
Slay your way in Mandragora: Whispers of the Witch Tree, an epic action RPG set in a dark fantasy world. Battle monsters, master six unique Classes, craft hundreds of useful items, and explore the secrets of an expansive, interconnected world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 26 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Journey into a decaying world full of monsters and secrets in Mandragora: Whispers of the Witch Tree, an epic dark fantasy action RPG.
Create your Inquisitor from one of six unique Classes, and wield blades and magic against nightmarish creatures. Craft hundreds of weapons and items and learn powerful Talents to define your combat style. Explore a vast, interconnected world and unearth its mysteries in a journey that will push your skills to their limits.
Faelduum teeters on the edge of ruin. Dark forces seep into its reality through tears in the fabric of existence, unleashing monsters upon it.
You are an Inquisitor. Tasked with rooting out heretics and enforcing the King Priest’s will, your devotion has never wavered… until now. One fleeting moment of defiance sets you on an irreversible path that leads to the heart of Faelduum’s unraveling fate.
From the towering majesty of Crimson City, through festering darkness, and into the horrors of Entropy... what will you become at journey’s end?
Fall into a sinister tale with multiple endings woven by Brian Mitsoda, set in a dark fantasy world stunningly realized in a rich painterly art style, and soundtracked by the haunting original compositions of Christos Antoniou (Septicflesh) and the FILMharmonic Orchestra Prague.
60 quests and 75 unique locations await your discovery, with new secrets, hidden treasures, and intriguing characters hidden across Faelduum’s vast expanse.
Choose from one of six unique Classes, including the Vanguard, Flameweaver, Spellbinder, Nightshade, Wyldwarden, and Vindicator.
Whether by blade or magic, master your craft in brutal battles. Combat is simple to grasp with nuanced depth—dodge, parry, and strike with perfect timing to avoid a pitiful fate.
Hunt in pursuit of wild wolves, vampires, and a whole bestiary crawling with relentless creatures and nightmarish bosses.
The road ahead is yours to pave. Create your Inquisitor and develop them through six Talent Trees, with hundreds of skill and combat upgrades available. Craft powerful weapons and gear to define your playstyle, die less, and deal death faster.
If you’re new to action RPG or Soulslike games, you can also tune the difficulty to your skill level in the settings.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 75% | — | $2.9M |
| $19.99−50% | 4.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 235 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mandragora: Whispers of the Witch Tree hat mich von der ersten Minute an begeistert. Das Spiel schafft es, mehrere Genres miteinander zu verbinden, ohne dabei seine eigene Identität zu verlieren. Wer atmosphärische Welten, anspruchsvolle Kämpfe und motivierende Erkundung liebt, kommt hier voll auf seine Kosten. Besonders beeindruckt hat mich die Spielwelt. Jede Region ist liebevoll gestaltet und versprüht eine dichte, düstere Atmosphäre, die perfekt zur Geschichte passt. Es macht unglaublich viel Spaß, neue Wege zu entdecken, Abkürzungen freizuschalten und versteckte Geheimnisse aufzuspüren. Die Welt fühlt sich zusammenhängend und lebendig an, sodass jede Erkundung mit neuen Überraschungen belohnt wird. Das Kampfsystem ist präzise, flüssig und fordernd. Jeder Gegner verlangt Aufmerksamkeit, und die Bosskämpfe gehören für mich zu den absoluten Highlights des Spiels. Sie sind abwechslungsreich gestaltet und sorgen nach jedem Sieg für dieses großartige Gefühl, eine echte Herausforderung gemeistert zu haben. Gleichzeitig bietet das Spiel genügend Möglichkeiten, den eigenen Charakter individuell zu entwickeln. Unterschiedliche Klassen, Talente und Ausrüstungsoptionen laden dazu ein, mit verschiedenen Spielstilen zu experimentieren. Auch optisch überzeugt das Spiel auf ganzer Linie. Der handgezeichnete Grafikstil ist wunderschön umgesetzt und verleiht der Welt einen ganz eigenen Charakter. Animationen wirken hochwertig, die Umgebungen sind voller Details und die Lichteffekte unterstreichen die düstere Stimmung perfekt. Dazu kommt ein stimmungsvoller Soundtrack, der die Atmosphäre hervorragend ergänzt und viele Momente noch intensiver wirken lässt. Die Geschichte entfaltet sich nach und nach und motiviert dazu, immer weiter in diese faszinierende Welt einzutauchen. Besonders gelungen finde ich, dass das Spiel den Spieler nicht permanent an die Hand nimmt, sondern zum Erkunden und Nachdenken anregt. Dadurch fühlt sich jeder Fortschritt umso lohnender an. Auch technisch hatte ich eine sehr positive Erfahrung. Das Spiel läuft stabil, die Steuerung reagiert zuverlässig und insgesamt wirkt alles sehr sauber umgesetzt. Man merkt, wie viel Liebe zum Detail und Leidenschaft in dieses Projekt geflossen sind. Für mich ist Mandragora: Whispers of the Witch Tree eine der positivsten Überraschungen der letzten Zeit. Es verbindet herausfordernde Kämpfe, eine wunderschöne Welt, motivierende Charakterentwicklung und eine großartige Atmosphäre zu einem rundum gelungenen Spielerlebnis. Fans von Soulslikes, Metroidvanias und düsteren Fantasy-Abenteuern sollten diesem Titel unbedingt eine Chance geben. Fazit: Ein atmosphärisches, anspruchsvolles und mit viel Herz entwickeltes Abenteuer, das mich viele Stunden begeistert hat. Klare Kaufempfehlung – für mich eines der besten Spiele seines Genres.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Russian +1 more
