
Competitive mall simulation. 1-8 players open stores in the same mall, fight for customers, crush rivals. Team up or go solo. Fair play or dirty tricks? Your call. Procedural maps, employee system,mall cops, smugglers and physical mechanics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 28 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your own shop, hire employees, and compete with up to 8 players in a chaotic mall where success comes from smart business decisions or cunning sabotage.

Pick the store that fits you best, decorate it however you want, fill your shelves and stock up your shop, your rules.

Up to 8 players in the same mall fighting for the same customers. Undercut prices, steal strategies, or take a shadier route sabotage is always an option.

Head to the board room, propose new policies, and vote with other players. Smart proposals can give you the edge or mess things up for everyone else.

Broke the rules and got caught? Your face goes on ShameTV for everyone to see. Risk it or play it safe your call.

Hire employees who will support you on your rise!

Customize your character and bring your style into the game!

Take a break from the hustle, enjoy yourself, and try your luck!
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the worst games I've ever played. Artstyle is ripped straight from Schedule 1 without any of the charm. No cooldown on the baseball bat means you can stunlock someone with it for as long as you feel like harrassing them. Mall Cops are pretty much unavoidable. AI Generated assets. It's gotten some cheap laughs with friends out of me but I could never in good conscious recommend this game to someone.
The game is good, the idea is good, you have a lot to do BUT every time the dev adds new stores and updates, some of the stores that were already open and fully developed disappear and you have to start over. I have the same experience when the florist was added and i had to start another game. Now again? What's the point of playing? Just to spend hours? It's no longer fun, it's not worth in this way!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Swedish* +3 more
Hours played at review time, across 112 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game with a surprisingly good mix of shop management and multiplayer chaos. I really like the idea of competing with other players in the same mall instead of just managing your own store in isolation. There’s a lot of room for different strategies, and the sabotage and employee systems make each game feel a bit unpredictable. It’s especially fun when playing with friends, but the single-player experience is enjoyable too.
Vine para montar una tienda. Me quedé para construir un imperio y ver a mis amigos entrar en prisión. 10/10. El capitalismo por fin tiene PvP. Conocí Mall Rivals bastante antes de la 1.0 y ya entonces me parecía una pequeña joya escondida. La idea era buenísima y con amigos podía dar lugar a situaciones absurdamente divertidas, pero también se notaba que todavía tenía bastante camino por recorrer: controles algo toscos, interacciones mejorables, una interfaz menos cómoda y pequeños bugs que rompían un poco el ritmo. Por eso volver a jugar ahora sorprende tanto. El salto que ha dado con la 1.0 es enorme. No se siente simplemente como la misma versión con más contenido y unos cuantos arreglos; todo está mucho más pulido. Las interacciones son más cómodas, la gestión del stock es mejor, los menús se entienden mucho más, clientes y empleados funcionan de forma más natural y hay una cantidad enorme de pequeños cambios de calidad de vida que, sumados, transforman muchísimo la experiencia. Lo que más me gusta es que todo ese pulido no ha cambiado lo que hacía divertido al juego. Sigue teniendo esa mezcla entre gestión y caos multijugador: empiezas con un pequeño negocio, compras mercancía, ajustas precios, contratas trabajadores, mejoras tu tienda y acabas intentando construir un pequeño imperio mientras tus amigos hacen exactamente lo mismo... o deciden que dedicarse al crimen es un plan empresarial perfectamente razonable. Y lo curioso es que yo ni siquiera descubrí Mall Rivals gracias a Steam. Lo conocí viendo a un creador de contenido. Steam nunca me lo había recomendado y, mientras tanto, se empeñaba en enseñarme juegos muchísimo peores mientras esta joyita estaba escondida por ahí. ¿Todavía hay margen para seguir creciendo? Por supuesto, y la 1.0 no es el final. Pero viendo la diferencia entre el juego que conocí entonces y el que hay ahora, es difícil no reconocer todo el trabajo que ha habido detrás. Si os gustan los juegos de gestión, la progresión, montar y expandir negocios y, sobre todo, jugar con amigos capaces de convertir una tranquila tarde de comercio en un historial delictivo, dadle una oportunidad. Mall Rivals pasó de ser una joya oculta con muchísimo potencial a un juego que, con la 1.0, empieza de verdad a demostrar hasta dónde puede llegar.
This game has no music, there is so much AI, it's janky, god.
ai slop
Ich finde das Bausystem ist höchst fragwürdig, die Einrastfunktion funktioniert eher sperrlich als sie hilfreich ist. Das Spiel kann großes Erreichen wenn der Kulturtanz im Spiel bleibt. Alles in Allem eine solide 8,5/10.
Really fun game however it's way too bugged to be released yet. Had to give up playing it as the game crashes after an hour or playing and when you load back in it's even more bugged. Hopefully this will get fixed, I wouldn't buy it until there's enough reviews of this fixed.
ai slop
If I'd spent this much time working at an actual supermarket, I'd have made real money. But there I can't beat up my friends and get them thrown in jail. I know where I stand. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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