
Save the magical pets! Follow the trail and find the predator that committed this audacious crime.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
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数织类解谜游戏,类似于数独那样的适合锻炼逻辑思考能力 但同样玩法的游戏换个皮肤就搞一个来卖,这种做法实在无法接受
This publisher 8floor managed to arranged 1 card game and then copy-paste it with different sfx, wallpapers and made 200+ games.
This game is okay but nothing special. Usually when playing nonograms you would click on a field and drag the mouse to select them, but when you realize you made a mistake and you haven't released the mouse yet, then you would just press the other mouse button to quit this move. Unfortunately this won't work in this game and that is a huge negative point for me. It hapenned to me several times that I had to start the level all over again because I couldn't quit my move and so I did too many mistakes (you are only allowed to do one mistakes in genereal). This was kinda annoying. However, the music is very relaxing and I still enjoyed playing. So, if you really like nonograms you can get this one but otherwise I would recommend playing other nonogram games (e.g. same publisher but different developer or there is even a free one on steam).
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 24 reviews with recorded playtime.
"Magic Griddlers" is a basic Nonogram game... for those who never played one, it's a kind of grid-deduction-puzzle game, not unlike Minecraft or Sudoku. You're given a grid and a number of numerical clues. You must deduce where the safe places to click are. In a Nonogram, the correct clicks will reveal a small, obviously low resolution image or pattern. Yay, what fun. This is why top of the line gaming PCs costs thousands of dollars, right? The developer, Creobit, has copy + pasted this game an insane FOURTY ONE TIMES... why cash in on one asset if you can cash in on multiple copies of the same game? Asset flipping begins at home! Here's a list of the asset flips of this game that the Russian "developer" is polluting Steam with: [list] [*] Asian Riddles 1, 2, 3 + 4 [*] Christmas Griddlers [*] Christmas Griddlers Journey to Santa [*] Detective Riddles - Sherlock's Heritage 1 + 2 [*] Easter Riddles [*] Egypt Picross Pharaohs Riddles [*] Fill And Cross Christmas Riddles [*] Fill and Cross Magic Journey [*] Fill and Cross Pirate Riddles 1, 2 + 3 [*] Fill and Cross Royal Riddles [*] Fill and Cross Trick or Treat 1, 2 + 3 [*] Fill and Cross World Contest [*] Griddlers Beach Season [*] Griddlers Legend Of The Pirates [*] Griddlers TED and PET 1 + 2 [*] Griddlers Victorian Picnic [*] Halloween Patchwork Trick or Treat [*] Halloween Riddles Mysterious Griddlers [*] Magic Griddlers 1 + 2 [*] Olympus Griddlers [*] Picross Beach Paradise [*] Picross Bonbon - Nonogram [*] Picross Fairytale - nonogram: Red Riding Hood secret [*] Picross Fairytale: Legend of the Mermaid [*] Picross Hansel and Gretel - Nonograms [*] Riddle of the mask [*] Royal Riddles [*] Santa's Toy Factory Nonograms [*] Thanksgiving Day Griddlers [*] Valentine's Day Griddlers 1 + 2 [/list] [i][b]These are all reskins of exactly the same game![/b][/i] From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The game only displays in 4:3 pillarboxed aspect ratio (with crappy "wings" to pad out the space). It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 6 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. "Magic Griddlers" has the gamer gouging price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
[b]The Game[/b] [strike]you just lost it[/strike] +Gameplay is easy and straight forward with 3 different goals for each level to 'unlock'. You gain coins for gameplay and these unlock further levels, which is a cute touch. +The game is fairly accessible for newbies with its simple designs. +I'd say I got a good 60+ hours of this game, which is significant for the small cost :) Although it can be unforgiving with mistakes. -The game only allows one mistake for the beginning portion of a level, and 2 mistakes as you progress. This is extremely limiting. [Edit to add: As you progress the coins earned can be used to get more hints and to get up to 4 mistakes per game, before it automatically ends.] -There is a penalty for getting clicks wrong in this game, in which the level ends and you have to restart. It's annoying as I have shaky hands due to EDS and it means my hands sometimes move a bit further than I plan, or click/release when I didn't intend to and the game