
In this historical Solitaire game you have been invited to take a peek into the life of queen Marie Antoinette. Earn beautiful trophies and help Marie pick the accessories for her signature hairdo – all by playing the classic game of solitaire.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
most solitare games are basically the same, especially if they're made by the same people, so [b]marie antoinette's solitaire[/b] by deyteris is exactly like [url=https://steamcommunity.com/id/dohi64/recommended/1333900]maidens of the ocean solitaire[/url] by deyteris without mermaids, or [url=https://steamcommunity.com/id/dohi64/recommended/1339820]flowers garden solitaire[/url] by deyteris without bleeding eyes because of all the clashing colors, so this review is also very similar to my other reviews. it's typical +1/-1 solitaire with a historical theme this time. [b]120 levels[/b] unlocked one by one, sorted into 12 packs, unlocked with a certain amount of roses. there are [b]3 difficulty settings for a change, no explanation though[/b] and couldn't find any differences either. [b]levels can be replayed separately[/b] and prices and goals are the same on each. instead of the usual interactive tutorial, a help screen can be brought up, explaining what's what on the screen. completion is based on two goals: [b]getting enough roses and clearing the special cards[/b]. roses are the local equivalent of stars and I couldn't figure out what's on the special cards. the level is failed if you can't manage, but whatever money got collected during the attempt is not lost. no need to clear every card, in fact, the level ends immediately when the last goal card is gone, so keep an eye on the progress bar on top if you don't want to finish prematurely with fewer roses. a minor complaint: the bar only changes after reaching a rose, not card by card, and it's not always easy to tell if the final goal card should be clicked yet or not, hoping it'd trigger the final star. money is only visible in the shop and can be spent on [b]power-ups[/b]. the usual +1 undo, show number of cards left, wildcard, etc. no story, and they broke the tradition, [b]backgrounds can't be viewed separately here[/b], which is a bummer, but [b]you can play dress-up in your boudoir[/b] with the items awarded for completing level packs. separate volume settings, some card customization, windowed mode and a widescreen toggle, which very elegantly expands the background to fill the screen instead of stretching everything. nice. the presentation is fine (the curly font is a bit much), the music is repetitive again and this time a bit ill-fitting, I think. it's already kind of a poor man's [url=https://steamcommunity.com/id/dohi64/recommended/351090]regency solitiare[/url], they could've used similarly excellent piano music too. otherwise the usual affair, nothing special but not bad, [b]took less than 3 hours[/b] to 3-star every level.
Простенький, но очень мило и со вкусом оформленный классический солитёр. Такой, "девочковый". Пастельные тона, времена Марии Антуанетты. Да и играем, кстати, от её имени. Брошки, украшения. спокойная музыка фоном, шикарные красивые фоновые картинки. Мне категорически понравилось. https://youtu.be/Ebmr-o5wwPY
Meh.
[i] My Experience [/i] I tend to enjoy playing these +1/-1 solitaire games while listening to music, and while I've tried one of the developers that works with HH-Games (Lazy Turtle), I hadn't played one before that was developed by Deyteris. I would encourage any potential player to ensure that the card face chosen in the settings is the one featuring the rank (2, 3, K, etc.) in the middle. I started playing the game having chosen one that has a graphic in the center, and it made it much more difficult to tell cards apart. Marie Antionette's solitaire is a very stock standard +1/-1 solitaire game. The abilities that the player has access to are minimal, including the ability to remove a targeted card, drop a wild card on the deck, and shuffle the layout of the cards on the table. There are no noteworthy audio or visual effects that accompany card removal, and no on-board obstacles that must be removed to access any of the cards. Although the game description notes that the title includes "over 10 hours of play," I finished the game on the middle difficulty in under 3. I can't really recommend this one, although I did find the "boudoir" hilarious. As you progress through the game, you unlock various accessories that you can then apply to Marie's giant beehive hairstyle. One of these is a blue model ship, which looks absolutely ludicrous jammed into the top of her towering hair.
[h1]向日葵游戏评分【7分】[/h1] 这款纸牌接龙游戏包含120个关卡,关卡具有一定的难度,通关需要10个小时以上,关卡中获得的金币可用于购买解锁各种金手指。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、头条号“向日葵游戏”、官方微博“向日葵游戏评测”[/h1]
EDIT AFTER COMPLETING GAME: So ... I felt I owed it to the game and its developer to complete the game, especially after giving it a negative review originally. Honestly, by the time I got about half-way through (there are 120 levels total), I was bored beyond words and would have abandoned it long before finishing, had I not wanted to give it a fair shake in its entirety. It's not a "bad" game per se. Simply put, it's your basic one-up, one-down card game with somewhat pretty art and no imagination whatsoever in the gameplay. I am grudgingly changing my recommendation to a thumbs up, since I did manage to finish the game without further incident (such as was described in the original review). I played it on the "Easy" setting. But truthfully, if I were choosing a card game to play and KNEW that it was similarly uninspired, I would pass. Almost forgot to add ... I'm playing on a gaming laptop - not top, TOP specs, but very good specs - and this simple game made my laptop run super hot. This makes no sense to me. Why would such a basic game cause my laptop to heat up, when larger, much-more-complicated games do not? --------------------------- EDITED: Immediately after writing this review, I went back into the game just to verify my own findings/opinion. After one more try on the first level, I completed it. Very strange, that I could suddenly pass said level. Is it possible that the game must be restarted after choosing another difficulty - for instance from "medium" to "easy" as I did in my first attempt at playing? As many others do, I really wish Steam had a neutral recommendation - rather than thumbs up or thumbs down. If forced to choose, I still do not recommend the game, but I am continuing to give it a fair shake. if I decide differently as I play the game, I will update my recommendation. --------------------------- Original review: As much as I hate to leave a negative review ... I have played the first level no fewer than half-a-dozen times and have YET to complete it. I even stopped after the first few attempts and changed the difficulty from "medium" to "easy" just to see if it made a difference. Then I played the same level unsuccessfully again several times. Since I play games simply for relaxation (and definitely don't need frustration), I'm adding this to the pile of not-worth-it games. Thankfully, I got it very inexpensively at a bundle site. Would love to be able to positively review this game; and if someone can point out what I'm doing wrong/how I could do better, I'm open to criticism. But, in my opinion, the first level of any game should not be impassible, especially after numerous tries. It's not even as if I was failing because of bad choices. The cards that would allow me to complete the level simply weren't there. I understand there is justifiably an element of luck in solitaire games, but once again, if "bad luck" in a game causes it to become frustrating ... I'm out.
