
This is a brand - new strategic auto - chess game that integrates RPG and roguelike elements. In the world of the Grimoire, players can freely create combinations and indulge in endless battles.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
寶物連攜的功能鍵怎麼不見了? 打到無盡137層才發現怎麼都沒有觸發 有人一樣嗎?還是我開啟方式不對?
游戏内容不多,就是无脑刷刷刷
目前到163,160那隻蛙王也打完了 八個小時進度到這...感覺差不多了 天賦大概也只點了兩三萬而已 前面確實複雜了些,需要了解寶物裝備技能等配合 熟悉後一套推,打關卡大概30秒上下結束 換遊戲去ouo
Jeu à la traduction baclé mi français mi espagnole, on ne comprends rien, c'est une honte
還行吧 無盡打到210就懶得再打了,感覺打到300+應該不是問題 不過實在太花時間了,成型以後無盡後期也就是一直刷紅裝衝等級而已 然後重鑄功能基本上就是擺設 反正我進無盡後就沒用過 與其拿三件裝賭裝備我還不如直接拆碎片然後用關卡獎勵賭裝就好 尤其後期基本上都是用首領裝了
게임이 한글번역도 그냥 번역기돌린거같고,,게임 창도,, 누르는곳 마우스돼도 변화가없고,,노잼게임등극!!
可以
后期真的是打不动了
good
真的很好玩,好玩不火,作者加油!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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