
Magitek is a journey into the realm of elemental magic. With over 30 unique spells in 4 elements, your skills grow by practicing each class. Each class of magic operates by technique, flowing movement for water magic or strong stiff movements for earth.
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About
Magitek is a journey into the realm of elemental magic. With over 35 unique spells in 4 elements, your skills grow by practicing each class. Each class of magic operates by technique and skill.
Sharp and Intense movements create the Fire spells! From small fireballs to a scorching Inferno, and even flying with flame thrusters!
Smooth, Flowing motion will master Water spells! Flood your opponent with water whips or freeze your enemy with petrifying Ice spells!
Strong & rigid actions give earth spells their strength! Hurl boulders, Summon Rock armour, or erupt chunks of earth from the ground!
Breezy, Effortless movements produce Air magic. Don't be fooled, air is powerful in a master’s arsenal, allowing you to dodge and fly around, as well as cut with powerful air-blades.
Play with up to 4 players in competitive arenas or unleash chaos together in the sandbox!
Engage in battles against waves of foes & climb the leaderboards.
An epic adventure in the world of Embra, where Dungeons, enemy encounters, the mysteries of Magitek await.
Our sandbox mode provides the perfect playground for experimentation. Practice your spells and test the systems of Magitek.
Grass burns, ice melts, water freezes and iron heats up
Physics-Based Enemies react to spells with physics
Weapons and Items infused with elemental magic
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
This game shows amazing potential for something great, Magitek is already a really fun game with a lot of exploration and cool fights. The interactivity alone is something that most VR games get wrong but Magitek just shows that the devs know how to make a VR game and I'm 100% sure that this game will grow to become something so much more. Pros: The world and style of the game is amazing, I cant help but forget what I'm doing to look around and admire the bright sky and the lovely beaches. In it's early access stage you already have an arsenal of fire spells and even air spells in the sandbox area which will keep you occupied for a while. The games physics based game play is amazing and jumping around and vaulting things has never been so fun. flying around with fire spray might also just be the coolest thing in VR. Individual finger tracking for valve index, nothing more to say Cons: If the coin gets fixed I will delete it. Fire spray is a bit hard to cast, I might just be doing it wrong and if I suddenly start getting it every time or its gets fixed I will delete this con. Sometimes you can get this sort of low gravity bug where you fall much slower but the game is moving at full speed. There is a fair amount of problems that the game has which I would address if they weren't being fixed in the roadmap e.g. a use for coins and new enemies. The developers have made something great here and I cant wait to come back to it every update or hotfix :)
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Languages: English**languages with full audio support
Hours played at review time, across 37 reviews with recorded playtime.
On of the best physics / gesture based VR games I have ever played. Definitely has some kinks to iron out, but what early access game doesn't? Worth a try.
Just add water and ice and I will be a happy man! Great start to an awesome concept, looking forward to seeing where this goes!
This is a fun game! The story is good, the spells feel natural and aren't too hard to use, the enemies aren't too strong but also aren't too easy, and CARL is a fun character. The only thing that could really be fixed is the earth boulders dealing damage the moment you touch it. This glitch caused me to be instakilled after accidentally walking into a large boulder. Other than that, this is a great game!
very great potential this game has. this game is really great
Amazing game, the casting spells are very well done. Its a hidden gem of VR Games
its a very good game
Tbh It's in the middle for me. The story is kind of lame. If it had PvP, it would be a solid game.
If you like the anime avatar go for it
This is perhaps one of my favourite VR games so far. There is a nice mix of exploration and adventure. There is a diversity of different puzzles in the adventure sequences that are clever, entertaining, and challenging. I wish that more VR games had this sort of adventure style. The mix of gesturing and button-pressing for the magic feels clean and natural. I found the fire magic to be the most useful and fun, and it had some new, interesting uses when used in tandem with earth magic. However, there are some oddities with the earth magic: with the boulder and wall spells, there is a good chance that whichever stone you are trying to summon will not arise. Also, with the boulder spell specifically, it is somewhat difficult to summon a big boulder. Further, when using telekinesis on boulders and the earth walls, I could move the earth around just fine but could not figure out how to move them closer or further from me. With my (albeit limited) use of the air magic, I could not get the hover hands spell to work. My difficulties with air magic carried over to the sandbox mode, but not with the water magic. I felt that the water magic was rather too well-developed to have been left out of the current version of story mode. In fact, it feels like the air magic is the only one that needs substantial improvement - the other three elements feel they are in the stage where only small edits and tweaks are needed. I should note that I have only played the story mode and the sandbox mode. As I have not played the arena mode (yet), I cannot include it in my review here. Lastly in terms of apparent bugs or issues: there are two hidden achievements for the game and multiple progress meters in the ship. I have done the necessary criteria for the two achievements but was not awarded them. Likewise, I attempted to 100% the current story mode, yet while still missing two earth crystals and one lore page, I somehow have over 120% of the story completed and close to 200% of the crystals. I think the crystal percentage is counting all 40 elemental crystals but considering 20 as "100%" - this may also be suggested by the fact the game congratulates you for beating the early access story even if you have not gotten any of the earth crystals yet. As for some miscellaneous ideas and flavour that could be added, it would be nice to see some subtle features such as subtitles (as in, closed captioned dialogue as well as Minecraft-style directional subtitles), toggle-able or story-specific day-night cycle (maybe even a toggle-able realtime light cycle), customisable gloves, and perhaps a wider variety of powerful fruits to join the cloud fruit. Overall, I would highly recommend this game and am excited to see the full release. I rate it 4.5 / 5.
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Where this game's players are, estimated from review languages.
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