registers it as a mistake. I prefer when it lets you make mistakes but won't progress until you get the right combination. That way you can slowly process as you go along. -It also wrongly applies errors, this isn't common but it's really odd when it happens. It seems to specifically happen when you select multiple boxes in a row, so there is likely an error with the drag select. [u]Visuals and Sound:[/u] +Visually it's easy to see the selected and un-selected blocks, which is good. +The music is calming and can fade into the background. -The numbers on the boarder, that tell you how many selected blocks you should have, sometimes are hard to read, so I might mix up 2/3 for example, and can get a penalty due to this. -If you put the music down to a lower level of sound, when the level is cleared the sound shoots back up to maximum and blasts out victory music. It's really odd and disorientating. The only way to fix it is to completely mute it, which sucks as the music isn't too bad. [u]What would make this better and more accessible?[/u] [*]Larger numbers on the sides, so you can clearly read them. [*]Remove the mistake penalty for relaxed playing, that still has a consequence for incorrect clicks. [*]Ability to save progress mid-level, for a more relaxed play through. [*]Allow more than one mistake at the beginning, and let gamers opt into that mode instead. [*]Fix the sound so the music doesn't reset to max at the end of the level! [*] Fix the drag select option so the game doesn't incorrectly penalise you and end, when you had correctly selected things!
终于打完了,55小时,最后还是有点恋恋不舍呢……可惜游戏里的成就不能显示到steam上(感觉这应该是一款比较老的游戏,最初不是为steam设计的) —————— 终于100关300星,开了最后一套图,也有点不是很想玩了,再发个评测吧: 这个游戏是好玩,不过有个功能降低了不少难(le)度(qu):就是那个点完就会告诉你对错的功能,一则不小心点错了就直接告诉你不对,还直接扣星导致强迫症必须重来;二则实在没思路的时候随便一点看对错然后截图重开就没难度了。 当然,如果真想认真玩的话,也可以碰到错了就关闭重开,而且也别用那个右上角的“指导”功能。 嗯,反正拿来当平时没事的时候做个消遣还是不错的。 ——原评测—— 以前刚有Ipad的时候,就有一款这样的小游戏,但当时囊中羞涩没买正版,盗版用了一阵子把基础关卡打完也不能更新升级了。 到了Steam上终于又看到了这样的游戏,赶紧买了,而且功能上比以前的更好用了!
Абсолютно обычный японский кроссворд. Много задачек требуют усиленного внимания. Игра прошлась на все 3 звезды. Не хватило ачивок. В целом всё норм.
8floor firmasının sudoku bulmaa oyunu aynı oyundan steamde aynı firmaya ait 100 den fazla oyunu var sanırım
Magic Griddlers, developed by New Bridge Games and published by 8Floor, is a fantasy-themed puzzle adventure that transforms the traditional nonogram formula into a colorful journey filled with magical creatures, enchanted landscapes, and logic-based challenges. Designed primarily for players who enjoy relaxing puzzle games, it combines picture-cross mechanics with a light fantasy storyline that encourages steady progression through a world threatened by mysterious events. While the game remains faithful to the foundations of the nonogram genre, its charming presentation and generous amount of content make it an enjoyable experience for both newcomers and long-time puzzle enthusiasts. The game's story centers on a magical kingdom whose peaceful creatures have begun disappearing. A mysterious villain has been capturing enchanted animals, leaving players with the task of uncovering clues, solving puzzles, and gradually restoring balance to the world. The narrative is intentionally simple and never overshadows the gameplay, but it provides enough motivation to make each completed stage feel like meaningful progress. Instead of presenting puzzles as isolated challenges, the game frames them as part of an ongoing adventure, which helps maintain engagement throughout the campaign. At its core, Magic Griddlers is built around classic nonogram gameplay. Players are presented with grids containing numerical clues along the edges. By interpreting these clues correctly, they must determine which squares should be filled and which should remain empty. When solved successfully, the puzzle reveals a hidden image. The concept may sound straightforward, but the satisfaction comes from carefully analyzing information and gradually uncovering increasingly complex patterns. Every completed puzzle rewards patience, observation, and logical thinking. One of the game's strongest qualities is its accessibility. The early levels are designed to teach the mechanics gradually, allowing even players unfamiliar with nonograms to understand the rules without feeling overwhelmed. The progression system introduces larger grids and more complicated challenges at a steady pace, ensuring that the difficulty curve remains fair. This gradual increase in complexity