
Kao the Kangaroo: Mystery of the Volcano is a third installment of the epic Kao the Kangaroo 3D platformer series where the player takes control of a brave Kao, who embarks on a journey to save his homeland from an erupting volcano. Help him succeed!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you've never played this game and want to get anything worthwhile from it, install the Resurgence of the Volcano mod, it actually fixes a lot of the issues of the original and adds new content that is comparable to the stuff from Round 2 in terms of quality. That being said, it turns a 4/10 game into a 6-7/10 one (hehe, six seven), so don't get your expectations too high if you don't have any nostalgia for it. I still had a blast, so I'm leaving a positive note, and if Chaos Flask team is reading this, you guys are great, this expansion was really fun.
[b] P. S. Если сложно пройти игру, используй мое руководство: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] КРАШ КЕНГУРУТ 3: ПЕРДАК СГОРЕЛ [/h1] Пропуск Kao the Kangaroo: Round 2 и переход сразу к Mystery of the Volcano не кажется большой потерей, потому что эта часть — явный шаг назад даже в сравнении с оригиналом 2000 года. Проходится она меньше чем за два часа, что делает её идеальным кандидатом на рефанд, но дело не в деньгах. Вместо нормального платформинга акцент сместили на боёвку и унылый поиск предметов для выхода с уровня (и искать путь обратно надо также своими ножками). Сюжет и структура уровней максимально примитивные: приземляемся на крошечный островок, слушаем шамана и идём искать четыре артефакта, выполняя параллельно мелкие вызовы от NPC. Перед каждым заходом на новую локу заставляют проходить мини-игры: в основном гонки по чекпоинтам. Весь этот сегмент ощущается абсолютно лишним и только раздражает, а пред-финальная битва на самолётах — летная школа из сан андреса лежать + sosat. Локаций всего четыре, и из-за того, что моделька героя стала крупнее, уровни кажутся нагромождёнными и тесными. Пазлы уровня «собери картинку» или «подвинь плиту» интереса не добавляют. Из нового — сам Као теперь может кидать петарды и бочки, но это просто убивает смысл рукопашного боя. Зачем лезть в драку, если можно закидать всех взрывчаткой издалека (причем драться с врагами как и раньше необязательно, но от того все становится только скучнее)? Появившиеся секции с катанием по лианам геймплей также особо не разнообразят, а графически игра со времен первой части почти не выросла. Сложность настроить нельзя, и при этом Као теперь выдыхается всего за четыре удара. Система сохранений — опять какая то хрень: можно сохраняться вручную, но после загрузки игра часто выкидывает в начало уровня, так что проще пройти всё за один присест. Собирательство тоже прикручено для галочки — 1000 зелёных орбов нужны только для активации артефактов (примерно 200 на каждый), купить на них ничего нельзя а собрать очень просто. Игра не кал и не клон, но мне просто хочется сказать «нет» ей. [h3] Вывод: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3690826702 [i] P. S. 2x. Понравился отзыв или мой профиль? Скинь награду Steam на отзыв. Благодаря вашей поддержке я продолжаю получать удовольствие от игр и написания обзоров! [/i]
Kangurek kao i jego chory przyjaciel pilotuja samolot ktory mial uderzyc w 2 wieze ale jeden z tych pijakow wypada z samolotu pelnego mefy i wpada do wulkanu kao musi mu pomoc ale sam jest na cpany wiec gada z jakimis chorymi zwierzakami kangur w tej czesci gry nosi kapelusz zeby ukryc swoje zakola tak samo jak nosi buty z sklepu (chyba) CCC zeby ukryc swoje haluksy
Najlepsza gra na świecie
Definitely the weakest entry in the Kangaroo Kao series. Aside from being very buggy (the older game in the series was actually much more stable), the biggest issue is that many things feel unintuitive. The missions are extremely repetitive and monotonous—for example, destroying 2, 3, 4, 5 airplanes, or racing a motorboat through X checkpoints over and over. I played it together with my son, and I honestly cannot recommend this installment at all.
