
Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.6Kreviews | 92% | — | $34.5M |
| $4.99−75% | 57.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game :)
Utterly underrated game, didnt get enough love, packed full of action and depression, nice upgrade systems, great storyline, max gets his way but at what cost? the story is truly a roundabout with edges. 10/10 Recommended.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| 16.9Kratings |
| 90% |
| — |
| not modelled |
| $2.99−85% | 921ratings | 88% | #6 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mad Max é simplesmente bom, possui uma história boa e mecânicas simples mas bem implementadas, entretanto o que mais me incomoda é a abundante quantidade de coletáveis que ele possui, eu joguei esse jogo por praticamente 60 horas e, pelo menos, 30 horas foram apenas para pegar [spoiler] relíquias históricas, veículos e explorar locais de escavação [/spoiler] deixando o jogo massivo de coisas que são completamente desnecessárias para se zerar o jogo. Não me entenda mal, conforme eu falei acima, ele é um ótimo jogo para se jogar, só que ele é péssimo para se platinar/fazer 100%.
not fun
нереалистично - есть бензин, а так обычный день в Астрахани
Симулятор России в 2026 году, тоже бензина не хватает
not only does this game keep up with the test of time. its still a bloody good game. Especially with the state of AAA games these days. My last save file is from 2015 and now its a blast once more. They dont make them like they used to.
[h3] Positives: [/h3] [list] [*]The arkham style combat and car battle is good and thats about it. It doesn't go anywhere from there. [/list] [h3] Negatives: [/h3] [list] [*]The open world is so empty and its sole purpose is to be a collectible filler. [*]Nearing the end of the game I was fully burned out. I just wanted to see how the story ended and the ending too was a big let down. The story is mediocre at best. [*]There was so much room for character development but the game fails to capitalize on it. [spoiler] The best example would be stank gum. While coming across the stank gum camps I thought the name of the group was stank gum. Only by gas town race did I understand that stank gum group had a leader and his name was stank gum. [/spoiler] Every character was like a passing cloud including the protagonist. I felt no connection with any of the characters. The game fails to show the drive behind each character. The only characters that had a semblance of scope or drive were Hope and Glory and they too were used as a plot device for the protagonist by the end. [*]The grind is tedious and so mind numbing that I didn't want to 100 percent the game. I uninstalled it the moment the story ended. [/list] [h3] In Summary: [/h3] The game seems like a super rushed brandwagon so that it could capitalize on the movie which was released during that time. Had it been given more time and polish, it might have been a good game.
Mad Max — это одна из самых недооцененных игр прошлого десятилетия, и несмотря на свой возраст, она до сих пор остаётся эталоном атмосферного и честного экшена. Это не просто игра по мотивам фильма, это настоящее путешествие в самое сердце Бесплодных земель, которое дерзкое, жестокое и удивительно душевное. Если вы, как и я, выросли на старых боевиках и чувствуете ностальгию по тем временам, когда игры были просто крутыми, без лишних микротранзакций и скучных открытых миров, то Mad Max подарит вам именно те эмоции, которых так не хватает в современных "стерильных" блокбастерах. Разработчики из Avalanche Studios создали не просто игру, а настоящий любовный роман с вселенной, и в этой пустоши, где надежда ржавая, а каждый день — борьба за воду и бензин, чувствуется тот самый дух старых фильмов с Мелом Гибсоном. Ты не просто смотришь на пустыню, ты чувствуешь запах бензина, слышишь вой ветра и скрежет металла, и именно этого нам всем так не хватало — нефильтрованной атмосферы старой школы. Вся механика игры завязана на двух китах: бои на кулаках и война на колесах. В центре вселенной находится твоя машина, Magnum Opus, которая становится твоим домом, твоим оружием и твоим лучшим другом, и игра позволяет настроить её до мельчайших деталей, что чертовски затягивает: ты можешь прокачивать двигатель от скромного V6 до легендарного V8 "Big Chief", ставить мощную броню и таран, превращая машину в неуязвимый танк на колесах, а также устанавливать разнообразное оружие, такое как гарпун, чтобы вырывать водителей из машин или срывать колеса, снайперскую винтовку, "Громопушку" для мощных взрывов и боковые горелки, чтобы поджарить врагов на ходу, и каждый апгрейд ощущается физически — машина становится тяжелее, мощнее и быстрее, ты реально видишь, как она меняется, что создает невероятную связь с ней. Рукопашные бои в Mad Max — это отдельное удовольствие и один из самых приятных сюрпризов игры, потому что они являются одними из лучших в своем жанре: система напоминает Batman: Arkham, где удары, уклонения и контратаки выполняются очень плавно, но при этом Макс дерется как зверь.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $133.6M | 429.2K | 81% | $19.99 | |
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| $1.2K | 2 | 100% | $15.99 | |
| — | 17.3K | 94% | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 188.6K | 89% | $11.99 | |
| $34.4M | 41.5K | 88% | $29.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.3M | 70.2K | 65% | $29.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.2M | 27.4K | 91% | $39.99 |