
“M.I.A. - Overture” is a special VR game combine Adventure and Puzzle. You will become a legendary treasure hunter, go through the maze and search the ancient ruins. Shooting, Climbing and solve puzzle, you can enjoy these in this VR game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Portuguese - Portugal, Korean*languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
[code] *中国鉴赏家同好会[开发者要请]评测 *开发者要请评测由开发者邀请同好会成员免费测试游戏的方式,最终产生的玩家评测,故该评测仅作为参考,望读者理性阅读,谨慎购买。 [/code] MIA是一款拿到手上感觉其貌不扬的VR游戏,但是它并没有看上那么普通。 进入游戏之后,我只把它当做一款很休闲的游戏去游玩,事实证明,它真的很休闲,解谜为主的游戏方式做的还是有特色的。 刚开始的体验并不是特别的好,站在海边射椰子树和大螃蟹射了至少15分钟。因为没弄明白怎么继续,实际只需要抬头多看两眼就不会那么尴尬。 [b]所以开始我的脑子被诡异的物理碰撞、只要射就可以满天飞的螃蟹和箱子、永动机一样不停刷新的椰果所占领。[/b] 最近正好在看美食节目,我瞬间脑补了以下画面: 广厦千间,夜眠仅需六尺;家财万贯,日食不过三餐! 这是巨变的海滨遗址,人和食物,比任何时候走的更快。无论他们的脚步怎样匆忙,不管聚散和悲欢,来的有多么不由自主,总有一种味道,以其独有的方式,每天三次,在舌尖上提醒着我们,认清明天的去向,不忘昨日的来处。 跟随镜头,我们来到了叫做MIA的小镇,椰树和棕榈树自然杂交林中,我们在寻找着一种圆滚滚的食物——椰果。每个椰子三公斤左右一个,但保质期特别短,从树上采下来,只能保质10-12天左右,并非外界所传说的几个月那么长! 采集者们以最快的速度对椰果进行精致的加工,这样一只椰果24小时之后就会出现在饮品店的菜单上。中午12点,我们从一片荒芜的广场出发。穿过传送门,强忍住传送门所带来的恶心眩晕的感觉,来到这个夏威夷一样的海边。充足刺眼的阳光让各种动植物疯长,但每一个老司机都有识别珍贵食材的慧眼。 老司机们使用一种叫做鲨鱼头的东西,它是一种失传已久的采集工具,使用这样的工具,数秒内,椰果就会落地,采集者立刻用手接住落下的果实,只有这样,果实才不会消失,一股神秘的力量让果实落地后会瞬间没土而入,遥远的古国中国似乎有类似记载,那时候人们将这种果实称之为人参果。 为了延续自然的馈赠,采集者们小心翼翼地遵守着古老的规矩。一个多小时的采集,让我们挣到了1000元,这个收入是对我们辛苦付出的回报。但是这样的收入难以维持我们买肥宅快乐水的巨大消耗。仔细观察,我们就会发现大自然留给了我们一些意想不到的馈赠,大闸蟹藏在草丛之间,从远处看,什么也没有,只需要清除掉海滩上到处乱丢的生活垃圾,就能知道大闸蟹的准确位置,当然这完全有赖于我们丰富的经验。 蟹的保鲜从来都是个很大的麻烦,蟹黄,是整个螃蟹最精华的部分。聪明的我们保护螃蟹的方法很简单,用鲨鱼头将螃蟹击打到冰冷的海水里,海水富含大量的盐分,起到保质的作用,这样的保存方式就地利用自然,可以保鲜两周以上。 在中国的菜系里,经常见到螃蟹和椰子。厨师偏爱它们,也是因为蟹肉的鲜嫩,极易吸收椰汁的甘甜。大家看,有位叫做游戏制作人的厨师正用这两道食材制作一道家常椰子蟹,这道美食主角本来应该是鸡肉,在中国广东地区的街头巷尾经常见到叫做椰子鸡的料理方式。但是制作人却使用价格高出20倍的遗迹大闸蟹。因为在他的眼里,这些不过是自家池塘边的一个小菜而已。 今天当我们有权远离自然,享受美食的时候,最应该感谢的是这些通过劳动和智慧成就餐桌美味的人们。 [b]咳咳,言归正传[/b] 自从过了最初的谜题之后,后面基本还是比较顺畅的。 作为一个解谜游戏,场景不大但是很精致,谜题不难但是依然需要动点脑子,关卡数量也海星。 道具不多,但是每个道具都有自己特别的用处,配合解谜使用,几乎没有鸡肋,场景中也适当做了不少财宝,方便收集控去探索。 VR体感的设定多体现在攀爬藤条上,而且这样的操作还是比较频繁的,代入感不错就是有点累,可以小小的锻炼一下手臂。 整个游戏给人安静的感觉,除了初期关卡的猪哼很尬,最主要很快你发现哼哼的好像不是猪,是一种食人花,当你觉得它是食人花可能有攻击性的时候,你发现它不但不会攻击,它的嘴里甚至还塞了钱= = 让我感觉做这个游戏的人很皮很可爱= = 整个游戏在VR游戏中已经不算短了 感觉玩上数个小时不成问题,实际上也是我一口气玩了3个小时,直到眼睛有点酸才停下来。 谜题场景的衔接不错,解密的节奏比较紧密,如果可以难易穿插会更好一些 总的来说并没有致命的缺点,出现一些站立不稳滑步的情况也属于可以理解的范围之内。也不会让人觉得十分兴奋!毕竟这是一个挺休闲的游戏。 价格方面不做任何评价,我们对VR游戏的整个市场并不是特别了解,有设备条件的,而且想玩点轻松慢节奏游戏的同好们可以考虑关注一下。 最后我澄清一下 [b]椰子鸡是真实存在的,但是椰子蟹这道菜是我瞎编的,不过真的有种螃蟹叫椰子蟹[/b]
I actually do not remember purchasing this but perhpas I got it at a bargain discount. The game itself is enjoyable though there are several issues with it as well. It is easy to transport yourself into the rocks and other objects. The game is Low Rez polygons but still looks nice. The puzzles are pretty easy but should be enjoyable for all ages except perhaps those that prefer more complicated puzzles t Overall, I think this title is enjoyable but you may be dissapointed if you pay full price. If you want an easy and approachable adventure/puzzle for all ages this may be entertaining. In this same vain, I find Mystic or Xing to be perhaps a better choice thogh this one may be a bit better suited for a slightly younger audience. I certainly would recomend, with the above caveats, this title if you are looking for a casual, slow paced, non-violent game that a wide range of users might enjoy. 10 из 10
