
Marcus thought that while his parents were away, he could play his favorite videogame "Gorbar and The Valley of the Seven Light Towers". Unfortunately, he got transported inside the videogame itself !
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跑酷类游戏 还是推荐最好使用手柄来游玩 键盘玩的话操作很受限制 bug还是有一些的 鼠标指针时不时还会消失 只能说勉强能玩的下去 诟病还是挺多的
В игре троян
Impresionante como se bloquea en el suelo al caer de ciertos saltos y te obliga a reiniciar el nivel por no puedes salir del bug, ademas tuvieron la muy mala idea de obligarte a sacar medallas en cada nivel para seguir jugando, alargar un juego de esa manera es un sin sentido demasiado molesto, ni regalado ni conseguido en Indiegala se puede recomendar Postdata: El cursor del mouse desaparece cuando quiere, una molestia a la hora de querer seleccionar cualquier cosa dentro del juego
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only thing different playing it on steam is the first play time I played it was on a tablet and there was six levels open and two were darkened out. On here you get 4 levels and 4 are darkened out which makes no sense to me but O K. And on the computer steam version you get a couple glitches here and there where you get stuck can't move but all you have to do is restart the entire level I mean it sucks but it doesn't really hurt the game too much.
This is a one dimensional unfinished game with too much repetition to be fun. Bugs are constant and often break the game. I got stuck on flat geometry and inside walls more than once. The mouse randomly disappears, so I couldn’t navigate the shop or menus. You only have two actions, jump and attack. Jumping has a delay that makes platforming feel off. and since it’s a fully automated runner, there’s no movement control either. Progression is locked behind badge requirements that are too strict, forcing repeated runs of the same short levels. Not only that, but the Devs were too lazy to finish the game, so if you DO get the medals, you're SOL. The looping music makes the grind worse. From what I can tell this is a tie in to a TV show, and it feels like shovelware. The graphics have a nice style, but that’s the only positive. It doesn’t make up for the gameplay. It’s no surprise that less than 10% of players made it past the first area.
Marcus Level — это красочная, но порой хардкорная аркада. Она идеально подходит для коротких игровых сессий, но требует терпения из-за механик, заставляющих заучивать уровни наизусть Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
divertido
=)
нет
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 72.9K | 97% | $14.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $13.4M | 33.8K | 94% | $14.99 | |
| $14.4M | 31.4K | 96% | $19.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $12M | 82.5K | 82% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7K | 62 | 85% | $4.99 | |
| $7K | 55 | 78% | $3.99 | |
| $7K | 109 | 94% | $2.99 | |
| $7K | 51 | 94% | $5.99 | |
| $7K | 78 | 100% | $3.49 | |
| $7K | 79 | 89% | $4.99 |