
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 14.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a life time Healer in many games. This is alot fun.
there's a demo, if you enjoy that it's worth the $1 an hour of play time lol
被挂机游戏标签吸引买了,发现没有半点挂机元素,操作频率很高,冲着挂机游戏来的不要买。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really good. Far better than the price tag would suggest.
4.4 hours to beat. Kept me locked the whole time. Feels like healing in WoW. Decent pacing and strategy.
***下にはバグ?ぽい強化方法書いたので見たくない人は詳細見ないで*** 放置できなそう? 心配はご無用 いろいろ忙しいのは最序盤だけ、むしろG押すだけでワンボタン周回の親切設計 アーチャーのクリティカルで経験値ゲットをとったら、クリティカルだけ上げて あとはひたすら【G】連打して放置だ 最後はこの手のゲーム安定の 放置で上げたステータスでぶん殴るスタイルになる ナイトメアのCPUに放置ステータスの暴力を思い知らせてやれ 以下はバグっぽいので使用は自己責任でどうぞ それでもナイトメアで思い知らされるなら9月15日時点で使える方法 最終段階でゴールドとスキルポイント使ってステータスブーストする奴を使う→リセット→ そうすると上がったステータスだけそのまま残り、ゴールドとポイントが返ってくる→右上のステータスブーストに直行しまた上げる→リセット これ繰り返すとあっという間に強化できるだけじゃなく、 上限あるスキルポイントを無限に使えるのでナイトメアも簡単にフルボッコできる
Short & sweet. Exactly what it says on the tin. Easy to pick up, but its mechanics evolve in an interesting way.
Fun game, cant just sit idle and do nothing. The spells you cast can decide whether u win or lose. Love that. Easily worth the price of admission.
Perfect game, played through twice.
Took me about 11 hours to finish up the whole game (100% achievements) and I gotta say, it is more than worth its price! For anyone who enjoys mashing their buttons, leveling up their skills & stats, extensive (and I mean EXTENSIVE) skill trees and seeing the numbers go further and further up, this game is for you! Pretty neat.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $984.6K | 8.9K | 97% | $2.99 | |
| $11K | 109 | 46% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $0 | 0 | 70% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $270.1K | 886 | 89% | $14.99 | |
| $270.1K | 683 | 62% | $9.99 | |
| $270K | 944 | 96% | $24.98 | |
| $270K | 2.8K | 87% | $4.99 | |
| $270K | 758 | 73% | $19.99 | |
| $269.9K | 763 | 72% | $24.99 |