
Mangui is a turn-based roguelike game inspired by spooky traditional Korean folklore. Play as one of four protagonists, unraveling the mysteries of the dark Mangui mountains. Live to tell the tale in this dangerous world filled with ghouls and monsters!
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「When several people go missing in the dark Mount Mangui, a spectral investigator is sent to uncover the truths behind the mysterious disappearances...」
is Mangui is a turn-based roguelike game inspired by spooky traditional Korean folklore. Play as one of four protagonists, unraveling the mysteries of the dark Mangui mountains. Live to tell the tale in this dangerous world filled with ghouls and monsters!
Yoon Gil is the a royal inspector sent by the king himself. Equipped with powerful martial arts skills and a will of steel, he sets foot on Mount Mangui to find evidence and bring forth witnesses for the bizarre incidents.
Jang Gosari is a young but passionate apprentice shaman, learning the ways of magic. She arrives at Mount Mangui to find traces of her master who went missing in these very valleys.
Dolmak, a shrewd and quick-witted thief, dares to make an impossible bet against her boss in return for her freedom. Her answer lies in the form of three mystical objects, found only within the treacherous Mount Mangui.
Damulchi, the wicked mystic, discovers his life force is running short. He makes a daring decision to venture into the netherworld to extend his remaining time.
Combine various skills and gather powerful equipment to face the onslaught of ghoulish creatures. Your strategies will determine the course of your adventures, and the lives of the characters!
Mount Mangui is home to numerous creatures, monsters and ghosts. Chilling enemies such as Hyang-rang the Centipede Queen, San-gun the Shadow General, Soho the Trickster Fox, and many more will stop at nothing to make your journeys through Mount Mangui a living hell.

The Dark Diviner is a mystic who wields Dark Magic, a forbidden art.
Master forbidden techniques: use Venomcraft to steal the life force of enemies, and Necrocraft to raise the dead.
Play as The Dark Diviner now!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I usually play this when i'm ready to sleep or want to zone out. You can play this with 1 hand. + If you are extra lazy, there is this thing where it tells you if an item is good to sell or equip so you don't have to read the stats. Nice lil game
도트 이게 좀 별로라서 그렇지 게임 재밌긴함 처음에만 조금 헤매다가 기술강화만 하면 재밌음 잘만든 로그라이크게임임
가격 생각하면 제작자가 얼마나 간절했는지 느껴짐. 꾹꾹 눌러 담은 건 많지만 "인디" 라는 특성상 가격에 망설여지는 건 어쩔 수 없으니까. 적당한 커피 두 잔 사 먹을 돈으로 이 정도 정성의 게임을 플레이 하는 건 정말 좋은 거임. 꼭 해보는 걸 추천함.
https://youtu.be/JfTPu7_mcU0 Despite some rough edges the Korean folklore theming is uncommon for rogue-likes and works rather well here.
운도 실력이라면서 지랄하는 새끼들한테 추천하기 딱 좋은 게임 / 이게 왜 무료지? 싶었는데 한정 기간 내에만 무료고 유로화가 되어 있더래. 로그라이크 게임이라 운 좀 필요하긴 한데 ㅈㄴ 재밋음. 스토리도 재밌었음. 스토리 다 본 입장에서 다황 씹간지임.
잘 만듦. 구매 추천.
Sounds, looks, and plays very good. There is no procgen in this game, only some randomization of skills and items, which works okay in a story-focused game, although I'd like to see the content less repetitive, Still, I find the experience worthwhile
왜 진짜 재밌지? 소재 ㅆㅅㅌㅊ 필력 ㅆㅅㅌㅊ 글은 짦은데 내용이 존나 굵직해서 범상치 않은게 딱 느껴짐 순전히 분량이 짦은 rpg 게임이란것 그 자체가 너무 아쉬울지경 가격대 거르고도 정말 우수한 작품임 이 개발자의 미래를 지켜보겠다
게임 자체는 재밌는데 단점이 좀 있음 이 단점 다섯 가지만 아니면 추천 줬을 거임 1. 간헐적으로 치명타가 제대로 들어가지 않는 버그가 있음 2. 간헐적으로 기절이 제대로 적용이 되지 않는 버그가 있음 3. 다음 스테이지로 넘어갈 때마다 액티브 스킬 번호 순서가 바뀜 예를 들어 3번에 있었던 스킬이 갑자기 2번으로 바뀌고 그럼 그래서 너무 불편함 4. 스테이지 진행 내역이 저장이 안 됨 한 판당 플레이타임이 1시간 30분 내외인데 저장이 안 되니까 올클리어할 때까지 게임을 끄질 못함 게임 도중에 갑자기 다른 할 일 생기면 낭패임 5. 제일 쉬운 난이도로 설정해놓고 플레이해도 너무 어려움 그렇다고 못 깰 정도는 아닌데 로그라이크 초심자가 하기에는 어려울 듯 다른 유저들 평가를 보면 이 게임이 어렵다는 사람이 꽤 있음
재밌음ㅋ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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