
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 688 reviews with recorded playtime.
Reviews
Themes across 685 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Shepard T_T
買了特價的《質量效應》傳奇版,足足爆肝了 83.8 小時才走出這個史詩大坑。如果你也在猶豫要不要入手,聽聽我這個過來人的大實話: 初代體驗:射擊感爛到我想給差評。但看在它是 2007 年遊戲重製的份上,畫面和劇情直接把分數拉滿。只要熬過那糟糕的槍戰,你就會被故事深深吸引。 二代體驗:槍戰進步了,但「行星挖礦(找物資)」真的太廢太浪費時間!好在你可以直接無視它(少升級幾等不影響通關)。最讚的是劇情,在浩瀚銀河裡到處拉幫結派,跟各種外星人當隊友一起對抗創始者,這才是真男人的極致浪漫。 三代體驗:2012 年的作品,畫面三代最強,射擊感好太多,但動作依舊像《戰爭機器》一樣不能跳。注意!這代非常搞心態! 想拿完美结局讓薛帕德活下來,對話千萬別瞎選。我就是沒看攻略,結果隊友死成一片、軍隊跑光,最後湊不夠 7400 兵力直接悲劇。給新玩家的忠告:這三部曲的存檔和選擇是連貫的!第一二集的決定會像迴力鏢一樣在第三集砸死你。聽我的,第三集乖乖看攻略打,別跟自己的肝過不去。總之,特價買這套,絕對是不可多得的史詩神作!
You know that feeling of emptiness and bittersweet sorrow you get when finishing a franchise that you've spent countless of hours across all games? The bonds you form with your squad mates are second to none, the story is actually perfection, and replayability is endless. If you don't want to play it because of EA's launcher, I get it. Or if your like me and believe EA is nothing but a bunch of greedy pigs, I also get it. But if you're also like me and grew up on console before switching to PC (Xbox 360) then you the know the nostalgia that comes with this game at a time where nothing truly mattered and responsibilities were non-existent. I think you'd be doing yourself a disservice by not experiencing this game, especially for the first time, but the choice is ultimately up to you. Everyone has their gripes and dislikes about this game, but for me it's worth the price, especially when you can catch it on sale for like 90% off during some event sales. Perfect game. 11/10.
If you're on the fence about getting this game, do yourself a favor and buy it. This game set in my library for far too long before I played them, and now it's one of my favorite games series. If you like feeling that your decisions effect the world within the game with the large elements of replay value, this is the game for you. 10 / 10 would recommend and will play again and again
质量效应绝对是一个充满了瑕疵的游戏,他的每一代战斗系统都让人汗颜,虽然每次都有变化但属于是拆东墙补西墙,每一部都有自己的优点和缺点,但无论如何这个战斗系统都绝对支撑不了这么长的流程。他的任务流程也是那么的重复,所有任务都是选择一个星球降落,然后掏出枪来把敌人杀完,最后回到飞船,这个流程重复了三代,简直是游戏史上最重复的流程。 再让我们来看看他的剧情,他的剧情其实非常的简单,收割者要杀光银河系,薛帕德指挥官意外知道了真相并不断阻止他的故事,但实际上有百分之八十的时间全银河系都不相信他,哪怕他杀了一个收割者,但诺曼底号的每一个人却对此坚信不疑,这简直是在把诺曼底以外的人当若制。而三代的支线任务更是把玩家和诺曼底一起当若制,我明明是拯救银河系的唯一希望,为什么还得去跑腿。但在我们阻止收割者的途中,我们了解了这个世界复杂的世界观,并操作薛帕德指挥官见证了这个世界观的变化发展。赛拉睿人研究了基因噬体让克洛根人难以生育,但最后却是一个赛拉睿人舍弃生命来毁灭了基因噬体。桀斯将奎利人赶出了星球摧毁了他们的故乡,但最后桀斯却帮助了奎利人重建家园。这种历史的变化仇恨的终结,在你的选择中诞生的感觉让人着迷。再让我们看看他的同伴系统,毫无疑问质量效应的同伴系统绝对是顶级的,二代的所有队员都有自己的忠诚任务,你还可以把他们带在身边听他们对于不同事物的看法,在舱室中也可以去找他们聊天并发展成恋爱关系。他们每一个人都是立体的都拥有自己的故事自己的立场,塔利会在桀斯摧毁舰队的时候崩溃跳崖,莱克斯会在自己的种族被杀害是与薛帕德对峙,他们都是真正的有灵魂的角色。还有无与伦比的选择系统,最让我难忘的不是那些重大的选择,而是三代的关于安插在图岑卡的炸弹,由于三代密密麻麻的支线我并没有想做他的意愿,这导致了很多克洛根突锐人的死,更重要的是夏娃也在那场爆炸中死去了,最后一次和她见面时他说她会在那片地方传唱我的故事,让所有克洛根人尊敬我,但因为我她死了。 在这些优点的交相辉映之下,质量效应成为了传奇,最后让我们聊聊这个充满争议的结局吧,老实说我在玩的时候完全没感受到有什么可争议的,玩完后我看到一些人说他们付出了那么长的时间那么多的情感,理应得到一个包饺子结局,我完全能理解这些人的想法,但我也完全不能认同这能成为他们否定这个结局的理由,游戏剧情最重要的是自洽,而不是什么讨好玩家,不然玩二游才是最好的,我最后选择了蓝光的结局,这并不是我喜欢edi胜过薛帕德,薛帕德绝对是我最喜欢的主角之一,我选择这个结局的理由是因为我觉得薛帕德会选这个结局,他为了拯救银河系拯救人类奋斗了三代,我选择让最终选择回归角色,也许多年以后我会打一个更圆满的结局,我会弥补我的遗憾让所有队员都存活,那时候我会顺应我的私心,让薛帕德活下来
has tali
I will never be the same. The story telling was awesome like I understood the politics of an entire galaxy in me1. PEAK. The building up to the final mission and assembling your crew, gaining their trust in me2 was incredible. It all felt like we are moving towards the goal and best part will always be talking with the crew throughout the games. Helping strangers in ME3 was such a great idea. It all felt lively and it felt like I was there making a difference. I am happy that I bought this. I was a little hesistant about playing this but the blind playthrough was all worth it. Hope Bioware continues this universe in me4 and importantly, I get to play that. Though there are some flaws but I don't care. It's Perfect for me.
EA App always logging me out on steamdeck
wild ride, 10/10 masterpiece
this is the greatest videogame amalgamation of the greatest video game trilogy of all time. Before playing this game I had crippling hemroids and my wife, selene dijon had divorced me, and taken our 6 children (half males, 2 femals, 1 living giant hemroid), and our playstation 3 with the original mass effect trilogy and moved to berlin (we originally lived in scotsdale so I dont entirely blame her). Years of brutal musical therapy later, along with 12 muggings and a 3 month homeless stint in oregon, I met the love of my life, Jim McDuck of the famous Jim McDuck and the asian americans, and we were immediately drawn to eachother sexually. He introduced me to "steam" and "mass effect legendary edition" and myself and our 3 adopted armenian children entertain ourselves every night playing the game. We play the trilogy twice a day (once male shep once female shep) for good experiences. I strongly recommend this game, as it has also cured my hemroids all though my doctor (dm me for his credentials and other personal information such as address) strongly advises I do not share this information. Overall, 6/10 mid.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Japanese, Polish, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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