
Rediscover gravity and explore an Escher-esque world of impossible architecture. Witness infinity in first-person and master its rules to solve physics-defying puzzles. Cultivate a garden to open new paths forward, where an eternal expanse awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 4 → 3.29/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.6Kreviews | 95% | — | $2M |
| $19.99 | 647ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 226 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EZ 分形模拟器。 想象中可能会晕到吐,但实际上一口气打下来啥事没有,比见证者好多了好吧。(仅晕动方面,非拉踩)(可能看人这玩意) 感觉题目质量有点鱼龙混杂的样子,很多预想中的构造反而没有出现略有心理落差,一周目后期的部分都是题简单找路找半天。 [spoiler]黑条糊一坨我怎么看题嘛,点名中间腾挪方块构造锁那关,不习惯重力走路+找不到目标的点愣是腾挪了一个多小时不然一周目早通了[/spoiler] 题编给美术和程序磕一个吧,差评倒不至于,还是很值这个价的(指打折75off 20块)。 [strike]hyw打完了怎么还差4个成就[/strike] [spoiler]什么叫这个游戏还有二周目[/spoiler]
其实并没有达到我最开始的预期 其一是高开低走,剧情过于简单,震撼人心但又特别乏味,惊艳的视觉和结尾疯狂的万花筒仿佛只是在掩饰这种单调......我明白作者是想描绘一种像“数学之美“一般不言而喻的精确感和神圣感,但可惜作为玩家直言,你们没做到,故事细节太少的唯一作用是让我关游即出戏。 其二是无限世界+重力转换的超高自由度,让同个建筑内可探索的空间增加了几倍,看似很有纪念碑谷的精妙感,但有些地方实在太难找了,以至于网上一卡卡半个多小时的人比比皆是,不是因为没想出怎么使用道具而卡,而单纯是因为场景太大,没发现地点或者飞不到目标而卡......这种卡关会消除掉很多成就感。 对无限宫院我是恨铁不成钢的,绝妙的玩法、不够完善的设计。希望下部游戏能多重视微观场景,给点视觉引导,至少别让人摸瞎了。拜托。 因为刚刚三刷过Superliminal,才想试试其他空间类解谜来的,可能对比之下才让缺点太明显了,所以还是给个推荐吧(
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 25 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $19.99 |
| 202ratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 227 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool, minimalist puzzle game. Decently long for the amount of gameplay mechanics. Ending is an absolute banger. No problems with performance
画风挺喜欢,难度也不小
Very cool little game. The puzzles aren't very hard. The hardest ones took me maybe 10 minutes and were mostly running around trying to find the resources to solve it. As a programmer, I think this is a marvel of engineering and I very much appreciate the effort taken to make everything look seamless. Though, the camera tricks are sometimes obvious and changing the field of view in the settings make things bug out a bit I took about 3 hours to beat the game, but I went pretty fast. I might come back to platinum it. Might be a fun game for kids? If you're ok with little Timmy walking off of ledges and facing the existential dread of the ending.
Jaw dropping
Absolutely stunning game! The puzzles were very well designed and never frustrating. I absolutely loved the gravity and infinity mechanics; they made the game both more convenient and more fun to move around! The ending was beautiful; this game is well worth it!
Es un juego de puzzles bastante atmosferico y relajante de ver, y aunque me hace quebrar mucho la cabeza, lo recomiendo, además recomiendo platinarlo
Its a very weird experience, but a very fascinating one too. Really makes you think outside, inside, and all the sides of the box, since your in what's almost a 4th dimensional world filled with tons of tesseracts. I personally don't smoke weed, but I'd assume playing this while on a trip would be either be terrifying or hilarious. 8/10
very good game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.2K | 237 | 59% | $9.99 | |
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| $360 | 24 | 54% | $0.99 | |
| — | 0 | — | — | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $7M | 17.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 915 | 52% | $37.49 | |
| $2M | 14.3K | 95% | $6.29 | |
| $2M | 2.8K | 91% | $29.99 | |
| $2M | 5.5K | 89% | $24.99 | |
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| $2M | 3.5K | 71% | $19.99 |