
The political drama set in a future that's too close for comfort. Become the first mayor of ARTEMIS: A Pioneering Lunar City. Navigate the future of lunar colonization, choose between independence and cooperation, shape policies for or against AI influence, and tackle interplanetary conspiracies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Take on the role of David De Silva, a simple man who did the right thing in an impossible situation, only to find himself the first mayor of lunar city Artemis.

It’s the year 2131. Earth’s nations are united under a singular federation, and the people of this new society are subdued into practicing their professions under a new and undeniably competent supervision: The AIA.
Artificial Intelligence Absolute is a next-phase AI model that has become a global extension of the United Earth Federation in governing the people of the planet.
All human endeavor is surrendered to the oversight of algorithmic perfection in order to ensure flawless operation. There are many that dislike the idea, and for them, there is a place of refuge; a safe haven.

Artemis, originally built as an extraterrestrial mining outpost, is now the de facto promised land for a new way of life, a step back in the right direction, a self-proclaimed course correction toward the natural way of things.
For some time now, the dynamics between the United Earth Federation and Artemis have been in growing turmoil, and it will only get worse if the status quo persists.
Humankind is at a crossroads that will shape the future of the species.
And you, David De Silva, are a simple man.
Or you were, until today …


Engage in detailed discussions with various faction representatives to gather insights on matters concerning the city’s future. Serve as the final decision-maker on how to allocate the city's limited resources.


Choose between independence and alliance by siding with either the Lunar Independence Movement or United Earth Federation. Invest in the city’s living conditions to increase your popularity, or focus on the long-run and invest in self-sustainability, but brace for possible negative outcomes.


Decide whether to allow advanced AI systems into your city for the sake of convenience and comfort, or denounce the digitalist future and preserve the natural way of living. Beware: the people of Artemis do not take kindly to AI, even if it’s for their own well-being.


Discover how the hidden ties that bind humanity’s fate are paving the way toward an inevitable future, and the dark agenda behind the rapid rise of AI.
Dare to investigate the bloody cases of AI mind-reaping that riddle the back alleys of your city, or keep your nose clean at the risk of innocent lives.

Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
So far so good (played the demo for a while and so far it's been as advertised). Will update wih concerns in future but I have full confidence the devs will do a great job making the game better and better.
Lunar Ascendant presents itself as a politics simulator set in the somewhat-near future. You manage two specific (yet somehow generalised) resources throughout the game, make choices and slowly watch the world around you burn. I wouldn't say that it's a politics simulator. To me it feels more like an interactive novel. The choices are ultimately stats whose impact on the game breaks down into increasing/decreasing particular values on a graph depending on what you wish to change. The events and reports either tell you what you did or didn't do, nothing happens except a few values being adjusted on the aforthmentioned graph. It seems as if the game is full of events and news articles until the 5th chapter, yet they seem to vanish and get sidelined, decrease in volume, after the chapter takes its course. What used to be 3 or 4 events in a turn changes to a singular-focused storyline once you reach this point and wrap your head around the universe the game's set in. Sure, the game has its flaws, sure the dialogue sometimes doesn't make sense thanks to bugs and sure AI's been apparently used for some of the textures (kind of funny given the game's pushing narrative lol). But to me, it boils down to the story. Once you stop comparing this artpiece to the giant that is the fleshed-out, polished Suzerain, you come to enjoy it for what it feels like (to me at least,) a novel. A story that's being told for you to hear out and observe. A interesting story at that. We're talking about a passion project from a bunch of people that were brave enough and determined to develop something throughout the span of multiple years. An Indie studio's debut. I wouldn't say they ultimately failed in making a game. Quite contrary, they've been pushing out hotfixes left and right to try and correct what the community has pointed out and that tells you that they care. All in all, if you're going to dive in with your expectations not set astronomically high, and maybe wait for a bit, there's definitely an enganing narrative to be explored under the, pesky, initial layers of this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Roteiro bem simplório e medíocre, sem contar os usos de IA bem mal feitos para as artes dos personagens, tenta demais ser como Suzerain mas fracassa em ver o que tornava o GOAT tão verossímil. As facções no jogo são caricatas e todo diálogo parece bem duro e expositivo, definitivamente não recomendo.
Coming from Suzerain I was very excited for the release of this game. I was a little taken aback by the initial reception but I decided to find out what the game is like for myself. I did not encounter any gamebreaking bugs and I very much enjoyed the game. The story has some nice twists and I really got the feel of navigating very opposed factions while attempting to keep the peace. Having said that I do feel that the final turns could be a little more fleshed out. I believe that with continued support that may very well come to pass as the updates keep rolling in. TLDR: Scratched my Suzerain itch!
Following the demo, and a first play, I should say: go for it. Play it at least once. I'll play it a second time. There are stange things happening. Not too sure about the correct sequencing of reports and decisions. I needed to restart the game only once.
The core of the game is very good. If they fix all bugs and softlocks it will be a very good game.
Full of bugs... its a mess
unplayable atm
broken
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.9K | 185 | 84% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $20.8K | 46 | 100% | $19.99 | |
| $12.9K | 36 | 75% | $16.99 | |
| $7.4K | 12 | 92% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.6K | 202 | 87% | $8.99 | |
| $55.6K | 686 | 76% | $4.99 | |
| $55.6K | 176 | 62% | $14.99 | |
| $55.6K | 199 | 95% | $8.24 | |
| $55.6K | 110 | 61% | $14.99 | |
| $55.6K | 72 | 43% | $29.99 |