
Magibot combines the principles of a platform game and those of a strategy game. Wisely place the action blocks upstream before taking control of your character.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Portugal, Russian
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I had mixed feelings about the game, but at the end I decided to write this review as a positive one, despite the many caveats. They are not gamebreaking (unless you count broken achievements), but being better informed is the best. Magibot is a cute and quite simple puzzle game. It looks like it's been ported from mobile devices, but actually the PC version came a year before it has been ported to android and iphone/ipad. ( The 13€ game costs 3-4€ on mobiles, it's a different market) Positives of the game: quite a lot, actually. Objectively it's a good, solid product, and it works well from start until finish. It's appealing both in gameplay, and in looks. Could have a tad faster movement/game speed, but otherwise it overall has good qualities to it. Music is nice, it tries to tell a story and kinda succeeds at it so it's not just puzzle levels. Negatives, the mentioned caveats: Pet peeves, inconsistencies and problems. Annoying or dealbreaking, your mileage may vary. -First of all: this is a PC game, and someone in 2017 thought it's a good idea to use wasd, mouse and Enter at the same time. Why not F instead of Enter? There are so many buttons around wasd that would allow comfy play. ( Also, no way to rebind controls) -It's likely engine-side, but when placing the magic circles, the game treats clicking and dragging completely illogically. If you drag one circle, your next click will place one. If you click on the "stash" of circles, you just drop one of them immediately there. If you want to delete, you have to click the delete button and then the circles. - Platform surfaces are misaligned. You can stuck just below the top horizontal side of any platform when wind pushes you up, because it overreaches the vertical one, leading to numerous deaths and repeat. ( Imagine it as the letter T) I experienced this at least half a dozen times in one run, in about 4 hours! Why no tester pointed this out? Likely it's super easy to fix. -If testers were mentioned - some levels feature some kind of storm chasing you, having a pretty scary darkness-tendrils-rocks flying feel to them. That, coupled with the snow levels' snowing effect makes that chapter visually super noisy. And for some reason, the storm's darkness only affects the surface items placed on levels ( climbable walls, surface you're running on, surface of walls) - but not the bulk of the walls, and the "outside of the game" areas. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2062943712]It's visually jarring to see those straight lines [/url] where the filter stops being applied. Nobody noticed it while in development? :| - The ingame cube-counter - for some reason - shows half of the collected cubes. ( I have 43 ingame, 86 at the save slots screen). I stopped caring about them after it turned out that: -Most of the progress achievements are broken. % completion, areas visited, cubes collected - just doesn't work after reaching a specific point. I got "The Rage" around the end of the game, but that's all, nothing else since-around the 25% completion one. ( Say hi to the people using SAM to unlock everything) So, basically that's all. Game is cute, game is nice, but somehow nothing got the same care the core graphics got. General looks, gameplay, controls, steam implementation - these are all problematic, scaling from messy to outright not working.
How can you not love these guys? They're giving out 30% discount for a week upon launch. The gameplay is mostly puzzle but some dex is required. If you want an action packed platform game, this is not for you. The game has nice simpe graphics and soundtracks are nice and appropriately selected. My only complain is that its kinda short. Finished 100% in about 7 hours. The game's story is simple but good enough for you to have a genuine interest/curiosity. I'd say it did its job quite well.
一个连跳跃都没有的过关游戏能有多难? 试试这个你就知道了 一款考验智力与操作的游戏 每个场景都需要你用你获得能力去预先布置道路 然后走过去就行了 就这么简单! 好了 你们加油吧! 我打扰了
Интересный платформер, в котором нам предстоит взять на себя управление роботом по имени Ило и спасти человечество, активировать маяки для создания благоприятной атмосферы. Этот платформер необычен, а необычность его заключается в управлении персонажем. У персонажа есть определенные умения для успешного прохождения уровней, но использовать в любое время их не получится. Перед тем как пройти определенный участок, вам понадобится грамотно расставить умения по этом участку, после включаем режим прохождения и идем, если вы поставили не правильно умения, этот участок придется проходить с начала. Необычно... Интересно... Хардкорно... и Сложновато.... Музыка в игре на - 5 Обучение - 5 Геймплей - 5 Графика - 3 Итог: рекомендована к прохождению, но цена завышена.
Приятная, яркая игрушка на пару вечеров. Сюжет простенький и, я бы сказал, милый чтоли. Но почему-то половину ачиввок Стим не засчитал. Обидно.
Magibot en quelques points... + Points positifs : • Univers 2D agréables : forêt magique, sable chaud ou plaines gelées. • Concept et mélange intéressants. 9 pouvoirs, plusieurs phases de jeu. • Niveaux bonus vous permettant de récupérer des blocs que vous n’avez pas pu obtenir ailleurs. • Bande-son douce et discrète, permettant une meilleure concentration. - Points négatifs : • Recommencer à zéro la phase préparatoire dès lors que vous échouez. • Peut-être un poil redondant sur la durée. Pour conclure Magibot est un jeu attrayant, avec une difficulté progressive et un principe rafraîchissant. Le tout dans des décors soignés et pensés pour nous triturer les méninges le temps de quelques sessions. APERÇU COMPLET | https://game-guide.fr/226849-magibot-lorsque-magie-et-science-fusionnent/
Half of all achievements are broken.
ok game but little bit expensive and way to easy .
Задумка очень интересная , но реалезация ужасная . Игра скучная и какая-то однообразная и больше , чем на час не затянет .
After finishing the first level, it started over again in a loop. The game feels unfinished and not worth buying at this time i think. Maby it will approve over time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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