
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
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About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Add-ons
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Engagement
Reviews
Themes across 1024 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a king's field dungeon crawler. You're going to kite enemies and backpedal and left click and right click a lot. Some people don't like that, I do. Thematically, it kind of reminds me if Dread Delusion took way more inspiration from Dark Souls and Zelda instead of grimdark and spent more time on long clever dungeons with hidden secrets than a cohesive story.
En un principio parece un juego raro y hasta bizarro, no tienes idea de que haces y pareciera que no hay realmente objetivo, pero a medida que avanzas entiendes que jamás necesitaste un objetivo realmente, simplemente se trata de descender a lo profundo mientras disfrutas de ello. No se necesitan buenos gráficos para tener una destacable ambientación, y menos aun para ser un excelente juego, Lunacid es prueba de ello. Para aquellos que amen perderse en lo desconocido y combinarlo con un lore críptico pero interesante, este juego es para ellos.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Что же, это был мой условно первый опыт в таких играх по типу Dark Fantasy. Хочу сказать что лично я не так сильно увлекся и наслаждался атмосферой игры (она тут конечно же есть) как я увлекся самой игрой и её прохождению (прошёл так же на всё достижения). Игра видел проходиться за 7-10 часов полностью не спеша / спидраном от 15 минут / абсолютна вся игра 30+ часов. Она вполне себе стоит своё. Как первый опыт в таких играх или же на пару вечерков точно она того стоит. *Если же вы хотите пройти на всё достижения и выжить всё из игры, то крайне советую вам и вправду пройти всё самому (то бишь на концовку и насладиться игрой самому), а уже потом и проходить на всё достижения *(так вам будет легче и быстрее). *Так же обязательно стоит использовать руководство по игре от автора *у которого ник невидимый* (я прошёл игру по его руководству). Заходите в руководство игры и нажимаете *Achievement* сразу будет самое первое на оценку 4-е звёзды на чёрном фоне надпись игры Lunacid. Так же я использовал иногда саму Wiki Lunacid при некоторых предметах или же мобов/локаций. В целом же, мне игра полностью зашла, тем что это интересно и увлекательно, а под конец проходя достижения под музыку к примеру это не так сильно долго или же нудно. 36 часов ушло, но это не так много и достаточно интересно, да и пару часов там я был афк.
This brought me back to the days of the N64. The music and soundefects were reminissint of that wonderful time. I really enjoyed this game but ended up deciding to quit once I got to the big boss thats basically at the end (or near enough). He's extremely grindy and not exactly tough imo. Just a meat shield. I didnt feel like grinding another 5 hours just to beat him (he heals constantly and most ive been able to get him too was 1/3 health before running out of mana potions). Anways, enouigh ab that boss: The levels are wonderfully designed with lots of cool little secrets. I do wish the game were a little bigger BUT I got about 16 hours or so out of it (actually probably closer to 12 bc I fell asleep with it on). Id recommend it to anyone who likes retro style games and dungeon crawlers.
这款游戏勾起了令人难忘的在国王密令4与影之塔2中寻路的回忆,精致的像素风画风更是加分项,总而言之是复古游戏爱好者的必玩之作。
Love the vibes of this game so much
Awesome game, I got it on sale for like 9$ and some change, I'm new to this genre of games but holy does this game feel really awesome to play, it's smooth (Once you take off the fps cap) and runs really well on my computer, the visuals and the fact you can cycle through whatever visual options you want is an awesome bonus, I love the nostalgic feel it gives me (Like I'm playing a PS1-2 game all over again) and the gameplay is pretty awesome too, the combat feels good and this game is very atmospheric for sure.
A game that gets by on it's looks more than it's substance. It's a trippy game to be sure, and it's neat. But it's hard to fully recommend it because it sort of lacks a tone of finality or grit to it that it otherwise wants to embellish. Mechanically it's not super interesting either. In the most profoundly confusing of all ways, I actually recommend playing Dark Souls over it. i have never said that ever in my whole life. im not sure what sparks me to say it for this one
Mommy Demi
+Incredibly atmospheric: Several varied environments that evoke wonder and anxiety all at once. +Varied enemies +Vast array of weapons and magic spells, making the combat a lot of fun as you work with different elemental types to get the best outcome in a fight +Meaningful themes of loss, letting go, and dealing with/finding meaning in your mortality. +There's a spell that summons coffins, and the coffins can stack; it reminded me of imsims like Deus Ex, and I knew immediately this would be my favorite spell. -when you go to rebind the controls it take you to a Text File and I felt like I was back in a Bethesda game changing the .ini files. -The final boss is kind of a ♥♥♥♥♥, even if his design is cool. That said, it's very good. I recommend if you were a fan of King's Field or Shadow Tower.
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