Przeszedłem całą grę za dzieciaka i muszę przyznać, że coś mi nie grało. Wydawała się dosyć... pusta, niedokończona. Dzisiaj skończyłem ogrywać fanowski mod Resurgence of the Volcano stworzony przez Chaos Flask poszerzający grę o dużą ilość nowego contentu i szczerze... Bardzo dobra robota - na tyle dobra, że subiektywnie uważam tę wersję gry za kanoniczną taką jaką docelowo powinna być. Podsumowując. Bardzo, ale to bardzo polecam rozszerzyć sobie podstawkę o modyfikację, gdyż daje o wiele lepsze wrażenie niż podstawka
People hate on this old game because it has bad control for modern standards... seriously ? What did you guys expect from such a good old piece ? XD This game is my childhood's game, a tiny price to pay for nostalgia and hear those pelicans talk, especially the first one on a plane !!! Thank you so much for binging it back to life !!! <3
this games awful. the controls are terrible. the enemies are too numerous and not fun to kill. and its just overly painful expeernce this game feels like a beta it nice for once but if you honestly want it as a good game sorry but no. thankfully the publishers...or devs eventually made a better game
So, we’re here, aren’t we? I sometimes start off with an introduction before I get into the thick-of-it, but I’m not going to do that this time because I was already braindead after finishing “Kao 3: Mystery of the Volcano.” Also, this review does say “Not Recommended,” but that does not mean I don’t want you playing it. Like I said in my review of “Kao 1,” I encourage you to play it for yourselves and come up with your own thoughts and conclusions. If you like “Kao 3” more than “Round 2,” then I also encourage you to keep playing. So, with that being said, let’s get started. Presentation So, I actually started a review on “Kao: Round 2” before starting this one. Why am I mentioning this? Well, to anyone who has ever played “Round 2,” you’d probably look at this game’s graphics and think that Kao’s animations and the environments look almost similar to its predecessor. However, instead of the previous running animation and the helmet and shoes with wings, Kao has a different running animation (which looks like he is jogging) and a paraglider, like what Sly Cooper has in “Sly’s 2, 3, and Thieves in Time.” Speaking of which, Kao is sporting a different look in this game, instead of the SNES Lil’ Mac-looking boxing attire he had in “Round 2.” To me, he looks like Indiana Jones with a fedora and brown jacket. Don’t you think so? Sorry, I’m just spouting nonsensical things about a cartoon kangaroo. Sorry for going on a tangent here, but I really need to talk about the variety of enemies. I was going to talk about the pelicans in “Pelican Village,” but I decided that it would be pointless to complain about it. However, I feel like “Round 2,” heck, even “Kao 1” had more enemy variety than “Kao 3.” I still despise those stupid penguins though. Anyway, while I wish to see more enemy variety, I can understand why the developers only settled with the volcano themed enemies. As for the music, I liked it. I’m not a music expert, but from my perspective, the music in “Kao 3” feels adventurous while also mysterious at the same time. What I mean by mysterious, I mean like you feel a sense of discovery as you explore the island and walk around “Pelican Village.” Also, this could be my ears playing tricks on me, but I also felt like the music changes depending on the time of day. While I like Kao’s original design from “Kao 1” more, I won’t deny that Kao’s design looks great here as well. By the way, I had to look at this game’s Steam page and Kao’s design looks the same; however, I noticed that his gloves are a different color from what I have seen while playing. Also, maybe it’s just me, but his jacket, hat, and pants look like different shades of colors. Maybe this was his beta design or a marketing mishap? Anyway, it’s not that big of a deal, just something I noticed. Presentation: 8/10 Gameplay So, if you have played “Round 2,” you’d probably notice that Kao has the same moveset from his predecessor game, except it’s a little bit different. This time, instead of boomerangs, you have sticks of dynamite. You also have a paraglider like in “Sly’s 2, 3, and 4” instead of the winged shoes and helmet. Once you start the game, you are first tasked with flying through a set of rings in an airplane. What is strange is that the airplane section does not come up again until the “Battle in the Sky” level. Don’t worry, we’ll get to it. After the airplane training section, we then get to play as Kao in “Pelican Village.” However, when I first started this game, I felt like this game was made primarily for keyboard controls while the gamepad controls might have been an afterthought. The reason I said this is because when I tried to move Kao diagonally like in most 3D platformers, including “Round 2,” Kao walks as if you are slightly tilting the