
Explore a fully interconnected 3D world where every new ability dramatically expands your freedom. A true non-linear Metroidvania with breathtaking movement, atmospheric sci-fi beauty, and deep environmental storytelling.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 11 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and atmospheric discovery.
In a fully interconnected three-dimensional world, every new ability dramatically transforms how you traverse the environment — opening hidden paths, enabling sequence breaking, and rewarding curiosity at every turn.
Explore a vast, vertically rich world filled with ancient ruins, forgotten cities, alien forests, and surreal techno-organic structures.
Master fluid traversal abilities including Double jump, 360° air dash, Grapple and more.
New powers don’t just unlock doors — they fundamentally reshape how you move and interact with the world, allowing you to revisit old areas in entirely new ways.
Discover a breathtaking universe where nature and ancient technology merge into surreal, living landscapes.
Uncover the tragic history of Maseylia through exploration, ruins, and forgotten remnants.
Face hostile creatures and towering guardians in fluid, mobility-focused battles.
Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight but fully reimagined in true 3D.
Genres
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As much as I wanted to love this game, some animation are wacky (mostly jumping) and the visual of the game is sometime weird too (for me), great idea but not for me sadly.
I love this game ! The esthetic is original and captivating and the gameplay is smooth and very fun. I got passioned by the story and its mysteries. It's the best indie game I discovered so far !
Maseylia est un jeu que j'ai suivi pendant un long moment et auquel je suis très heureux de pouvoir jouer maintenant! Le jeu s'est beaucoup amélioré depuis la première fois que je l'ai test en démo, que ça soit sur le gameplay, la map ou le visuel! C'est un travail monstre pour un seul dev full-time, et il a prévu de continuer de l'améliorer à l'avenir! Si vous aimez les metroidvania 3D c'est un très bon choix à mon avis!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Japanese*, Russian*, Arabic*, Korean*, Portuguese - Portugal*, Turkish**languages with full audio support
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Somehow not match for me, the check points too far from each other.
类银河恶魔城玩法的框架近年来愈发成熟,而且易于融合其他元素进行创新,让这类作品如雨后春笋般层出不穷。从去年以来我也玩了不少类银游戏,但《Maseylia : Echoes of the Past》是这其中唯一一款3D画面的作品,给我带来了和其他同类游戏截然不同的体验。 首先游戏的画面饱和度比较低,营造出了一种柔和的感觉,看起来不累眼睛。实际游玩过程中,游戏内的引导极少,剧情也不止是碎片化,而且顺序也非常混乱,你得通过在探索过程中搜集的日志慢慢拼凑成相对完整的故事来了解全貌。 能力锁也算是类银里的经典元素了,玩家需要在地图上不断探索才能找到新的能力。和其他作品里能力只作用于战斗或者开启新地图不同,在本作中能力甚至还能让你在已经完成探索的区域里找到新发现,继续推进故事发展。 战斗部分还是挺有意思的,主要的差异化就在于近战和远程两种武器的使用,整体难度不高,只要选对武器,记住BOSS的技能就很容易过关了。不过有一说一近战武器的手感确实比较一般,击打敌人的时候有很明显的迟钝。 游戏难度不高的另一个原因就是存档点非常密集,而且进入存档点时还会无痛回满生命值。比较重要的金币在死亡后也不会掉落,只要遇到存档点的时候记得踩一下,可以说基本不会遇到什么难点。 就我个人的体验来说,游戏内主要的难度反而是在前期的跳跳乐和解谜上,在没有获得足够能力的时候,跳跃的时候太随意可能就要从头开始,而且不少机关的控制也比较麻烦。不过在有了不少新能力之后,跳跳乐也基本难不住你了,甚至还能走不少捷径。 总体而言,虽然说大部分类银作品里战斗部分都是有相当难度的,不过《Maseylia : Echoes of the Past》的战斗内容比较轻量化,难度也不高。主要内容是放在了探索玩法中,包括新能力的解锁、剧情的收集等等,3D画面也算是作为一个卖点,在同类游戏中体验比较特别。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
Quality 3D platformer, a little rough around the edges but still a fun game to play through
Game needs alot of polish, not bad overall but just so many nitpicks. Major problem is I softlocked myself by exploring. Turns out it was actually an out of bounds area(of which there are many) but it just happened that I was able to get back in on the other side of a closed door with an impossible climb and save station. It saved me there and with no option to revert to an earlier, save has bricked my game essentially. I wanted to leave a positive review but man that kinda of killed my good will. Buy on sale, and be forewarned it still feels like it's an early access title.
