
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 14.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid incremental with a good skill tree. Has different playstyles with different outcomes
Fun, quick, incremental rogue like. Well done.
Perfect game for anyone who has played a healer in any MMO and wants to scratch the itch without actually dealing with other people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Master Healing
A sweet little game. Nice animations, big skilltree, some interesting combos between skills and spells. It got some unresponsiveness while switching stages, can get a big chaotic in the later stages, has not "cast all" indicator on no detail information about enemy stats and skill-effects during battle. All in all though, very much worth the price.
solid, addicting little gameplay loop. TOO addicting maybe. The perfect length of "just one more dungeon".
One of the best increment games
Clairement un des meilleur incrémental au quel j'ai pu jouer, le gameplay est d'abord basique puis ce fait de plus en plus complexe et fun, surtout en NG+ La difficulté est bien dosé et le gameplay ce fait plutôt nerveux sur la longueur, j'ai adoré le 100% !
Fun little autobattler with a massive skill tree to unlock and explore. The campaign is fairly quick (my run took about 5 hours), but it offers a nice sense of progression. As the difficulty ramped up, though, I found I was just staring at health bars 99% of the time, not getting to enjoy the different enemies or areas the party traveled to. Overall, an enjoyable way to pass the time.
The game ever
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $984.6K | 8.8K | 97% | $2.99 | |
| $11K | 109 | 46% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $0 | 839 | 70% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $270.1K | 886 | 89% | $14.99 | |
| $270.1K | 683 | 62% | $9.99 | |
| $270K | 944 | 96% | $24.98 | |
| $270K | 2.8K | 87% | $4.99 | |
| $270K | 758 | 73% | $19.99 | |
| $269.9K | 762 | 72% | $24.99 |