
Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.6Kreviews | 92% | — | $34.5M |
| $4.99−75% | 57.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1500 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beating people up is cool
Old but Gold mehr muss mann zu mad max nicht sagen wer die filme mag wird das spiel auch feiern
《疯狂的麦克斯》——废土蝙蝠侠的捡破烂之旅 很多人说育碧的游戏是罐头,还说打育碧的游戏是在上班,完全没有乐趣,在过去我也信了这种言论没少黑育碧,但当我玩完了《疯狂的麦克斯》之后,我得向育碧道个歉,真的私密马赛了,育碧的游戏最多是个罐头,这玩意是泡面啊,纯纯工业产品。 好消息——这游戏是完完全全的游戏工业流水线化的科技与狠活 坏消息——这游戏是完完全全的游戏工业流水线化的科技与狠活 首先必须要承认,作为一款工业化产品,这游戏还是挺成功的,从流水线的角度看,这游戏很合格,各个方面你挑不出太大的毛病,据点任务、隐藏奖励、赛车、动作,在那个年代,准确说是2013年,玩家们需要的内容似乎都有,这些东西就好像是方便面调料一样,菜包、酱包、调料包再加上面饼这就是一顿合格的电子泡面了,反正管饱。 那么代价是什么呢? 代价就是极度的无聊,十几个大差不差的据点、几十个隐藏物点、海量的遗留物收集以及各种乱七八糟没意义的支线,在这种情况下还TM有赛车比赛和赛车收集,就给人一种没活的感觉,你没活你不行咬个打火机也行啊,别这么折磨玩家。 这些东西完全就不好玩,一个刚接触的玩家或许会感觉蛮不错的,但对一个清掉了七八个据点、十几个隐藏物点还要忍受刷新出来的废土蛮族跟你玩碰碰车的玩家来说,这无疑是电子酷刑。 事实上,假如你能真的把不同的据点特点做出来,我也算是你努力了,但结果呢? 给你机会你不中用啊,你没那个实力,懂不懂。 举个例子,我在两个不同的据点看到了一样的小BOSS,招式、攻击动画都一模一样,就什么不一样呢,涂料不一样,穿搭不一样,都给我看笑了,后来我就笑不出来了,因为这游戏所有的小BOSS全都是这样的啊!!! 换皮怪你最起码换个皮,哥们换个涂装就假装自己是另一个BOSS,这确实让人绷不住,你这不纯纯《大圣归来》行为吗? 说起战斗,本作的战斗主要分成近战和开车,近战方面是我认为这款游戏唯一的优点,但就这个优点也是从《蝙蝠侠》学来的,我为什么要说这是废土蝙蝠侠,因为一个玩过《蝙蝠侠》系列的玩家一进入这个游戏就会发现这战斗完全一模一样,唯一的区别在于这个战斗是《蝙蝠侠》系列的劣化,远不如蝙蝠侠系列玩法多,基础招式不算多,在施展部分处决的时候还会被人打断,这个确实让人绷不住,所以游戏的流程基本就是你冲入人堆里,像是蝙蝠侠一样使用关节技,面对霸体敌人就抢其他敌人的武器或者用枪,这套系统刚刚接触起来会觉得还挺有手感的,但配合上我前文说的海量的游戏“内容”,你就会字面意义上的玩到吐。 而驾驶手感呢,客观来说也能算是及格,这个车本身玩起来平平无奇,就是容易撞在各种障碍上,让我比较惊喜的反而是类似暴力摩托一样的驾驶战斗,你的“工具人”(这位真是工具人,平时相当于便携式修车工具)任劳任怨的使用各种火箭炮、钩锁、喷火器之类的东西让对面的车辆吃瘪,这点还是挺解压的,但还是那个问题,考虑到游戏海量的“内容”,你慢慢就不解压了,而且游戏后期驾车平衡没做好,冲撞技能伤害太低了,你撞上去人家车有护甲最多就一个趔趄,远不如用锁炮勾住他的车轮把他缴械或者直接赏他一发雷叉送他上天来的痛快。 其实以上内容主要问题都出在那些无意义的浪费时长的“游戏内容”,要是玩家不是像我这种强迫症,其实直通主线游戏流程还是可以接受的,那么主线做得怎么样呢? 一坨垃圾,主线拉了坨大的! 最让我不满的是游戏的主线,充斥着太多不合理,整个游戏在进入汽油镇之前根本不存在所谓的“主线”,游戏里大部分时间,你就是给四个废土首领充当“义勇军将军”,负责通马桶,这倒是联动了是吧,一个辐射玩家在美国给人通马桶,来到澳大利亚还得给人通马桶! 而进入汽油镇之后,剧情直接暴走了! 你能理解吗? 前期基本没有出场的人物作为后期剧情核心,而关于她的剧情乏善可陈,作为玩家简直是一脸懵啊,就莫名其妙出现了,莫名其妙帮忙了,莫名其妙我得帮她了,莫名其妙她死了,莫名其妙麦克斯疯了。 给人一种,姐们你谁啊,你跟麦克斯什么关系啊?我咋瞅着不正常捏? 最让我绷不住的是为了给这个姐们报仇,里里外外把玩家辛辛苦苦改造的伟业号和咱们最好用的工具人先生老鱼桶一并送走了。 有一说一,比起这对母女,我相信大部分玩家都对于老鱼桶更有感情,谁会不喜欢一个天天夸你,任劳任怨给你修车,帮你升级的工具人呢? 就我玩过这么多游戏,像是老鱼桶这么好的队友太少了,结果为了个根本不熟悉的女角色复仇把她送走了,就好像美剧经典烂尾——编不下去了,先为了个扯淡理由写死个主要角色吧。 总而言之就是一句话——还我老鱼桶。 当然这都是玩笑话,游戏剧情最大的问题其实就是这款游戏本身是《疯狂的麦克斯》系列的一个插曲,想要完全理解这些剧情需要结合整个《疯狂的麦克斯》系列来看,但问题是这个系列包括电影、漫画及一系列衍生作品,那么我作为一个单纯的游戏玩家来说,接触这款游戏,对我来说这个剧情完全没说通顺。 最后作为一名中国玩家,这款游戏没有汉化,网络上的汉化补丁,就我个人体验来说效果不是很好,如果你英语不错的话可以直接尝试英文,另外游戏因为已经把服务器关了,所以线上的赛车成就正常手段就永远无法解锁了,想要全成就只能下载存档了。 所以回到一开始的论点,作为一份工业流水线产品,游戏没有太明显的短板,玩起来甚至还会有一点爽,但同时这游戏没有任何太出色的地方,为了水游戏时长的不合理据点设计又让游戏那些战斗爽的部分逐渐索然无味。 他不烂,但也说不上好。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| 16.9Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 926ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1
Got into the car Rammed 3 people Broke through several gates Stole their goods and killed everyone inside with my fist and shotgun Went home and played the game
****(spoiler alert)****, this MF kind of killed all on the characters that cared abt him because this MF doesn't want to take his schizophrenia meds . ♥♥♥♥ this MF
This game is absolutely PEAKKKKKK
jogo bom
Pretty great game
Outstanding and one of the best games I have played in a long time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 8 | 75% | $11.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $417.5K | 786 | 23% | $19.99 | |
| $1.2K | 2 | 100% | $15.99 | |
| — | 17.3K | 94% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 188.7K | 89% | $11.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.4M | 70.3K | 65% | $29.99 | |
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 27.4K | 91% | $39.99 |