control stick. I’m not joking, no matter how hard I tilt the control stick diagonally, Kao would just walk. Also, if you’re wondering if you can move the camera with the camera stick, nope. Instead, you have to use the zero left and right trigger buttons to move the camera left or right. While I’m glad I can control Kao and the camera, the fact that this control scheme is like this is cumbersome. Anyway, like I said, “Kao 3” plays like “Round 2” but with slight differences. Speaking of differences, instead of Kao having a health bar like in “Round 2,” Kao 3 brings the hearts back, technically. Why “technically?” Well, do you remember those hearts you see in “Kao 1” that increase the health bar that looks like a heart? Well, there is a different way you get health back. Whenever you defeat an enemy or break objects, you get these little red orbs, and if you get thirty, you receive a heart. If you already have thirty red orbs and get hit, you still have full health. So, I guess it’s almost like “Scooby-Doo Unmasked” except instead of 100 Scooby Snax you collect 30 red orbs. Speaking of orbs, there is also another collectible called “The Brownies of the Wood.” There are 1000 of these things much like 1000 lums in “Rayman 2: The Great Escape.” Look, I know a lot of people have drawn comparisons between Kao and Rayman and I too am guilty of this by comparing “Kao 1” to “Crash Bandicoot.” However, if Nitro Rad is drawing those comparisons, then why shouldn’t I? Anyway, you might be wondering what the green orbs even do. Well, despite me playing this game twice, I still have no idea. I had to look at a walkthrough on YouTube and some screenshots I took while playing and apparently they are used to help you use the elemental artifacts: Earth, Wind, Water, and Fire. Funny, the four elements kind of remind me of Avatar: The Last Airbender. You don’t need to collect all of them to beat the game, but you will need a certain amount of green orbs to get the artifacts and enter the volcano. By the way, do you know what crappy level design element they brought back? A maze section in the Lava Well Level. While brief, I despised the way they brought it back because you HAVE to choose the right path to escape. Otherwise, you WILL take damage and die. Guess what is also back. Vehicle sections! Now I need to go on a tangent here. I hated these sections in “Kao 1,” still hate it in Kao 3. I tolerated the boat section, but I did not like “Battle in the Sky” because it lasts for like 6 mins. and 15 secs. the first time you play it. Don’t worry, I’m going to tear into this level very soon. What really pissed me off, however, was the stupid virtual racing level that you HAVE to do to get the stupid paraglider. Gadget, your friend, Ace, is in danger, what does virtual racing have to do with paragliding?! Thankfully, I got these levels done but it was still super frustrating. You want to talk about super frustrating? During my second time playing this game, I encountered a glitch where I got stuck inside one of the pillars that I was supposed to push and use as platforms. Thankfully, I reloaded my save so that I could continue the game. However, “Battle in the Sky” is where I broke. After 100%-ing the game, I accidently entered it a second time and as far as I know, there was no way for me to exit this level. What’s worse is that I forgot to save my second save file after the final level, meaning I was stuck in that level. Thank goodness I still have my first save file. Gameplay: 5/10 Performance Performance was fine. Performance: 10/10 Final Verdict I have said it in my “Kao 1” review, and I will say it again. I do NOT hate Tate Multimedia. I personally think they have amazing and talented developers. However, as you can see in this review, I did not like this game. Well, now that I am done with this game, let’s see what “Round 2” has in store after I finish it the fourth time. Again, even though this review is “Not Recommended,” that does not mean I don’t want you playing it. If you like “Kao 3,” I encourage you to keep playing it. Verdict: 23/30
Ho giocato in passato a Kao 2, e recentemente a Kao 4, quello del 2022, poiché uscito gratuitamente con il Playstation Plus. Il platino di tale gioco (che consiglio) mi ha fatto venire voglia di giocare i giochi precedenti che avevo skippato. Kao 3 risulta uno dei peggiori porting per pc che io abbia mai giocato (il che è assurdo, essendo uscito unicamente per pc). Le traduzioni inesistenti, e il gioco che si apre spesso e volentieri in una finestra superiore alla dimensione dello schermo, e in nessun modo sistemabile, hanno reso l'esperienza piuttosto negativa. Sui comandi preferisco non concentrarmi per evitare di dilungarmi troppo. Presto giocherò Kao 1, sperando sia un bel gioco come lo descrivono. P.s. mettete Kelvin Penguin su steam.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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