, когда в них попадает пуля. Не понятно - попал или нет. 5. Освещение странное - свет от фонариков очень резкий, а остальное в темноте - в итоге игровое поле очень маленькое. Но в целом ставлю плюс проекту, потому что для VR клуба это то, что надо - взял и сразу играешь. Не надо там что то мутное проходить и долго корячиться на превьюшках. Надел шлем, взял контроллеры и стреляешь. Для клуба, где для клиентов время=деньги, это важно. Буду раз продолжению и апдейтам по улучшению.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.