
Some Scary Love Stories is a visual novel game with option branches Players tap the screen to read the story and make their own choices, eventually leading to different ending branches A collection of long-updated short stories on the theme of "Distorted Love"
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Japanese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
3.2现在可能买不了一瓶水 但是能买到一部剧情牛逼 作画完美 量大管饱 音乐好听的国产galgame 本人目前只打通了回忆之物结局但已经完完全全沉浸进去了 虽然有些电波系 但就算没对上电波也是一部非常厉害并且优秀的作品 再说了就3.2 买不了吃亏 买不了上当
环环相扣的剧情和多视角叙述真的神了,畅快啊
Love Stories: When Pastel Meets Grotesque is an atmospheric visual novel that dares to blend beauty with discomfort, a creation by 桐生バトラ (疑狐社), 崎托, and 月食图书室, published through Miwu Studio and WindField Games. It opens with a mysterious premise that feels both familiar and uncanny—a nameless protagonist awakens in a grand library without memory, guided by a serene white-haired girl who encourages them to read. Each book within this library contains a world, a story of love and emotion, yet beneath these pastel-colored covers lies something darker and more complex. The title captures the duality at the heart of the experience: a fusion of tenderness and unease, the pastel tones of affection clashing with the grotesque shapes of obsession, loss, and distorted love. From its first moments, the game establishes itself as a meditation on the thin line separating beauty and horror, and the emotional fragility of human connection. The art direction is one of the game’s most immediately captivating qualities. Every frame is meticulously composed, drenched in gentle colors and soft lighting that lend the entire experience a dreamlike atmosphere. The character designs appear delicate, almost fragile, as though they could shatter under the weight of their own emotions. This pastel aesthetic lulls the player into a sense of calm that makes the underlying grotesquerie all the more potent when it surfaces. When moments of violence or psychological tension occur, they disrupt the tranquil palette with visual shock, underscoring the contrast between surface beauty and inner turmoil. The environments, whether the infinite corridors of the library or the intimate spaces within the storybooks, are rendered with elegance and restraint, allowing the narrative to breathe. The effect is hauntingly beautiful—a world that feels safe until you look closer and realize how easily it can unravel. Narratively, Love Stories thrives on emotional dissonance. It presents itself as an anthology of interconnected tales, each exploring a different aspect of love—adoration, longing, obsession, and despair—but filtered through a lens of distortion. What begins as gentle romance often veers into psychological horror, not in the traditional sense of gore or monsters, but through the subtle horrors of dependency, guilt, and emotional decay. Every story becomes a reflection of how affection can mutate into something suffocating and grotesque when twisted by circumstance or fear. The structure of the library serves as an elegant framing device: the act of reading each story blurs the line between observer and participant, as the player’s choices begin to influence how the tales unfold. This metafictional layer deepens the experience, turning the game into an introspective commentary on how we consume stories—and how stories, in turn, consume us. The writing balances moments of delicate vulnerability with bursts of surreal unease. The pacing is deliberate, encouraging players to linger on dialogue and atmosphere rather than rushing toward conclusions. Each character is written with empathy, even when their actions become unsettling, and the emotional weight of their arcs feels earned. There’s a sincerity beneath the darkness—a recognition that love itself is neither pure nor monstrous, but something that can be both depending on who holds it and how it’s expressed. This nuanced treatment of emotion gives the game depth beyond its horror trappings. The tone is melancholic rather than purely tragic, reflective rather than purely shocking, evoking the bittersweet quality of old fairy tales that end not with closure but with ambiguity. From a mechanical standpoint, the game follows the conventions of the visual novel genre: dialogue-driven progression, decision points that alter outcomes, and multiple endings that encourage replay. The interface is clean and unobtrusive, allowing the art and narrative to take center stage. There are no puzzles or minigames to distract from the storytelling, which reinforces the game’s contemplative nature. Each decision feels weighted, not because of mechanical consequences, but because of the emotional resonance it carries. The branching paths are thoughtfully designed, offering different perspectives on the same events and revealing how easily perception can shift when love becomes tainted by insecurity or obsession. What makes Love Stories especially striking is how it uses contrast to build meaning. The pastel visuals suggest innocence, yet the dialogue reveals trauma; the gentle music hints at peace, yet silence often carries a sense of dread. It’s a deliberate duality that mirrors the contradictions within its characters. This thematic cohesion extends to its title—where the “pastel” symbolizes the purity and sweetness of romantic idealism, and the “grotesque” represents the uncomfortable truths that lurk beneath. The developers have crafted something that feels intimate and unsettling at once, a story that seduces the player with tenderness only to confront them with emotional corruption. Despite its strengths, the game’s limitations are notable. Its scope is relatively small, and for now, it feels more like the beginning of an anthology than a fully realized collection. Some players may find the pacing too slow or the narrative too abstract, especially if they expect a conventional romance or horror experience. The lack of an official English localization also makes it less accessible to a broader audience, which is unfortunate given its universal emotional themes. Yet even with these constraints, the game’s artistic integrity shines through—it is the kind of experience that stays with you, not because of spectacle, but because of how it quietly unsettles your perception of love and beauty. Love Stories: When Pastel Meets Grotesque is not a game for those seeking comfort, but rather for those drawn to the uneasy beauty of flawed emotions. It is a hauntingly poetic exploration of affection’s contradictions, presented through exquisite art and introspective writing. By intertwining the sweetness of pastel tones with the unsettling nature of the grotesque, it captures something rare in visual novels: an honest reflection of love’s fragility, its capacity to heal and to harm. It’s a work that lingers long after the final scene, not because it terrifies, but because it understands that the most haunting stories are the ones that feel true. Rating: 8/10
独特的叙事风格,让人意想不到的故事反转,画面表现也十分具有冲击力,期待更多的内容≧▽≦
md兄弟们别玩里面有男同还没打lgbt
超级喜欢!很对我胃口
好玩
感觉一般,说实话,除了主线,其他故事都没看懂在讲什么。
非常有趣,这种交互式的悬疑故事很有趣
叙述非常混乱,内容相当空洞,像在模仿毒电波名作但只学了个皮毛,有一股中学生发现新东西后以为自己也能行的装逼的感觉
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Roblox | $2.5B | 50.1M | 84% | Free |
| Pokémon GO | $839.2M | 15.4M | 73% | Free |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| PK XD: Fun, friends & games | $538.2M | 6.4M | 94% | Free |
Related
| Tiny Light | $11.8K | 63 | 75% | $6.99 |
| アウラルと光の竜~Gathering Light~ | $11.8K | 52 | 100% | $9.49 |
| Bite Night: Dine or Die | $11.8K | 83 | 93% | $6.99 |
| Abasralsa | $11.7K | 587 | 74% | $0.99 |
| Realms of the Haunting | $11.8K | 184 | 93% | $2.99 |
| Cube & Star: An Arbitrary Love | $11.7K | 138 | 60% | $4.99 |