
Loverowind is a very short experience about the wind of spring.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
YUH YUH YUH
Walking sim with some spring wind vibes, idk
I am sorry, I try not to leave bad reviews but I just can't say this game is worth it, even on sale. There is not much to the story, first part looked like a horror, and I had to double check if it isnt. Wasn't very relaxing like Flower or Journey and overall was just boring. If you collect achievements or try to get 100% in games maybeeee you could buy it, but tbh there are more enjoyable games for this purpose. I guess the good thing about it that it is indeed short and its a walking sim (you walk pretty slow tho)
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tonguç Bodur előző játékaihoz képest ez kifejezetten gyenge minőségű alkotás. Lényegében a szélről szól a program, verseket meg idézeteket lehet megtekinteni, ha elmegyünk a kijelölt helyekre. Nincs narráció, a terep egy nagy völgy, ahol fénylő golyókat lehet felvenni, hogy gyorsabban haladjunk a szél szárnyain, egy toronyból indulunk aminek semmi értelme, a kidolgozása is ronda, és a grafika, laggos, optimizálatlan a nagy tér miatt. Üres, nonszensz játék, ráadásul csupán fél órás, amit az alacsony ára sem igazán kompenzál.
[h1] Genuinely Breath-Taking [/h1] This has to be my favourite of the Tonguc Bodur walking sims so far! I love everything about the scenery and the music and the art. I did it in 65 minutes but I like to explore absolutely everywhere so I'd say it would take the average person maybe 50 minutes to complete. My favourite part about this one, compared to the others I have played so far, is being able to have a speed boost so you don't have to slow walk everywhere. You can if you want, but I play all games in sprint mode if I can! XD I also LOVED the adventure and problem solving aspect of this one. Only thing I'm sad about is I couldn't get to the top of the mountains or climb the ladders up to the abandoned houses XD But that's just me being nosy XD
Nice atmosphere. Just a walking simulator. Short.
Ojalá algún día Steam nos deje dar recomendaciones neutrales... No voy a mentir, en una lista de cosas pretenciosas esto estaría bastante arriba. La descripción no miente, al menos: es más una "experiencia" que un juego. ¿Pero es una buena o mala experiencia? Eh. Estoy neutral en eso. Si te va pasar unos 20 minutos corriendo por una llanura innecesariamente grande juntando orbecitos y leyendo poesía, puede servirte.
[h1] Is this a subgenre in Walking simulators?[/h1] [b] Can we identify Walking simulators characterized by the lack of elements? Like Paint drying simulator but with feet [/b] [i] Existence Simulator [/i] Walk around an empty field, pick up 4 flowers and unlock a poem. Thats how i would describe it. You certainly occupy a space. the art isn't connected or add up to its main focus, seemingly wasting the visual advantage it had over reading. While also not adding satisfying gameplay wasting the vast player interaction possibilities games have. Real life is less depressing
I may like some other games from this developer, but this one was lackluster. It doesn't seem much thought was put into it. There's no real narrative beyond everything being loosely connected with wind. What really threw me was the choice of 1) font & typeface style and 2) the mouse icon. Both seemed completely out of place in this game. Also, the relevance of the orbs and the origin of different ones isn't apparent. It's a cheap game, I know, but a bit more thought could've been put into it.
Very short Walking Simulator with some some quotes and poems in it. It's basically ~30 minutes for chasing some markers. Might have some meditative effect for some, didn't do it for me, though.
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