
Become the ultimate fantasy arms dealer. Forge enchanted weapons, fulfill contracts, influence wars, and shape the fate of kingdoms! Master the astral forge, upgrade your gear, use alchemy, dominate the resource market, and rise as the realm’s mythic weaponsmith.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In Magic Forge Tycoon, every hammer strike shapes history. Manage your astral forge, craft enchanted weapons, and decide the fate of warring kingdoms. Will you fuel conflicts or forge peace through your creations? Master the economy, fulfill demanding contracts from rulers and nobles, and carve your name among the greatest blacksmiths!
Select the best weapon patterns, fine-tune every setting, and apply perfect enchantments for unmatched quality.
Find the perfect balance between style and durability to create exceptional weapons.
Increase productivity to optimize your output and craft masterpieces fit for kings.
Purchase new technologies to speed up production and refine your creations.
Upgrade your forge to unlock advanced crafting techniques and boost production capacity.
Invest in research to discover new weapon designs and exotic resources.
Buy and sell materials in a dynamic market influenced by wars, alliances, and resource scarcity.
Stockpile raw materials, anticipate price fluctuations and kingdom conflicts to secure the best deals.
Manage resources wisely—poor investments or shortages can cost you dearly!
Complete contracts for rival factions and watch your weapons reshape the balance of power.
Accumulate Favor Points to unlock better contracts, political perks, and exclusive forge bonuses.
Establish trade outposts in strategic regions to expand your influence and gather crucial intelligence.
Your economic choices can make a kingdom thrive… or bring about its downfall.
Wars, alliances, and economies shift dynamically, presenting new challenges every playthrough.
Every forged weapon leaves a mark on history. Will you be a peacemaker or a war profiteer?
Magic Forge Tycoon blends intuitive gameplay with deep management mechanics in a living, reactive world. Expand your forge, master the trade, and see how your creations shape the destiny of nations.
Add the game to your wishlist and forge your legacy in fire and steel!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game needs way more guidance in what the various systems do. Economic power, military power, weapon types, etc. The game just sort of leaves you to your own devices and creates a leaderboard but no feedback on what you could do better or how to better produce stronger weapons more quickly. Solid base but definitely needs more guidance in the form of a wiki or in game guidebook otherwise you are just mindlessly clicking
The core blacksmithing part is "fine," maybe could use some more expansion on variety or just another layer beyond the sliders/enchant? The faction system is kind of why I bought it, as it is, I would say it is fairly hollow, and to an extent I don't care who is winning/losing. There is some downside to letting your t4 factions die, but it doesn't matter all that much either. I think the players need something beyond a leaderboard to chase here, or some more difficulty/immersive layers with the factions. I kind of wish there was a menu for the quests so I didn't have to swap back and forth to overworld as much. Overall I'd recommend the game atm, as more of a chill fulfill orders type of thing. If it gets some more systems integrated, or maybe expand on the faction rivalries and stuff it could be a lot more interesting imo.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Polish, Russian, Turkish +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одноманітна, коротка, але непогана гра, натхненна Game Dev Tycoon. Майте на увазі, що вона СПРАВДІ ДУЖЕ коротка, може це, звісно, з часом зміниться... я сподіваюсь
ok
Joa. Was soll man groß dazu sagen. Designmäßig auf jeden Fall schön anzuschauen. Es wird aber sehr schnell monoton, Vor allem wenn man seinen ersten Durchlauf abgeschlossen hat. Die Spielidee ist recht simpel und ansprechend, allerdings hätte ich mir etwas mehr Finesse im Crafting gewünscht. Gibt wenig Motivation einen neuen Durchlauf zu starten, da einen nichts neues erwartet. Für 10€ in Ordnung. Nette Idee. Nichts zum wiederholen. (noch nicht?)
Good tycoon game. A little harder than most to learn but once you do get the hints into the game which takes a few runs to do it is an easy game and pretty much turns into a management sim instead of a you go and pick a city to support thing. The city support thing I never really got what it means though I am sure it is due to my only complete being of supporting only people not at war and not people who are at war. It takes around 1 to 3 hours per run to go from start to finish at 15 in game years. You can continue after 15 years if you want to as I do not see why there is a leaderboard just yout score is taken at 15 years or if you go bankrupt before that. The point system makes little sense to me so not comment on it. The warehouses are useful though it never gives any kind of hint which you will actually use. It is an easy game and I guess that is why it is tagged "Casual". The Exlicer part I never really got into so no comment on that either. Over all a good game with lots of replayablity to it too.
I didn't manage my cash and I failed my first run, but there does seem to be some meta progression which makes a new run feasable.
Игра в целом очень понравилась, очень интересная и очень расслабляет как Potion Craft. Мне очень понравилась механика выполнения контракта, создания оружия и улучшения кузницы то есть прогресса. В общем всё понравилось.
Kinda slow, kinda boring, kinda get constantly interrupted by info about tensions and wars. Yawn.
A charming management sim where crafting magical gear feels rewarding. Progression is smooth, upgrades are satisfying, and the cozy fantasy vibe works well, though pacing can feel a bit slow at times.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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