
Ready to tackle the challenge? On Mars, confront countless mutated creatures and mechanical monsters. Choose survivors, weapons, and skills wisely for diverse battles. Employ precise shooting, agile dodging, and strategic use of props and skills to fend off enemy attacks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Hungarian, Japanese, Polish, Portuguese - Portugal +4 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好玩,值得推荐,这是比较标准的幸存者类型的游戏了。当然前期开荒是稍微有点困难的,但是当解锁了子弹增伤技能之后,就完全不一样了,立马可以开启爽游模式。游戏设计的平衡性方面的弊端固然存在,但是抛弃弊端方面,选择爽快的套路游玩,就没啥影响了。召唤流在召唤枪出来前,非常辣鸡,不建议使用。闪电流准无限子弹,搭配子弹伤害技能,开枪很爽,但弱枪发挥不出威力。通用万金油首推圈圈领域+冰冻,毕竟冰冻属于神技,5级圈圈+4级冰冻,专治各种不服,但是成型比较看脸,所以有点气人。后面高伤武器出来以后,榴弹、狙击和火箭筒之流,单存子弹伤害3级,杀怪爆3发子弹,能直接碾压战场,搭配冰冻效果拔群,再搭配光头佬使用,强无敌,光头佬最强,果然秃了会变强,赛高哈哈哈哈哈············梦境地图难度全开嘎嘎乱杀,啥都能刷满,毕竟幸存者游戏就是用来爽的,嘎嘎嘎········
버그가 심하고 패치도 안하는 운영진 정말로 실망이다. 최고 난이도 게임 사용할라면 소환수 플레이는 정말로 비추 밸런스가 아주 망겜 탕탕특공대 보다 못하다.
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建议加个属性查看啊 游戏还是不错的
Scratches that survivors itch nicely
Good game.
проработанная, качественная, затягивает
シンプルヴァンサバ系。特別さはないけど面白い。
simple fun and ADDICTIVE, nothing i havnt seen before but very well implemented and very fun to play, if you love rogue like/lights you will LOVE this game. getting all the unlocks is so much fun and trying out new weapons and see how nuclear you can go!
One of my best roguelite games with meta progression on characters and weapon evolution / combination. Able to unlock everything with this playtime. Worth every penny!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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