
Reclaim glory in Magic Inn, a charming tavern life simulator. Take on the role of an exiled wizard-turned-innkeeper, overseeing everything from menus, rooms, guests, and staff in a fully magical customizable inn. Engage in card battles to spark conversations and foster relationships with guests.
Modeled estimate, not a reported figure. How we estimate →
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About
Follow this step-by-step guide to craft a 5-star inn, the epitome of fantasy and magic.
Recruit top chefs, or hone your own skills and become one yourself! Forge ties with local farmers for quality ingredients and offer a delectable menu for your guests. A 5-star inn draws royalty and fame, so you must prepare the rarest of items. Build relationships with winemakers, trade with merchants, or search the corners of the world for rare gems. Impress even the King upon his arrival!
Under the moonlight, the sight of pale ghosts may send most people running, but not you. Discover the secrets, master the spell to unlock a world of friendly ghosts. Serve and befriend these charming spirits, and in return, you’ll receive whimsical rewards beyond your imagination.
Friends are an innkeeper’s greatest asset! Making friends is simple: talk to guests, help them, serve well, or even give gifts. Each guest matters. Interact, learn, aim for personalized service, and build lasting relationships. Strong friendships help innkeepers gain resources and referrals from powerful contacts. Easy, right?
When the power of friendship may not be enough, there’s nothing wrong with taking a few shortcuts. A 5-star rating is determined by judges disguised as guests. Pay the local detective to reveal the judge's identity, or use money and favors to sway the judge. Keep it discreet: nobody needs to know!
Congratulations on achieving the 5-star rating! Success, wealth, friends in high places: you’ve done it all! But now, it’s time to uncover a tale of tragedy, redemption, and of course, magic. With abundant resources in hand and wand, you can shape this magical world. Enjoy the journey!
Key Features:
Embark on a journey about tragedy and redemption, all starting with a magical humble inn.
Manage the menus, staff, and rooms of your completely customizable inn.
Learn and harness magic spells in order to help with inn management.
Engage in conversation-driving card battles which simulate actions such as negotiation, persuasion, and attraction.
Build relationships with guests and members of the inn’s staff.
Collect magical creatures and items as you journey through this enchanted universe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Although this game is clearly a work in progress, the story line and game mechanics are so far very enjoyable! The decorating options are brilliant and i enjoy bringing some "magic" into daily tasks! Can't wait for more of the game to be available to play.
love this cute little magicky game 💜
招聘报告在哪看!!! 永远过不去那天了
还是需要优化,帮工太慢了,顾客都站了好一会,调酒师才去服务,莫名其妙不服务客户端盘子去了,不知道怎么看技能到几级了,帮工待遇不佳是什么原因也不知道,调休了也提到最高工资了,还是待遇不佳,我都害怕他卷着我的食谱跑了,还有些材料获取方式也不清楚,钢和种子都找不到,所有的魔法为什么不放一起,还得指定盘子才能飞盘,npc突然挡住就变成下雨了,新手指导太差了,什么都不说清楚,整个就是慢,一点不丝滑
An inn management game that's just the right amount of micromanagement with growth goals and a story. It uses a card game to manage social/influence, which is currently not well explained but has a lot of promise. There's something charming about this that I keep firing it up for just one more game day. Yep, it's buggy, but the devs are active and responsive, bringing out fixes fairly quickly. It's fun to play, and I hope they keep developing it!