makes the game welcoming to beginners while still offering enough challenge to keep experienced players engaged. The sheer volume of content adds considerable value. With more than one hundred levels spread across multiple fantasy-themed regions, the game offers many hours of puzzle-solving. Each new area introduces fresh visual themes and artwork, helping prevent the experience from feeling repetitive despite the consistency of its core mechanics. The substantial number of puzzles ensures that players always have another challenge waiting just beyond the next completed level. The fantasy setting contributes significantly to the overall atmosphere. As players solve puzzles, they reveal illustrations depicting magical creatures, enchanted artifacts, mystical landscapes, and various elements of the game's fantasy world. These visual rewards provide a satisfying sense of accomplishment and reinforce the feeling of participating in a larger adventure. The artwork is colorful, cheerful, and well suited to the game's relaxing nature, making every completed puzzle feel worthwhile. The visual presentation embraces a bright and inviting style. Environments are filled with vibrant colors and whimsical designs that create a pleasant atmosphere throughout the journey. While the graphics are relatively simple, they effectively support the game's fantasy theme and ensure that the experience remains visually appealing. The user interface is equally well designed, presenting information clearly and making navigation intuitive for players of all skill levels. Another notable strength is the game's relaxed pacing. Unlike many puzzle games that introduce strict time limits or constant pressure, Magic Griddlers allows players to solve puzzles at their own speed. This design choice encourages careful thinking and makes the game ideal for players looking to unwind. Whether enjoyed in short sessions or extended play periods, the experience remains calm and enjoyable from beginning to end. Additional objectives, achievements, and optional goals provide extra motivation for dedicated players. Completionists will find plenty of reasons to revisit levels and improve their performance, while casual players can simply focus on progressing through the story. These secondary systems help extend the game's longevity without becoming intrusive or distracting from the primary gameplay loop. One of the most appealing aspects of Magic Griddlers is how well it understands its audience. The game does not attempt to overwhelm players with unnecessary complexity or experimental mechanics. Instead, it focuses on delivering a polished version of a proven formula. Every system is designed to support the central puzzle-solving experience, resulting in a game that feels cohesive and easy to enjoy. That said, players looking for major innovations may find the experience somewhat familiar. The nonogram mechanics remain largely unchanged from what fans of the genre have seen in other titles. While the fantasy theme adds personality, the underlying gameplay adheres closely to established conventions. As a result, seasoned nonogram veterans may occasionally wish for more unique mechanics or unexpected twists. The narrative is similarly lightweight. Although the quest to rescue magical creatures provides context and charm, storytelling remains secondary to puzzle solving. Players expecting a deeply developed fantasy adventure may find the plot relatively minimal. However, this simplicity allows the game to remain focused on its strengths and ensures that the puzzles always remain the primary attraction. Ultimately, Magic Griddlers succeeds because it delivers exactly what it promises: a relaxing, content-rich puzzle adventure built around satisfying logic challenges. The combination of accessible gameplay, appealing fantasy visuals, steady progression, and a large collection of puzzles creates an experience that is consistently enjoyable. It may not revolutionize the genre, but it executes its chosen formula with confidence and competence. For fans of nonograms, picture-cross puzzles, and casual fantasy-themed games, Magic Griddlers offers a rewarding and entertaining journey. Its charming presentation, thoughtful difficulty curve, and abundance of content make it an excellent choice for players seeking a relaxing mental challenge that can be enjoyed at their own pace. Rating: 6/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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