
Reclaim glory in Magic Inn, a charming tavern life simulator. Take on the role of an exiled wizard-turned-innkeeper, overseeing everything from menus, rooms, guests, and staff in a fully magical customizable inn. Engage in card battles to spark conversations and foster relationships with guests.
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About
Follow this step-by-step guide to craft a 5-star inn, the epitome of fantasy and magic.
Recruit top chefs, or hone your own skills and become one yourself! Forge ties with local farmers for quality ingredients and offer a delectable menu for your guests. A 5-star inn draws royalty and fame, so you must prepare the rarest of items. Build relationships with winemakers, trade with merchants, or search the corners of the world for rare gems. Impress even the King upon his arrival!
Under the moonlight, the sight of pale ghosts may send most people running, but not you. Discover the secrets, master the spell to unlock a world of friendly ghosts. Serve and befriend these charming spirits, and in return, you’ll receive whimsical rewards beyond your imagination.
Friends are an innkeeper’s greatest asset! Making friends is simple: talk to guests, help them, serve well, or even give gifts. Each guest matters. Interact, learn, aim for personalized service, and build lasting relationships. Strong friendships help innkeepers gain resources and referrals from powerful contacts. Easy, right?
When the power of friendship may not be enough, there’s nothing wrong with taking a few shortcuts. A 5-star rating is determined by judges disguised as guests. Pay the local detective to reveal the judge's identity, or use money and favors to sway the judge. Keep it discreet: nobody needs to know!
Congratulations on achieving the 5-star rating! Success, wealth, friends in high places: you’ve done it all! But now, it’s time to uncover a tale of tragedy, redemption, and of course, magic. With abundant resources in hand and wand, you can shape this magical world. Enjoy the journey!
Key Features:
Embark on a journey about tragedy and redemption, all starting with a magical humble inn.
Manage the menus, staff, and rooms of your completely customizable inn.
Learn and harness magic spells in order to help with inn management.
Engage in conversation-driving card battles which simulate actions such as negotiation, persuasion, and attraction.
Build relationships with guests and members of the inn’s staff.
Collect magical creatures and items as you journey through this enchanted universe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is SO much fun - even in the early access stage. The dev team seems to be on it with updates and patches for bugs, which is always appreciated! There is plenty to do right from the start, and while there are some elements that still need fine-tuning, this game is well worth the $15 price tag. I'm excited to see what future updates will bring!
Very cute and cozy. Nice storyline. I was looking for this type of game for a long time. Love it!
I've received this for free as part of being the beta testing. There was a lot of debugging in the beginning. It's slowed down to just major bugs that are the balancing issues and the finicky interactions. Doesn't crash as much like it did in the beginning. Is it worth it? Well that depends? Do you want to have input to the where this game is going and don't mind hunting for bugs then yes. Do you just want to enjoy a complete game? Then no, the there's supposed to be more acts in the making and with that more bugs to hunt. Also to give feedback on possible features to add. I would recommend this if you want to be an active part in development. The developer is active and there's a whole community of bug hunters and people voicing what they like to be included. Talking about where the story is going.
So the lovely devs gave me a key to their game - Some things i have noticed Minor: Clothing clipping is a thing i didnt really notice it till i really looked. There are some buggyness when interacting with customers where i go to talk to one but someone is nearby and itll trigger on the other person not the one i wanna talk to. Some times the build mode will glitch you outside when placing furniture as it follows where player is standing, I can reach certain areas hitting E, went to see if i could interact with a chicken and it teleported me back to Ed's Market house to open the door. Although I REALLLY love how the game is, though im not really a person to play these type of timed games with customers as it gets overwhelming to me, the timing and the extra help of +20? waiting on a card i have is very helpful. Also all the decor...if i didnt need to buy food constantly id be going broke buying Inn Decor LOL I have high hopes for this game and hope the devs have a fun time adding more content or fixing what is being reported :)
10/10 game! I really enjoy playing it and it gives me such cozy vibes. I highly recommend this to everyone!
修复了bug之后 挺好玩的~~又又又又卡住了!!!!
[h2]✨ Review de Magic Inn[/h2] [i]Magic Inn[/i] é um simulador de gerência de taverna com um toque mágico: cuidar de hóspedes, misturar poções, decorar ambientes, usar feitiços e ainda fortalecer relações com NPCs através de mecânicas de cartas. É um jogo que se apresenta aconchegante, mas com camadas de profundidade. [h2]✅ Pontos fortes[/h2] [h3]🧙♀️ Combinação de magia e gestão artesanal[/h3] Você não só administra menus, quartos e funcionários, mas também pode lançar feitiços para limpar mesas, mover pratos e até queimar teias de aranha — essas mecânicas mágicas ajudam no ritmo e reforçam a identidade do jogo como “taverna encantada”. [h3]🎴 Sistema social via mecânica de cartas[/h3] Interações com NPCs exigem partidas de cartas: você joga cartas de “emoção”, “defesa” etc., para persuadir ou ganhar relacionamentos. Isso adiciona um toque estratégico interessante à parte social. [h3]🏡 Personalização, decoração e expansão da taverna[/h3] Você pode construir móveis, comprar decoração, customizar ambientes, além de evoluir o espaço conforme suas receitas crescem. Isso dá um senso de progresso visual palpável. [h3]🎯 Variedade nas tarefas diárias[/h3] Você alterna entre servir clientes, cozinhar, limpar mesas, atender bar, negociar no mercado, visitar NPCs. Essa mistura impede que o dia se torne monótono (pelo menos nas primeiras horas). [h2]⚠️ Pontos de atenção[/h2] [h3]🖥 Interface, usabilidade e menus confusos[/h3] O UI sofre com alinhamentos estranhos, dicas pouco claras e menus que parecem “desconectados” do estilo visual do jogo. Isso quebra um pouco da imersão. [h3]🐞 Bugs e erros técnicos[/h3] Como ainda está no Early Access, é comum encontrar glitches, falhas em quests, travamentos em partes específicas. [h3]✨ Magia subutilizada no momento[/h3] Embora a temática mágica seja um dos principais diferenciais, algumas habilidades ainda não são tão impactantes ou usadas com frequência — a “magia” às vezes parece mais decoração do que ferramenta estratégica. [h3]📦 Conteúdo além da taverna é limitado por ora[/h3] O mapa fora da taverna tem poucas áreas desbloqueadas no Early Access; falta variedade de locais e eventos externos para explorar de fato. [h2]💭 Conclusão[/h2] Magic Inn já entrega muita promessa: um simulador de taverna com alma mágica, combinando gestão, narrativa, interações sociais e construção de identidade. Se você aprecia jogos que misturam “cozy life sim” com pitadas de RPG e estratégia, vai encontrar muito para amar aqui. Mas é preciso entrar sabendo que ainda há imperfeições: bugs, interfaces a ajustar, conteúdo externo limitado. Para mim, é um jogo com grande potencial — se continuar evoluindo, pode virar um dos títulos favoritos no gênero. [b]Minha nota pessoal neste estágio: 7 / 10[/b]
An inn management game that's just the right amount of micromanagement with growth goals and a story. It uses a card game to manage social/influence, which is currently not well explained but has a lot of promise. There's something charming about this that I keep firing it up for just one more game day. Yep, it's buggy, but the devs are active and responsive, bringing out fixes fairly quickly. It's fun to play, and I hope they keep developing it!
love this cute little magicky game 💜
招聘报告在哪看!!! 永远过不去那天了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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