I didn't click with me. The intro was dull and didn't get me interested in the game. Next there's the cell shaded art style that makes everything feel flat and uninteresting (again). Add to that the flat (horizontal) level design and janky combat, and you have the complete recipe for a game that I don't like.
[h1] 当墨比斯的科幻美学,遇上3D类银[/h1] [h2]前言—— [/h2] 如果墨比斯的美学风格再加上法国经典科幻艺术,结合后的产物会是什么?《Maseylia : Echoes of the Past》就是这样一款具有独特画风的游戏。 不高的色彩饱和度,再加上强调轮廓和光影分层的画面,带着手绘感的人物配上辨识度很高的色彩美学,这款游戏带来了一场科技与自然融合的奇幻审美。 [h2]游戏介绍—— [/h2] 该游戏由法国独立开发工作室Sol Brothers打造,主打的就是一个3D类银河恶魔城玩法。 游戏受到密特罗德、沙贝、空洞等游戏的影响,融合了平台跳跃、非线性探索、环境叙事和boss战等元素。 我们在游戏中扮演的角色则是一只头顶鹿角的人型生物,父亲和他失散了,在游戏中我们需要做的就是去寻找父亲的踪迹。 [h2]技能与探索—— [/h2] 游戏整体围绕着技能与探索相结合的理念,在游戏里可以随着剧情逐渐解锁各种技能,而不同的技能又会反向作用于移动探索中。 二段跳、四段跳、空中冲刺、水下行动、绳索抓钩、穿墙,各种新技能的获取都会使得之前那些无法抵达的区域变成有意义的通路。 [h2]远程与近战的灵活切换—— [/h2] 游戏中的战斗讲究一个机动性和灵活变化,玩家操控的角色可以使用近战的棒子,也可以切换成远程的弓箭,切换的时候只需要滚动鼠标滚轮就可以直接切换。 远程弓箭的射击非常好用,甚至可以连续射箭,像是机枪扫射一样远程干掉敌人,而且可以不用靠近被攻击导致掉血,因此在游戏中打怪基本都靠弓箭来远远的放风筝。 近战大棒的挥舞虽然距离近,但是攻击力较高,而且有些敌人会免疫弓箭远程伤害,这时候还是需要近战攻击派上用场的。 [h2] 碎片化的非线性叙事——[/h2] 游戏的故事剧情不是直接告诉我们,而是隐藏在对话和地图各处散落的线索里,我们可以在地图探索中发现各种散落的纸条和墙壁上的雕刻,通过阅读上面提供的日记和文字,就可以逐渐拼凑出这个世界发生的故事。 [h2] 平台跳跃和水下探索——[/h2] 作为类银,平台跳跃玩法自然是一大重点,游戏中有较多需要多段跳跃过去的地方,同时也有一些低矮的障碍需要用滑铲钻过下面细细的缝隙。 部分场景里会有冰面滑行平台,在上面只能一路滑到底,需要把控好起跳的时机。 还有水下关卡需要捕捉气泡来维持氧气,才能持续在水下活动探索。 [h2] 旗帜与传送——[/h2] 地图很大,区域很多,当我们遇到区域旗帜时可以通过花钱点亮来获取这个区域的地图,帮助我们更好的探索。 那如果想要走回头路,又觉得太麻烦了怎么办?别担心,游戏里有传送门,同样是花钱点亮传送装置,就可以传送到已经点亮的点位,节省大量赶路时间。 [h2]总结—— [/h2] 《Maseylia : Echoes of the Past》就是这样一款画风独特、能力驱动探索玩法的3D类银游戏,如果你追求的是在立体空间里通过解锁能力而不断认识新地图的探索体验,那么这款游戏值得一试。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Moderately fun, until it wasn't. I hit a wall with abilities and patience—as is often the case with these types of games—and got weary of the world to the point of not wanting to return to it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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