
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 24.5Kreviews | 82% | — | $30.2M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just love this game
이거 왜 안유명함? 애들 면상 빠은건 해외겜이니 쩔수 없긴한데 마블 캐릭터 나오고 전투 재밌고 화려하고 한국어 풀더빙 심지어 분량도 50시간을 했는데 이제 2/3임:: 할인가로 본편 단돈 만원 dlc까지 2.2만원으로 존나 재밌게하는중
I wasn't a fan at first, came back a year later and now i play like 8 hr sessions at a time!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have you played boardgame Gloomhaven? This is it, just marvel version.
Ever since the childhood days of playing Pokemon, I've never really had any desire to play turn-based combat games. However, I was recommended giving this one a try, and I have to say, I'm pleasantly surprised. I've always loved Marvel (pre-Endgame, not the woke bs nowadays). But this game has been a blast to play.
Wish this was more like Marvel: Ultimate Alliance, strategy games are not my thing but I gave it a try and if you’re a Marvel fan get this on a discount there is a lot to unpack in this game. Just not my cup of tea.
fun
The first couple hours of the game has writing that makes me want to implode with cringe. It also takes way too long to let you get into the general gameplay loop. That said, the gameplay is very very fun and the writing does tone itself down as you keep going.
Let me start off by saying that I have never left a bad review for pretty much anything, game or otherwise, and I TRULY enjoy this game, BUT.... There is a horrible bug that can completely ruin your savefile if you research a certain thing before you're told to. (just google Faithbreaker armor bug) It's truly disheartening to play for 40 ish hours, enjoy it, do a bunch of side stuff and DLC and then realize you can no longer progress. I can't reload an older save to fix this, as I realized that I even had the bug way too late, and I don't know if I'd even want to go back so many levels and days. TDLR; game is great, bug completely bricked my savefile, would now have to completely start over.
Fun game. Slightly grindy but still challenges consistently as found in XCOM. Doesnt quite scratch the exact same itch as XCOM but tickles the brain the same. Alot of tactical gameplay, nil strategic gameplay. As others say, the dialougue is kinda milktoast and easily forgotten. The Marvel IP is doing alot of heavy lifting rather than on it's own story. Looks greats, plays good on my system. With the exception of the final mission where the fps tanked but could fix easily by reloading the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.6K | 153 | 84% | $8.39 | |
| $9K | 15 | 87% | $19.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 66.4K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.4M | 748.6K | 92% | $4.99 | |
| $30.5M | 99.5K | 91% | $19.99 |