
Twilight Frontier's latest release is here! A Touhou Project inspired work: "MarisaLand Legacy" Eat mushrooms to increase your height in this easy to control 2D side scrolling action game! But it's not only her height which has changed, the number of players too! Marisa's adventure starts once more...!!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这才是猛男该玩的游戏
Gamers game: 2/5 stars Touhou game: 2.5/5 stars [u]Summary[/u] I tend to review nicer towards Touhou games as the community is far more about passion and tends to be 1 or a few developers. Also, I really don't like writing negative review, but have to be honest. New Super Marisa Land is a significantly better and more complete game. MarisaLand Legacy starts off as a fun, cute relaxing re-skin of Super Mario 1. Even with all the issues, the game is enjoyable for a while b/c the first half isn't so bad. Cute art, music, style, etc. Also, permanently saving world completes is brilliant! Rather then having some password system, once you complete a word, you can always start at the next one. Some of the issues: 1) The interface is incomplete. You can't change controls or settings during the game. 2) Multiplayer also incomplete and generally makes the game harder, even with far more lives. E.g. can't change controls per person. If one person has a PS4 controller and other has an xbox controller, the controls are extra wonky. Screen doesn't stretch or move, meaning the slower guy will get you killed. Many jumps just designed for 1 person. 3) The controls are atrocious due to the awkward physics engine. Trying to control or predict Marisas jumps is nearly impossible. Whats worse is some random unintuitive movements, like turning and jumping the opposite direction after sliding on ice MIGHT make you randomly haul ass the opposite direction. Lore-wise, it doesn't make sense that Marisa has so many problems controlling jumps. 4) The awful controls wouldn't matter so much if it weren't for the hard mode levels. This is what really killed the game. The game is just not designed for super obnoxious pixel-perfect trick jumps. Paired with all the randomness, occasional bullet hell, and seemingly RNG physics engine, most hard mode levels are just not fun. They're the kind of levels you'd watch some super gamer god on youtube when bored, but not fun for a typical gamer. The target audience of this game drastically changed as a result. [u]Suggestions[/u] Any of these would flip my review to a positive one: 1) Make the game $5. It's not a $20 in its current state 2) Finish implementing the interface, for both single player and multiplayer. Especially control configuration for multiplayer needs work. 3) Some levels may need redesign to work on multiplayer. Alternatively, could add different multiplayer levels. 4) Fix the physics engine for the love of god. There's a zillion pre-made physics engine libraries you can download. Just pick one. Most are consistent enough. 5) Remove the hard mode levels. Maybe make them DLC content.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ super mario bros, it's all about marisaland legacy! in all seriousness, pretty good mario clone and has good music. not sure why the sequel's not up on steam
4 player local multiplayer is really nice.
Marisa kinda not pog
world-8非常难
BGMが凄く良い! まさにマ〇オですね! 買って損はない!
/
有意思但是配置太高了
好评,不多说
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.5K | 70% | $12.99 | |
| $300.5K | 1.9K | 94% | $7.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $2.2M | 3.6K | 89% | $29.99 | |
| $1.4M | 4.5K | 98% | $14.99 | |
| $629K | 9.6K | 93% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52K | 135 | 76% | $14.99 | |
| $52K | 124 | 95% | $13.99 | |
| $52.1K | 138 | 96% | $12.99 | |
| $52.1K | 177 | 72% | $11.99 | |
| $52.1K | 264 | 80% | $9.99 | |
| $52K | 89 | 81% | $39.99 |