游戏确实的前景确实客观,故事线也很有趣,很曲折,当然我个人认为这也许是主角成长的“必经之路”。但针对游戏本体,可能是在开发的前期,bug真的很多、很刷好感、很容易让人体验感不佳,我总结几点: 1、装饰品、家具、金属制品单价过高,随随便便一个装饰品(植物、摆设等等)价格就要150起底,这让游戏初中期的玩家,每日收入不到1千的要攒多久才能布置好整个旅馆。特别是游戏阶段2的玩家,这么大的旅馆根本不知道到要攒多少钱才能装修好整个旅馆,平日的开销还要买食材、支付人工,建议把这三类(装饰品、家具、金属制品)单价降低到合理范围。 2、厨师制作菜品的速度太慢了,能加快一些速度吗?客人多的时候主角除了调酒外还要兼具厨师的角色。主角做的速度都比厨师的速度快,我不介意通过技能和加人工的手段加快制作速度,但必须制作速度必须改进,不然好不容易刷到的常客的客人很容易因为制作速递慢而措施常客。 3、客人等待的时间可以再长一些吗?就算使用了技能卡延长了客人的“耐心”,但是这个“耐心”一下子就用完了,根本没起到延长等待时间的作用。 4、员工在开店过程中出现bug,卡在原地不能动,目前出现厨师、调酒师做出“托举”的动作,停在原地不动,主角一个人变成兼具做菜+调酒的角色直到闭店,这个bug间接导致餐厅开业时一度无法正常运营流失大量客人的情况,请立即修复。 5、请增加服务员送餐的功能,目前只有雇佣调酒师才能送餐,这不合理!要不就是服务员+调酒师都能送餐,要不只让服务员送餐,调酒师一心做好调酒的工作,不能让服务员只负责清洁的工作。 6、在“发布广告”里面,把所有的耗材全部放进去,在游戏阶段2里面,当需要“硬木”、“皮革”时发现这些耗材不能通过发布广告吸引对应的客人,只能通过日常“打招呼”的形式,将对应的客人邀请到店里才能购买的食材,为了方便获得耗材,应该把所有游戏出现的耗材都放进“广告”里面。 7、请问“饮品搅拌器”到底怎么获得?玩了十几个小时,找了所有的商贩,玩到游戏阶段2都没有找到所谓的“饮品搅拌器”,没学到制作配方也没有直接购买的渠道,反而大部分饮品的配方都学会了,但就是无法制作,因为没有“饮品搅拌器”,请官方告诉我们这个“饮品搅拌器”是还没制作出来了还是我个人的BUG? 8、在卡牌功能里面,“降价”机制跟“增强感情”机制的理念冲突,游戏阶段1里面还没出现“降价”的功能时,玩家可以通过卡牌功能跟商贩增加感情来完成ed的合同,但“降价”的功能出来后,“增强感情”的功能变得并不实用,玩家通过“降价”便可以获得价格低的商品。而且级别高的商贩并不能通过“增加情感”来邀请到店里,所以“增加感情”的功能变得不适用了,如果通过“增加感情“能提高“邀请”的成功率,那这个“增强感情”的作用可以体现出来。 9、目前“强盗”、“侦探”、“巫师”的NPC带来的回报看不出来,跟他们关系增加能获得什么也未知,官方这一方面需要拓展,不然这些NPC变成“常客”对客栈能带来什么好处也不清楚。
目前玩了4小时,尚在游戏前期,可玩性很高,社交、经营、魔法、卡牌策略能这么契合......太强了......唯二让我感到痛的是:1.黑屏的时候边缘还是有光,不了解游戏制作,不确定这是bug还是什么。2.没有长发的男性可以选择,痛,太痛了.....对于一个长发男控,看见有精灵耳但是不能做一个浅色的长发精灵男,制作组你们知道这有多痛吗,请日后一定要加一款长发男子好吗,再给妹子组加一个长卷发或者短卷发好吗,期待日后的更新
I cannot recommend this game until it is playable. I have tried to play 4 times and it always freezes. No buttons work. I have uninstalled and reinstalled. It is still a problem. I hope this is fixed because I was so excited about this game. EDIT: I redact my previous review. It "magically" works now, See what I did there? Anyway, good game. I am impressed the Devs reached out so quickly! Keep up the good work! This game is fun, relaxing, and everything I expected and wanted when buying it. I do recommend!!
Игра мне очень понравилась. Играл в разные игры типа таверн и эта пока лучшая для меня. Присутствие магии, експедиции за ресурсами, календать разных событий, торговые зоны с палатками и магазинами, изготовление вещей для обустройства помещений, номеров гостинницы, кухни, зала для ресторана и бара, своей комнаты. Графика приятная глазу, множество рецептов блюд и напитков, возможность нанимать сотрудников, в експедиции можно брать НПС для помощи в получении большего обьема ресурсов, развитие дружеских отношений с НПС. Если добавить больше применения магии, будет вообще класно. Желаю игре развития без остановок.
I am falling in love with this game. Sure it's in early access, and has some quirks, but it is charming, cozy, and it goes at whatever pace you would like it to. I had an issue with the story that is available and the developers looked into it immediately and got me a fix so I could continue to play. I can tell they really care about their game. I am excited to see where this game goes as it gets built up more.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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