
Stranded after his ship is destroyed in deep space, Harrison, a lowly maintenance worker and our hero, must struggle to find his way home... Dodge, boost and die your way through space! Explore 4 solar systems with a surly robot sidekick in this deep and deadly dodge 'em up!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great Game! Love the art style and feeling. The feeling takes about 5 minutes to get a handle on. But its a lot of fun to play!
Lost Orbit is a joy to play. It's challenging in all the right ways, and never fails to raise a smile as you guide the ever-cheerful Harrison on his way back home. It's a shame there isn't more content to enjoy, as the hair-raising speeds mean it all ends far too quickly, but it's a minor complaint when the content that is there is of this quality. Pretty, fast, and fun, Lost Orbit makes it sound like being lost in space might not be all bad after all. Read my full review here: http://www.hookedgamers.com/pc/lost_orbit/review/article-1479.html
This isn't usually the type of game I go for, originally was shown it by a friend and was intrigued by the narrative and the music. Bought it and really enjoyed it just for the story telling as you play through! I will be playing the new version when it is released in July.
Well, sorry for spoiling, but I beat the game in 4 hours. I gotta say though, the experience was worth it. This game tells a really cool story and has really polished gameplay. It is also somewhat challenging and not just, faceroll boring. TL DR: Totally worth a buy.
💋
A cute and rarther enjoyable game if you are ever looking for just a fun and not to long single player game this is it!
[b]This game is only for the child.[/b] Звездный avoid-up. Где мы выступаем в роли мусорщика, который ищет выход в бескрайнем космосе. Проект состоит из линейно-номерных уровней, где мы просто летим избегая столкновения с окружающим миром в космосе. Через первую главу (10 уровней) будет все намного труднее и ни сколько не интереснее. Игра при этом ставит нереальные испытания на время, мотивируя ненужной валютой. С экономикой и мотивированием и тут беда. Выводы: +Хорошо стилизованная графика и "мир" (у неё есть ремейк, в виде новых эффектов, графики, игровых вставок, с таким же названием и абсолютно теми же действиями); +Музыка составлена хорошо и добротно (ненадолго хватит); -Ужасно сделанный UX/UI (интерфейс); -Сюжета по сути и нет, такой можно за один час придумать. За такую цену то кому надо?
Just finished the game and here it is folks. This game above anything speaks on a level of Daoism. If you want a game where it makes you question yourself in this universe, please buy this game. The sidekick/narrator has this calm voice that should be giving lectures at a planetarium. The game itself is stunning and it's something that you would want as a free floating mode and just cruise through the cosmos. Onward to the game-play. The control's are what you would expect in a null gravity environment. Remember, you are a spaceman doing an EVA with a single point thrust source. You will have directional lag, so don't expect pin point control. The "warp zones" are everywhere, but that does not mean you have to use them. The walls are hazards, the space is a hazard, everything is a hazard. Everything is trying to kill you, even you are trying to kill you. That's the charm, picture the movie "Gravity"...but better... I will not give away the story, but I will say this about this added feature. The music... If any of you have ever played the game Rochard, the music made it top tier. This game should be talked about more and the music is the X-factor behind it. Some levels, the music makes your pulse pumping, and you just want to throttle full speed and damn any hazards. Other levels, the music dials you back. The composer, you sir...I tip my hat to you. I got this game during a sale, but knowing what I know about it now, I would have paid full price. I will be playing the 2nd game of this title in the next 48 hours. If they ever make a 3rd, I would sell my kidney to be one of the beta tester's on it.
It's only 3 bucks...but it only lasts 2 hours. Barely. Nice distraction. Basically you glide through levels and evade obstacles, hitting speed boosts, etc. Most levels take around 2 to 3 minutes. You gather stuff to upgrade your suit, though that's rather inconsequential. Knowing what I know now I would only invest in gaining resources easier and upgrading my boost. Speaking of which...there is a boost in the game and you can upgrade the capacity, sadly this is never really replenished in game...only a minuscule amount, before you're back to the minimum, which you can use for like 1 second. At times the game is just overwhelmingly fast and bright, but I'm also getting older...am slightly sick, etc. and I still beat it within 2 hours...sooo. Yeah.
Serious some of the best and most frustrating fun I've had in years, this feel exactly like an oldschool snes game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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