I did not enjoy this game as much as the other solitaire games. The cursive was nearly impossible for me to read, the cards were super small. Changing the deck made the numbers bigger, but the cards stayed small. I usually play all the solitaire games through to the end, but this one I got bored with really fast.
Marie Antoinette’s Solitaire by Deyteris is a classic example of a casual card game that prioritizes presentation and accessibility over innovation. It takes a well-established solitaire formula and frames it within a light historical theme inspired by the opulence and elegance associated with Marie Antoinette. Rather than attempting to redefine the genre, the game focuses on delivering a steady, relaxing experience built around familiar mechanics, decorative progression, and a consistent visual style that reinforces its aristocratic setting. At its core, the gameplay follows a straightforward one-up, one-down solitaire system, where players remove cards by selecting those that are either one value higher or lower than the current card in play. This mechanic is easy to understand and requires little explanation, making the game immediately approachable for both newcomers and experienced players. The early levels serve as a gentle introduction, allowing players to become comfortable with the flow of clearing cards, managing limited draws, and planning sequences. There is a satisfying rhythm to the gameplay, particularly in the early stages, where chaining multiple moves together creates a sense of momentum. The game’s structure is built around a large number of levels spread across different themed environments, giving the experience a sense of progression and variety at first glance. As players advance, they unlock new locations and visual elements, which helps maintain a feeling of forward movement. However, while the quantity of content is respectable, the actual gameplay changes very little from level to level. New mechanics and obstacles are introduced sparingly, and most stages rely on the same underlying structure. This results in a progression that feels more repetitive than evolving, as players are rarely required to adapt their approach in meaningful ways. To complement the core gameplay, Marie Antoinette’s Solitaire includes light meta-progression elements, such as earning rewards and unlocking decorative items. One of the more distinctive features is the ability to customize Marie Antoinette’s elaborate hairstyles with various accessories, which serves as a visual representation of progress. While this system adds a layer of charm and provides a reason to continue playing, it remains largely cosmetic and does not influence the gameplay itself. As a result, it functions more as a novelty than as a meaningful extension of the core mechanics. The pacing of the game leans heavily toward relaxation rather than challenge. Difficulty remains relatively low throughout, and while some levels may require a bit more planning, the overall experience rarely becomes demanding. Power-ups and forgiving mechanics ensure that players can progress without significant frustration, which makes the game well-suited for casual sessions. However, this same accessibility can also make the game feel lacking in depth, particularly for players who are looking for a more strategic or mentally engaging card experience. Presentation is one of the game’s stronger aspects. The hand-drawn visuals capture a soft, elegant aesthetic that aligns well with its historical theme. Backgrounds depicting gardens, palaces, and ornate interiors help create a cohesive atmosphere, even if they remain largely decorative. The color palette is pleasant and consistent, contributing to the game’s calm tone. The soundtrack, featuring gentle, classical-inspired music, complements this style effectively, enhancing the sense of relaxation without becoming distracting. That said, the interface and readability are not without issues. Some card designs can be difficult to distinguish at a glance, which can interrupt the flow of gameplay, especially during longer sessions. In a genre where quick recognition is important, this can create minor but noticeable friction. Additionally, the overall presentation, while charming, does not evolve significantly over time, which can make extended play feel visually repetitive. In terms of longevity, Marie Antoinette’s Solitaire offers a moderate amount of content, with enough levels to provide several hours of gameplay. However, once the main progression is complete, there is little incentive to return. The lack of additional modes, dynamic challenges, or deeper systems limits replayability, making it more of a one-time experience rather than a game that encourages long-term engagement. Ultimately, Marie Antoinette’s Solitaire succeeds as a relaxing, aesthetically pleasing card game that delivers a consistent and accessible experience. It does not attempt to innovate or push the boundaries of the genre, instead focusing on providing a steady and comfortable gameplay loop. For players seeking a low-stress, visually themed solitaire game to enjoy at a leisurely pace, it offers a satisfying, if somewhat repetitive, experience. For those looking for depth, variety, or strategic complexity, it may feel too familiar and limited to leave a lasting impression. Rating: 6/10
纸牌游戏直接好评,没有剧情纯打发时间类型
TROP VITE FINI
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| CRAKEN | $1.6K | 83 | 76% | $0.99 |
| Hooligan Vasja: Halloween | $1.6K | 82 | 38% | $0.99 |
| Idle ShowOff | $1.6K | 59 | 93% | $1.99 |
| Two Climbers | $1.6K | 53 | 100% | $3.99 |
| Rail Cargo Simulator | $1.6K | 54 | 15% | $0.89 |
| DYE | $1.6K | 104 | 79% | $4.99 |