
Embark on a new adventure on every playthrough. Find equipment, meet all sorts of NPCs and battle your way through a short 10 chapter randomised story. A casual retro roguelite RPG you can play forever!
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Embark on a new adventure on every playthrough. Find equipment, meet all sorts of NPCs and battle your way through a short 10 chapter randomised story. A casual retro roguelite RPG you can play forever!

Select a random character from a huge roster of characters all with unique starting stats, get a random set of equipment, ability and items and head out with your random friend. Who will you meet along the way and how will you best the various fights?
Build all sorts of character builds by stacking equipment to complement unique playstyles. There are many NPC events that can occur and many of the NPCs will revisit you with either vengeance or support. Learn the various characters weaknesses to magic to do better on each run. Or if you're having trouble, throw on some cheats!

A full run of this game can span between 4-10 minutes depending on how your luck rolls. Its built for casual play in mind, but should offer a surprise each time. The more you learn the easier it gets too.

For those wanting to use it as a work friend, slap it on Idle Mode and watch various adventures play out while you pretend to work.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
i will say the idea was pretty fun everything randomized everything just up to chance, but I realized fast that this wasnt a fun gameplay loop and it wasn't optimized for it either. to make this disgustable I'll split it to pros and cons of my likes and dislikes. PROS: •it truly is almost random so your character choices, your name, and your partner character are going to be random. just not your stats or else that would have been true chaos as each character has their own starting stats. •the characters look so silly that it gives itself its own charm when youre playing so it fills the not supposed to be taken seriously box CONS: OH BOY is there cons •The magic seems unbalanced, my first run was with a mushroom with extreme amounts of mana and no physical DMG so 1 DMG but I started off the game with the spell of sleep which heals the character you pick and puts you to sleep for a few turns, at first I thought it was a *heal the target but also put them to sleep* type of deal so I healed my enemy with it and immediately got killed for it making magic unreliable from that point also from the point that man's doesn't regenerate at all unless you hit a camp and its RNG so that's also a gamble. •its doesn't optimize the tediousness. for a game about randomness it would make sense to include a few quality of life features to speed along any hick ups of no one doing DMG fast A.K.A. everyone is hitting for 1 or 2 DMG each turn. i had to sit through that for I don't know how long and it made me realize how much I didnt want this game because there was no fast forward to skip past the button presses or animation and nothing was being done fast turning the game into a slog. •quality of life things just the simple unequip equipment button or just a press so you can have nothing if you want so it doesn't lock you into having something you don't want until you can (possibly) replace it and I don't know if you can do that, again a fast forward trigger button so you don't have to sit through a long drawn out battle of nothing, and maybe a better explanation of items in the menu as some are confusing at best or a little (spell), (item), (equipment) right next to the name so everyone knows what it is without having to fully go in depth in the game to know what's what. •The partner mechanic feels like a copout as in the menu for your character there isn't a way to switch to their inventory to give them anything so it seems like an extra meatshield for enemies to target as a landing pad for the fact that if you die its a game over no matter if your partner is alive or not •It feels like this game was optimized more with the idea of it being an idle instead of what it is and thats fair but it should be advertised as such if it is going the idler route. •The music.... My ears that being said when I saw the trailer for this game on youtube I was excited and it gave me maybe a little bit of high expectations and thats a little unfair but still this game can be better and it should be held at the same standard as any other game that can improve, plus the pricing of this game sold me the idea that it was gonna be decent and I would not recommend it at the price that it is for how unfun it feels but maybe that will change in the future.
This game is just amazing and truely a perfect hidden gem.
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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