20 minutes of gameplay, but very magical. I love this VR world and the imagination put into it. The puzzles are not that difficult, but they are intuitive and it's more about the exploration and discovery than anything else. This game shows the magic of VR. One of the best free games out there. My only complaint is that the game at times did not run smoothly and had some frame rate, stuttering issues. Since it's free, I can recommend as this is a must download, despite the problems with it running smoothly. Rating 8/10 can't wait for a polished full game
[code]Please [url=https://store.steampowered.com/curator/32732116-IndieGems/]follow our curator page: IndieGems[/url] for more reviews.[/code] [b]M.I.A. - Overture[/b] is a VR adventure game. There is no story besides what is written on the store page: you are a descendant of some treasure hunter who allegedly disappeared on a remote island a long time ago. You came to the island to learn what happened to your ancestor. You start with a short tutorial that explains basic controls. You can only teleport, there is no locomotion. After the tutorial area you are taken to a tropical island where you pick up a gun that you later use to get dynamite out of a barrel so you could use this dynamite to open an entrance to the cave where most of the game takes place. I immediately run into an issue with the gun: I could hear sound effects when pulling the trigger but there were no projectiles coming out of it. Since I needed to use the gun to progress further, the only solution was to restart the game and play from the beginning. The problem was fixed after I restarted. Graphics are colorful but very blurry. There are no in-game settings. Animations seemed very choppy too. The game runs on Unity engine. Sound effects on the other hand very surprising good. Gameplay is a combination of exploration, puzzle solving and random shooting sequences thrown in for good measure. Because there is no story progression, it feels more like a selection of random ideas and puzzles rather than a single experience. To add to the list of problems none of the achievements are working. MIA is the game that could have been good but unfortunately lack of any story, unresponsive controls and some technical issues severally hindered my enjoyment. For around $5 you could give it a shot but at the current price I simply cannot recommend it. [code]Disclaimer: The copy of the game was provided by the publisher, however, it did not influence my opinion in any way.[/code] [h1]PC Specs[/h1] [table] [tr] [th][u]Hardware[/u][/th] [th][u]Type[/u][/th] [/tr] [tr] [td][b]VR[/b][/td] [td]Oculus Rift (CV1)[/td] [/tr] [tr] [td][b]CPU[/b][/td] [td]Intel Core i7 5820K 3.30GHz[/td] [/tr] [tr] [td][b]GPU[/b][/td] [td]Nvidia GeForce GTX 970[/td] [/tr] [tr] [td][b]RAM[/b][/td] [td]16GB DDR4[/td] [/tr] [tr] [td][b]OS[/b][/td] [td]Windows 10 PRO[/td] [/tr] [/table]
