
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
Modeled estimate, not a reported figure. How we estimate →
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About
Surreal, ethereal, and liminal environments
Infinite procedural generation both vertically and horizontally
Cities made of plastic, serene fields of grass, and massive abandoned warehouses
Fend against fiendful foes like manikins, squishy gels, higher-dimensional beings, and colossal spiders
Wield grappling hooks, bee gliders, bombs, ball wands, blades, haze hands, and cute accessories
Uncover the secrets of the unrestricted crafting system (apotheosis):

Build anything in a voxel sandbox using hundreds of beautiful blocks and dynamic lights
Summon friendly bubblebears, noots and fruit femmes to fill the void
Share your creations with other dreamers in the firmament
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game's actually so cool
Lucid Blocks is an absolutely divine experience brought to life by its surreal nature in adaption to a voxel game design. The graphics are bizarre, meant to capture its namesake lucid dream feel with a twist of 'biblical' imagery. I went into this game blind, with only a small perception of what I've seen of the game's creation on social media. The intuition of the crafting system when playing without understanding the mechanics of the game has you using the inherent symbolism of the items you're using. It has a way of rewarding you with how you begin learning structuring items. I would often find myself in situations where I would forget how to build something, and have to retrace my steps further lending to the 'lucid dream' experience. The varying critters feel like they range from transgender fruit to Limewire bitrate podcast orbs; and that's just scratching the surface! It even features a crossover with the LITERAL Glaggle itself. How can one top that!? This has the potential to beat out the big hitters of the genre. The cohesion of themes with the rather dreamlike randomness of everything creates an exceptionally phenomenal game that had me feeling like a child experiencing deeper sandboxes for the first time. Despite that nostalgia, I can firmly say this is a one-of-a-kind experience.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English**languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это, пожалуй, самая атмосферная, страшная и сюрреалистичная игра, в которую я играл. С первых минут игры тебе уже становится некомфортно, хочется куда-нибудь спрятаться. Первые полтора часа игры я тупо спрятался в первый попавшийся домик в биоме и сидел там, прячась от манекенов. Lucid Blocks вызвал у меня то самое чувство, когда ты впервые в своей жизни открываешь майнкрафт. Большую часть своего времени, находясь в своей берлоге, я залип на механику "апофиоза", которая позволяет комбинировать практически любой элемент друг с другом. Эта игра неплохо умеет пугать и нагнетать своей музыкой, графикой и сеттингом. Первое, чего я испугался - выкрик паука, который навис над крышей моей конуры и пытался меня задамажить. Также неоднократно были случаи, когда ты просто идёшь, а тут абсолютно случайный блок оживает, у него вырастают лапы, и подобно пауку он она тебя нападает. Ни один хоррор так меня не пугал, я орал просто как сучка. Также Lucid Blocks вызывает желание исследовать мир его необычным строением. Линчо для меня также немало важную роль играет блокнот игрока, в который можно зарисовывать рецепты крафта, какие-нибудь понравившиеся пейзажи и т.д. Прохождение ещё в процессе, но я сейчас просто в восторге.
Довольно интересная задумка. Очень хотелось бы мультиплеер
I do not normally write reviews unless something really blows my socks off. I only play this game barefooted. Do not look up any guides. Just experience the madness yourself. It is like if you gave minecraft steve hallucinogens and watched his dreams. I have spent the vast majority of my first few hours just experimenting with the crafting system and am still finding new things. It's quite satisfying to discover things and figure out how they work. How to reliably get certain crafting outcomes, what a Qualia is, combat etc. Play this. The madness is worth every second
Needs Controller Support. Great game otherwise.
i've never done drugs but i imagine this is probably wha it feels like. its quite interesting to discover the world, as sometimes things dont make sense, and you've got to learn a whole new way of thinking to get good at this game and make sense of it. very surreal, very crazy.
осознанные блоки
정신잃은 마인크래프트. 마인크 모드로 만들다가 한계가 있어 별도의 게임으로 제작. 마인크 하다 잤더니 이런꿈을 꿨다. 싶은 느낌의 게임으로 LSD 게임과 비슷한 맥락으로 두루뭉실한 느낌을 주는 게임이다. 화면 효과나 아이템들도 뭔가 꿈속에서나 볼듯하고 세계는 이상한 조합과 이상한 지형들로 이루어져있다. 아이템 조합도 거의 블럭마다 있는수준으로 다양하다. 하지만 역시나 마인크 기반으로 시작했던 게임이라 그런가 이상한 마인크 모드를 한거같은 기분이 들뿐 그 이상의 감상은 크게 들지는 않는다. 그럼에도 여전히 체험해볼만은 하다. 이런식의 시점으로 해석할수도 있겠구나. 라는 느낌. 하지만 마인크급, 마인크를 뛰어 넘는걸 바라면 추천하지는 않는다. 당연하기도 하고 오히려 마인크보다 못한점도 곳곳에 있어서.
I DONT EVEN KNOW, I LOVE EXPLORING. :)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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