
Lunacid: Tears of the Moon is a First Person Dungeon Crawler made with the Sword of Moonlight - King’s Field making tool from 2000. Explore various dungeons for powerful weapons and spells to forestall the previsioned end of the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Japanese*languages with full audio support
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I gotta give massive props to Kira as she really managed to make a wonderful little experience with this. I was sort of worried that making a game on SoM would be a nightmare to get running but thankfully I had no issues beyond a single crash from alt tabbing. A controller is advised to play this game as the layout is very FPS like and that can help when you're needing to strafe around enemies during combat. That said the combat is very easy, I died a few times either due to the environment (Falling off an edge on the road to ruin) or just plain not being aware there was an enemy behind me sapping HP. In most cases though the combat is a cakewalk due to a sort of flaw with the AI in the actual engine being really stupid (You'll often be seeing enemies walking into walls in areas making the first strike yours almost everytime). It helps to have also played KF enough to know how the game works. The level design is outstanding, each dungeon is decently paced and its hard to really get lost or not know what to do, it helps there's a handy map item which makes it even easier to navigate levels. The story is also solid even though it doesn't say much, it helps to have played Lunacid prior to this as it helps in understanding the few little nods here and there that shouldn't be spoiled. If you love KF this will be very enjoyable and if your only KF-ish experience was Lunacid be prepared for a very dated and clunky but ultimately fun experience. And the best part is that its free!
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Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got the game for the Curry recipe couldn't play with the old controls
Neat little rpg experience. PC controls are quite clunky (thank you tank controls) but plays well on a controller. Amazing what can be made on a game making tool from 2000.
É um rpg de fantasia sombria bem interessante, nunca cheguei a jogar nenhum kings field, foi uma boa experiência.
Incrível trabalho de atmosfera e ambientação.
bueno si quiere empezar a jugar king's field.
J'avais adoré le premier Lunacid et j'etais ultra hype pour cette opus SAUF QUE !!! A savoir, le moteur utilisé ici est un moteur graphique et physique vieux de 35 ans qui est trés incompatible avec nos PC moderne et qui demande donc à etre trafiqué à la main pour fonctionner correctement. Heureusement des guides steam existe pour nous aider dans cette tache, mais c'est assez penible. Un fois Ingame, rian a dire, c'est vriament cool meme si le gameplay est trés particulier tellement il est daté (mais c'est voulut) SAUF QUE !!! Pour terminer le jeu faut parcourir plusieur donjon et la cinematique du 3eme donjon fait tout simplement crash le jeu et là j'ai pas trouvé de guide pour corrigé le soucis. J'ai juste abandonné et je trouve ça dommage. Vraiment une grosse deception, foncez sur le premier Lunacid et passez votre chemin sur celui ci
Great free game. Cool art and music. Chill vibes.
Fun little game. Got lost once in the middle of the game and had to use a guide.
The game is exactly what it says it is, and I was not disappointed. Would recommend taking time to learn how combat works at the start of the game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 10.4K | 91% | $13.99 | |
| $1.6K | 15 | 87% | $4.99 | |
| $18.3K | 50 | 92% | $13.99 | |
| $2.1K | 15 | 93% | $5.99 | |
| — | 0 | — | — | |
| $0 | 7 | 86% | Free |