That vine climbing thing, I feel so disapointed I have never experienced that before. 10/10 would climb again
M.I.A. hat viele Licht- aber auch Schattenseiten. (getestet mit der HTC Vive) Wir sind auf einer Insel gestrandet und müssen diverse Rätsel lösen. Mal leiten wir einen Lichtstrahl quer durch eine Höhle, dann sammeln wir Kugeln ein um ein Tor zu öffnen, als nächstes müssen wir Kletterpartien auf uns nehmen, um bestimmte Punkte zu erreichen. Außerdem erhalten wir kreative Werkzeuge zur Interaktion mit der Welt. Von der üblichen Fackel, um einen störenden Dornbusch zu beseitigen, über eine Stinkefischkanone bis zum skurilen Greifarm habe ich schon einiges gefunden. Nebenher können wir noch fleißig Edelsteine und Goldtruhen sammeln, allerdings ist mir noch nicht klar, wofür wir das Gold einsetzen können. Die Grafik ist im schlichten Comicstil, nicht berauschend, aber durchaus in Ordnung. Zur Fortbewegung dient nur Teleportation, was ich etwas schade finde. An Ranken klettern wir mit den Griptasten. Funktioniert soweit ganz gut, wie man es aus anderen Spielen schon kennt, aber besonders bei Ranken, die an kleinen Steinvorsprüngen hängen, fällt man (oder ich) doch schon das ein oder andere Mal ungewollt runter. Unser Inventar befindet sich in einer Art Bauchtasche in Form einer Box, per Fingerzeig wählen wir das entsprechende Item aus. Das ist manchmal etwas hakelig, aber eine nette Lösung. Einmal habe ich mich in eine Wand teleportiert und kam nur dank Roomscale wieder hinaus. Außerdem hatte ich in einem Bereich das Gefühl, manchmal leicht über Boden zu gleiten, obwohl ich mich nicht bewegte. Insgesammt braucht das Spiel noch ein kleines bisschen Feinschliff um wirklich rund zu sein. Wer über kleine Mängel hinwegsehen kann, der kann auch einen Blick auf M.I.A. riskieren. Für mich war der Ersteindruck überwiegend positiv, auch wenn ich nicht ganz sicher bin, ob ich den Vollpreis zahlen würde. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
Spider climbed up my body, never gonna touch VR again.
Really worth a shot! its maybe about 10 minutes of gameplay for now! but cant wait for the full game! Love the graphics, and love the gameplay, good job!
Very fun and waiting for the full game.I think you got it right.Praise Jesus!
讚!很不錯的解謎遊戲!雖然故事成分不多,但是解謎的場景與方式都是令人推薦! 我是購買完整版的,整體來說,這個遊戲帶給我的體驗很不錯,我給予正面評價! 目前完整版的遊戲並不算長, 我花了大約3個多小時破關,但最後有提到故事待續! 期待後續更多的內容!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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