
A short interactive essay on dreams, pressure, and expectations. Take part in an ancient ritual where one shot determines the fate of a generation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ten years ago, you were chosen to perform a ritual.
Many Nights a Whisper is a meditative third-person archery game. Under the gentle guidance of your mentor, you will train to land an impossibly distant shot. Practice tirelessly, honing your skill for the sacred ceremony that will shape the future of your people. Succeed, and their wishes will come true, bringing a decade of prosperity. Should you fail, ten years of calamity will follow, and their hopes will be lost to the winds.
Ah, and you only have one shot.
No pressure.
Playtime: 50-75 minutes. Delve into the routine of the Dreamer, the person chosen to perform this critical ceremony. Engage with your mentor in warm and intimate discussions. Listen to the townsfolk at the Confession Wall, weigh their whispers, and decide whether to grant their wishes.
Master the sacred slingshot, a mystical device strung with human hair. Carefully aim, adjust for distance, and land fireballs into ancient chalices scattered across a ruin-sewn archipelago.
Immerse yourself in the soothing sounds of the Mediterranean Sea, accompanied by a mesmerizing soundtrack composed by fingerspit.
Enjoy a distinctive art direction through low-poly 3d and vibrant pixel-art textures—a relaxing yet melancholic archipelago filled with imagery inspired by Iberian culture.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don’t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☐ Good ☑ It’s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just press 'W' ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if you care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second live for grinding ---{Story}--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It’ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If you have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{Controller}--- ☐ Keyboard and mouse ☐ Mouse ☑ Gamepad ☐ Other ---{Remote Play}--- ☐ Windows virtual machine ☐ Worked ☐ Issues ☑ Didn't try ---{OS}--- ☐ Windows 10 (GPU Passthrough) ☐ Native (Linux) ☐ Proton (out of the box) ☐ Proton (workaround needed) ☐ Played through GeForce Now ☑ Steam Deck ---{Conclusion}--- Disclaimer, I didn't try to finish the game or to win it because I'm not enough patient for that and taking time to just trying 1 shot... I find that a bit annoying. Outside of that, the game has depth, it's interesting with an interesting approach and it's not expensive. If you want a new discovering, don't hesitate to try it ! ---{Information}--- Template source: https://github.com/Lemrac/game-review-evaluation-sheet Curator page: https://store.steampowered.com/curator/38087514/
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, French, Catalan
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Speedrun 7:41.30
Muy buen juego
short, meditative game that waxes philosophical on the burden of expectations. thoroughly enjoyed my time with it!
I am absolutely blown away by the way the narrative pulls you in. The anxiety, the heaviness, the doubt, and the hope all packed into a game that only lasts a few hours. Truly a beautiful little experience
Great emotional and unique story telling done in such a brief playtime.
[h1] Disappointing [/h1] Many Nights a Whisper is a game I should absolutely love, in fact I went into it thinking like many other short narrative focused games that I'd come out of it unable to stop thinking about it for weeks. Instead I rolled credits and felt absolutely nothing. Many Nights a Whisper is a game where you have one shot to fulfill the wishes of an entire town, and your entire life has led up to this one moment. You've hand picked what wishes will come true if you make it even. It's a game that lives or dies by the emotional weight of your choices, and unfortunately it's let down by bad writing and a game mechanic decision that takes away any weight of making those decisions. Past this I will have some light spoilers, so if you want the TLDR without spoilers, the game's wishes are stupid and don't actually make you think at all, and the game has a mechanic that makes you not care about the wishes even less than you already do by tying them to progression. Each night you must listen to wishes from the townsfolk and decide if their wish is one that you would like to have the chance to grant should you make the shot at the final ceremony. These wishes make or break the game even more so than the gameplay in my opinion because if you don't care about the wishes than you have no real reason to care about if you make the shot to make them come true. This is why it's such a shame that these wishes are so incredibly stupid 90% of the time. Looking back at the game I think only 2 wishes made me even stop and contemplate if they should be granted or not. Most wishes boil down to things such as "I wish I could go to hell because my life was too easy" or "I wish I could kill someone I don't like" or "I wish some hot guy loved me". It's the most stupid middle school stuff imaginable. Of the 15ish wishes in the game only 2 stand out to me after finishing it and even these aren't anything crazy thought provoking and one of them is one of the most common "wishes" people have, "I wish my pet lived forever". I didn't even think anything of it until later when the game mentions the possibility of the pet having to watch countless masters die. Perhaps the biggest sin the game makes though is tying the amount of wishes to how strong your slingshot is. The game early on basically tells you if you want any shot of making the final big shot you need to grant enough wishes to upgrade your slingshot. Well this is an extremely stupid choice because it now means you can no longer truly just pick whatever wishes you deem worthy because otherwise you might not even be able to make the shot which your entire life has been leading up to. So great, now you might as well just pick whatever wish isn't just straight up evil because if you don't pick enough of them you've wasted your time. Maybe you can make the point that now you have to deem if these people's pathetic wishes are even worth being granted at all but then you truly have no game and what's the point. Overall, Many Nights a Whisper is a great premise, fantastic even and I was so excited to play it and see what it does with the idea. Unfortunately its let down by awful writing, stupid wishes, and a mechanic that contradicts the whole point of the game. In the end I missed my shot, and felt absolutely nothing. I didn't feel bad for the wishes I failed to grant, I didn't feel disappointed in myself for not practicing enough, I didn't feel like a failure for letting down my mentor and wasting the last 10 years of my life, I just felt absolutely nothing and closed the game without even letting the credits finish. For more reviews, follow my [url=https://store.steampowered.com/curator/40795588-Eggroll-Recommends/] curator page. [/url]
I missed it
不是很推荐也不是完全不推荐,red string和sisterhood之后对这个工作室的期待太高了,前两者的文本量能够撑起一个比较厚重的故事,whisper有点太浮在表面了,不管哪一个topic都没有深入下去,同意有up说像做高考题的感觉...做出的选择没有改变故事的任何一方面...可能是因为单一玩法没办法拓展的的问题吧。 btw,感觉简中的本地化不是特别好,看完英文全流程才get到多一点,但是15块钱要啥自行车。。
Amazing. Must-feel.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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