
“Lost Lands: Redemption” is an adventure game in the genre of Hidden Objects, with plenty of mini-games and puzzles, unforgettable characters and complicated quests.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Dutch, Polish, Russian, Ukrainian, Czech, Japanese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love these HO games and have enjoyed playing the Lost Land series though this one could be very irritating at times. Some of the puzzles make no intelligent sense to start with and go on far too long. One of the mini games was moving boards which, once I figured out what to do, took well over 100 moves to complete. That was from the included strategy guide which in this case I had to follow. I know these games aren't supposed to be easy but some of these go too far. On the plus side I think the game looks way better graphically and was fantastic to see another Lost Lands adventure. I do recommend it but buy it on sale. I think many will resort to skipping some of the mini games as they are too frustrating and long winded.
This game is a perfect example of "be careful what you wish for". I was so disappointed when the audio didn't work, but now that they've fixed it, I almost wish they hadn't. The disappointment of not being able to play the game was better than the rage-inducing frustration caused by this game. I honestly have no idea how this game has so many positive reviews. I'll admit up front that I'm not a hardcore gamer. I play casually as time permits. Having said that, I very much enjoy puzzle games and don't typically have any problems with them (and that includes all of Five-BN's other games). This game, however, was simply infuriating. frozenFire782's review is right about the mini-games, and that's what makes this game infuriating. I played it for 90 minutes (the first 70 minutes of my 2.7 hour "playtime" was the initial time spent trying to get it to work and then diagnosing the audio issue), and 80-90% of that time I was miserable. As much as it pains me, I do not plan on finishing this game. Simply put, the mini-games are rage-inducing. They are not logic-based; they are trial-and-error. For example, the first mini-game you will encounter is the typical "Hey, you have to climb out of this hole using these handholds, but some of them (read: all except for one per step) are loose and you'll fall all the way back to the bottom when you grab them". That one will probably take at least 50 tries unless you're extremely lucky. Another mini-game has you placing "memories" (pieces of a picture) around a room. It begins great, with just enough of the picture giving you an indication where the piece belongs, but then they throw in several pieces which have absolutely no indication where they belong. They don't match anything at all in the room, so you spend 15 minutes per piece, picking the piece up, moving it a millimeter to the side, placing it down, seeing that's not the correct placement, and then repeating this several hundred times until the gods take pity on you (or you finally give up and skip it). The puzzle on which I finally had enough was one in which you have to string together extension cords to power four or five lights from one generator. As soon as you connect a plug (either from a light or from a power strip) to a power strip, you can't move the power strip, so to move it even a tiny bit, you have to unplug everything from it. The cords are so short that there is exactly one solution, and you will be very thankful that the strategy guide has the answer (unless, like me, you finally say "enough is enough" and stop playing). I don't know why Five-BN decided to take such a radically different route with this game, but this one is far different than all of their past games -- 1) complete trial-and-error mini-games rather than logic-based, 2) mini-games that take 15+ minutes each instead of a few minutes, 3) they removed profiles so you can't have multiple people playing the game (each with their own progress), and 4) the used a new engine (which is what caused the no-audio problem on Windows 7). I'm sure I would have found many more differences if I had decided to play longer, but it's not worth the frustration. I play games for fun, and this one just wasn't fun.
Can't get it to launch!
Ostatnia już 7 część przygód. Aż szkoda że to koniec. Tak jak większość części bardzo ciekawa i wciągająca fabuła z minigrami (w ilości, która nie przytłacza). Tym razem twórcy dodali niewielkie elementy horroru (chyba na halloween :) ). Ocena oczywiście Bardzo pozytywna. Polecam
I enjoy these games. They are story based, colorful and fun. i have played a couple now from this company and will buy more when I see sales.
이 회사꺼 계속 해보고있는데 그 중 최악 돈아깝다고 느낀적 처음 일단 진행이 불친절하고 소소한 간략한 퍼즐들도 질질끌고 의미없는 노가다들 게임하고 싶은데 자꾸 스토리 강요하는게 진짜 최악
Liked it because I've played the others in the series. This game, however, seemed to lack as much documentation, such as journal entries, for much of the action. Despite my familiarity with the series, I ended up randomly clicking just to get through scenes. If you're new to the series, start with Dark Overlord.
This game kept continuing from the same spot early on - it ignored my progress made from that spot. FIxed it by opting to not use cloud saves. I could not use the hose on the fuel tank. Saw a YouTube video of this; however, I went farther in the game and realized the YouTube game version must be different from mine because the solution is different. Thus, the Strategy Guide is not correct. The game story is good with good HOs and mini-games, except for rehashing the Tower of Hanoi puzzle for two puzzles in a row in the Bonus.
I cannot recommend this particular hidden object adventure game because it has some of the most convoluted confusing puzzles of any game I have played in the Lost Lands series. I can't even count the number of times that I had to skip puzzles in this game. I also found myself clicking the hint button way too often. The puzzles just kept getting more and more tediously difficult the longer I played. I finally gave up and uninstalled once I reached a puzzle where you had to press buttons to rotate locks in order to free chips from the locks. I was done at that point mainly because of how many puzzles I had skipped up to that point and how I just lost interest in the game. I also found the whiny teenage son character annoying and the mostly snowy outdoor settings uninteresting. I would much rather play three better games in the Lost Lands series Four Horsemen (2015), X (2025), and Stories About Sorceress, Prince, and Minotaur (2026).
En esta entrega, decidieron apostar más por la historia y un ritmo más fluido. Ahora, los escenarios en los que nos movemos son más pequeños, y no hay que cambiar de un mundo a otro de manera tan abrupta, lo que puede gustar a algunos y a otros no. Nos damos cuenta de que Susan también comete errores en su vida en el mundo real y tratará de resolverlos. Su hijo es una buena persona y será de gran ayuda en la partida. Siento que el juego ha mejorado mucho en cuanto a gráficos, pero el apartado artístico no estuvo a la altura de los anteriores, dando la sensación de un mundo algo vacío y demasiado enfocado en los protagonistas. El diseño del villano es bueno, pero su presencia en el juego es muy limitada, y no nos sentimos tan incómodos como con los Cuatro Jinetes, que solíamos cruzarnos con frecuencia. Es el juego que menos me gustó de la saga, aunque igual lo disfruté. Algunos cambios me parecieron acertados, pero creo que los escenarios y la calidad de los puzzles necesitan más trabajo. Sin embargo, les doy el mérito de ser el primero en la serie con una historia decente. Le doy un 7/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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