| $39.99 |
| 729ratings |
| 80% |
| — |
| not modelled |
| $39.99 | 56ratings | 76% | — | not modelled |
| $40.00 | — | — | — | not modelled |
| $39.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 237 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun Souls-like Metroidvania with interesting build diversity and an amazing artstyle to match. The game brings a very atmospheric interpretation of a dark fantasy world, leaving the lore very interesting to look into. The combat feels responsive and satisfying, while giving you a multitude of playstyles to choose from, ranging from different melee archetypes to spellblade-hybrids or a full-on mage. However, there can be some moments of jank, especially concerning fall damage where it's a bit unclear whether you can fall down at a location or not, as well as some environmental hazards feeling slightly clunky. There are also some other minor issues like some skill tooltips being unclear on attribute scaling or missing helpful information on some quests leaving you to struggle for a moment. but for the most part that's ignorable to the average player. Looking past these issues the game was pretty fun for me personally, and I enjoyed finishing it and hunting down most of the achievements and exploring each well-crafted area. All in all, 7/10 game. It's not a short game, but not very long either. I'd recommend getting it on sale.
83/100 Had this hidden gem on my wishlist for a while and finally got around to playing it. Unlike others of it's genre, this game puts more focus on the storytelling and the introduction of characters. And the story definitely does a lot of the heavy lifting. All things considered it's a really nice little Metroidvania game for in between. + Game tells an interesting story from beginning to end + Features multiple unique characteres with their own story and past + Some music tracks stick out in a unique way (Main menu as example) + Lots of loot and blueprints to be found all with their own stats and effects + Multiple classes with skill trees to choose from + Regardless of class chosen, the game allows the player to pick any other skills from all trees to create all sorts of combinations + There's some very hidden & secret spots to be found on the map - While story and characters are interesting, I personally wished for more depth in both especially towards the end of the game - Unfortunately the ingame Map markers often dissappear when placing new markers or restarting the game - Overall the game feels a bit rushed towards the end, important story events happen but nobody seems to care - NPC's have lots to talk about in the beginning but nothing towards the end
Good game, voice acting is very good. The main character is also voiced. The game has old diablo-like atmosphere, great graphics, music, and gameplay. Level design is ok, a bit long path from bonfires to the bosses, but it is ok. Not too much grinding. Strong recommendation for someone who like Metroidvania and Soulslike genres.
Это просто шедевральный сосалик-метроидвания, прошёл с таким кайфом, каждый угол обнюхивал на секретки, сюжет вроде простой но меня очень зацепил, я просто обожаю фэнтези и это как по мне одна из лучший игр в этом жанре, докопаться не к чему, разве что порой к своим кривым рукам. Итог: 10/10 я с неимоверным кайфом прошёл эту игру и не задушился ни разу.
Story 9/10 - Its great to see a games story tie soo well with its characters and environment. As soon as the game start it really draws you in and along the way gives you more and more details. Art 9/10 - Some of the most stunning visuals for a 2D platformer RPG. The art team really nailed it with its esthetic from its creatures to the world itself. Combat 8.5/10 - For a 2D platformer the combat is quite impressive giving you many options for your play style. From 2H weapons, daggers, swords, maces, etc all while having class abilities that you can intermix with each other. The skill tree is great as you can apply many aspects together from fire, magic, bleed, physical damage, etc Enemy/Boss fights 8/10 - It can be slight punishing but very rewarding as you learn each enemy/boss move sets. Its no were near as punishing as Hollow Knight but it holds up to some degree of difficulty. Overall I give the game at 9/10 and its deff worth a play through or two.
千万别玩尤其后期除了堆怪就是傻逼跳跳乐,作者他妈死了
first time i play it, hated the game, that was when the game came out, this now? i pretty much love it, is really fun and well made.
I'm a bit mentally drained to write a proper review, so I'll just say - it's good.
I'm half way through the game and I love it so far. It's like a perfect mix of Dark Souls and Ori for me. I really like dialogs with NPC's even though usually I would skip most of them in some other game. I did encounter some bugs but they were not game breaking. I feel like controls for PC could've been done better. Running on "F" sucks. Getting used to fighting system might take some time but I learned to enjoy switching between my magic casting and wielding a greatsword. Overall it's a really good game. Definitely would recommend buying especially on sales
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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