
Machinefall is a post-apocalyptic real time strategy game set on a fully playable global map. Lead humanity’s last survivors as they build bases, gather resources, and wage massive battles against an overwhelming machine swarm. Progress through technological eras from Stone Age to Atomic Age.
Modeled estimate, not a reported figure. How we estimate →
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About
Machinefall is a post-apocalyptic real time strategy game that combines base building, resource management, large-scale battles, and a massive world map. Lead the remnants of mankind in a desperate struggle for survival. The planet has been ravaged by an army of mechanical bugs, leaving cities in ruins and civilization in tatters. Starting with only a handful of survivors, you must rebuild from the ashes, gathering resources, establishing strongholds, and rallying humanity’s last hope against the relentless superiority of the machines.
Earth is your playground, offering unparalleled scale and immersion. Zoom seamlessly from a detailed orbital view of the planet down to street level skirmishes anywhere on the map. Control the action on both micro and macro levels, whether commanding individual units in the heat of battle or making high level strategic decisions to tip the war in your favor.
Prepare for breathtaking battles as you lead massive armies into combat. Experience the chaos and intensity of thousands of units clashing on the battlefield, with swarms of enemy bugs testing your strategy and resolve.
Begin with modest settlements and evolve into a network of industrial powerhouses spanning the globe. Construct and upgrade buildings, extract valuable resources, and process them in factories to fuel your war machine.
Advance through distinct technological eras, each bringing unique upgrades and abilities to the battlefield. Begin with primitive tools and basic strategies, then unlock advanced technologies as you progress. The tech tree offers a wealth of possibilities, enabling you to customize your approach to combat and resource management as you rise to meet the challenge.
With a mix of grand scale strategy, intense real time battles, and deep resource management, Machinefall offers an unparalleled gaming experience. Lead humanity in its darkest hour, fight for survival against all odds, and reclaim the Earth from the grip of mechanical dominance.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Russian, Simplified Chinese, Italian, Japanese, Korean, Polish, Portuguese - Brazil
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good times, its like old school settlers/anno mixed mixed with creeper world. The scale is really impressive, big battles and defensive lines, continent spanning logistics networks. Its cool having a defensive line and seeing individual units retreating to the supply trucks for health and ammo.
Franchement excellent j'adore le concept vraiment il faudrait juste des soldats si possible mieux modélisés et d'autres ennemis style t-800
Задумка хорошая, но игра сыроватая, очень мало разнообразия ресурсов нет смысла прям за всю землю драться , можно просто обить 1 большое поселение и от него играть, но когда финал фпс на карты был ужасный ) Но целом я получил удовольствие за свой 10ч.
Yet another half-assed, slapdash, subpar AI-game. Reasons: Even with AI assistance, the developer wasn't able to make the menu navigation in the tech tree actively scrollable - no, you really need to use WASD to scroll the inventory of the tech tree, i mean, honestly! despite massive visible AI support, the animation for all enemy characters is the same, and the combat effects are visually subpar despite the AI support. In its current state, the game isn’t worth $3. Sorry, but it’s unacceptable to call something like this a “finished” game and ship it in this more than rough state.
This game is great. Was looking for something reasonably priced and something that didn't make my brain hurt. The game is not overly complicated like i find a lot of city builder style games, the map is huge, the gameplay it's self is enjoyable too.
super aber Spiel braucht wohl 32 oder 64 GB Ram so stehts in der Beschreibung!man merkt das es ruckelt die Frames runter gehen....wenn soviele Einheiten da sind sonst läuft es ja gut...
So far its a fun game. Bring in some variety, turrents and more buildings to similate cities much later. Excited to see further updates on this game.
A little janky? Yes. Graphics a bit silly? Yes. Highly addicting and has massive potential? YES. It's one of those games you just keep doing things. You can't stop doing things even when you say you're done doing things. Kudos mr. developer, keep going!!!
?!弓虽虽弓?!
This is a refreshing new form of RTS and economics, fun game! Very much its own breed. Excited for the future!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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