
"So you wish to be able to easily stock up on potion ingredients, eh?" The morning after hearing these words, a dungeon had appeared beneath the potion store! Furious that someone had dug a dungeon in the shop without her permission, Pastel begins her underground investigation...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
プレイヤーができる事はどのパワーアップを何時取るか決めるだけの自動進行ゲーム。 操作しなければならないタイミングが短い間隔で来るので放置ゲームではない。 イイ性格をした店主パステルさんがゆかいなストーリーを繰り広げつつ勝手にダンジョンを潜ってどんどんポイントを稼ぐので、プレイヤーはパワーアップを次々に取得しインフレする数値を眺めてニヤニヤできる楽しいゲームなのだが人にはお勧めし難い。 なぜならばこのゲームはクリアするだけなら2時間もかからないからだ。 トレーディングカードが上限まで出ないうちに終わる。定価1000円なのに。 クリア後に解放される要素や2週目以降に持ち越せるパワーアップなども何もない。 楽しいゲームにも関わらず評価が賛否両論なのは恐らくこのコストパフォーマンスの低さの所為だろう。 多分定価が400円だったら好評を取れていたんじゃないかと思う。 一応タイムアタックなどのやりこみ実績も用意されてはいるがそれでもやっぱり高い。 よってゲームのコストパフォーマンスをあまり気にしないお大尽にならお勧め。 違うなら短時間で終わる事を念頭に置きつつセールで買おう。 そうすればがっかりすることもないだろうから。
キャラクターとBGMがとても良いゲームです。 敵を倒したり、道中で拾うアイテムで強化ポイントを手に入れて自キャラのパラメータを強化していくシンプルなゲームですが、Sランククリアを目指す場合は臨機応変にポイントを付与して強化していく必要があります。 手に入るアイテムやポイントにランダム性があるので、前回プレーした時と同じ手順を踏んでも同一の結果にならない可能性が高く、プレーするたびにハラハラする点がとても面白いです。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲーム内容に980円は高いと感じる人もいるだろうが、 内容自体はお手軽で良い。 セールしてたら是非 通常プレイが7時間 全実績解除に5時間程
いいね
아기자기한 그래픽 신나는 음악 다양한 스킬(포션) 조합과 클리커 게임이라면 장점이 될 수 있는 직관적이고 단순한 시스템 나름 시원시원한 액션등 취향에 맞다면 재미있게 즐기실 수 있을 것입니다.(저는 재밌게 플레이했습니다) 이 게임의 가장 치명적인 문제라면 역시 가성비입니다. 던전 하나를 도는데 한 시간도 아니고 게임을 클리어하는데 한 시간입니다. 그렇다고 클리어 이후 추가 요소가 있는 것도 아닙니다.(도전 과제 올클같은 목표가 없다면) 로그라이크 게임처럼 한정된 게임 배경내에서도 다양한 변수들이 나오는 게임이라면 모르겠는데 이 게임은 처음부터 끝까지 몬스터 스트라이프만 바뀌고 플레이하는 내용은 똑같습니다. 또 엔딩을 보기위해서는 사실상 모든 스킬을 찍는게 강제되기 때문에 스킬 조합에 다양성이 있는것도 아니라 획일적인 플레이를 강요받게 됩니다. 물론 모든 게임이 완벽할 순 없지만 문제는 이 게임의 가격이 10000원이라는 점입니다.... 앞에서 말씀드렸다시피 게임이 재미없는건 아닙니다. 하지만 가성비 문제가 너무 치명적이므로 최소! 75%이상 세일할시에 구매하시길 바랍니다. 그 정도 가격이라면 신나는 음악과 함께 지하 던젼 탐험을 즐기실 수 있을 것입니다.
good!
Decent game but short and simplistic for price asked. Only buy if on sale.
Cool concept for an idle game but waaaaaaaay too short
Very short but very cool and well put together.
Magic Potion Explorer feels like a miniature idle game, which could be forced through with enough patience. If that's your style, this is probably a pass. If you're interested in deconstructing how different upgrades allow you to progress with minimal effort and loss, to streamline your scores or take on challenge runs, with a couple of difficulties to work on... give this a go. It's charming and even has audio cues if you need to split your attention with other things (work).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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