
Lost Eidolons is a turn-based tactical RPG with a gripping cinematic narrative, set in a waning empire riven by civil war. Take on the role of a charming mercenary captain, Eden, and lead his band of allies through epic encounters on a classic turn-based battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 1.7Kreviews | 70% | — | $549.1K |
| $34.99 | 650ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good game. There's obvious inspiration from the more recent Fire Emblem games, with the mix of battles and camp interactions. The individuals are challenging enough to keep you entertained and the classes are different enough to make a difference. It's not perfect. I think the balance between battle and camp time is skewed a little too far in favour of camp activity and I think the volume of cut scenes, especially on NG+ can get a little tedious. On the whole, a solid game. I've already bought the sequel.
挺想打中评的,但确实不会推荐别人玩.剧情上的相似感先不提,全程站桩真的...游戏性的话其实还算过得去.人物很多但是也不太玩的出差异
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, German, Spanish - Spain, Portuguese - Brazil, Russian, French, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
| 41ratings |
| 70% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It took me a few years of going back to this game to get the end credits, but I finally did and feel very satisfied. It's so rare that I actually "finish" a game. The story is rough in places, but the relationships and base building are fun. Lovely graphics, and top-notch gameplay. I loved finding the common threads between this game and Veil of the Witch. I hope they make more.
挺好玩,剧情大家都说了,其他还需要多多打磨
I finished the game and endured the hot garbage writing. Honestly, up until about chapter 12, I thought it would start getting better, but after chapter 17, it just got worse. The writing is barely better than that of an average teenager. Balastar could have been a great antagonist, but here he is constantly in roid rage, has clearly overdone it with 2000mg of juice daily, and keeps doing nonsensical things. I really kept hoping it would improve, but my main gripe with the game is that the narrative designer should put down the pen and go on a pilgrimage. You’re better off reading some ♥♥♥♥♥♥ "romantasy" you'll get a better story out of it. That aside, the game had its fun moments; the turn-based combat is good, and I like the graphics and effects. The third-person camp could have been utilized much more. The third-person camp, party management, and turn-based combat with cool attacks were what kept me going. Overall, I’m leaving a positive review, though just barely, hoping they improve this formula and the relationships with the party members even further and think more about how a good story can make even the roughest parts shine. I also ran into a bug and didn’t get the romance option. I know it’s their debut title, and I can see that almost everyone has talent, except for the writer. In short, 5.5–6/10; it would be higher if it lasted at least 30 hours. Get it on a discount you will get your fun of it if you play it around 20h.
...
This game is jank. But in the way it makes me feel like a kid in the early 2000s buying some random computer game at the store and finding it its actually really fun. The story is terrible, it looks very rough, but underneath that is a fairly solid game thats fun to play.
Отличная игра. Хороший баланс между сюжетом и тактикой. Не успеваешь устать ни от одного ни от другого.
top
The combat as an SRPG was really good, some of the maps were tough and made me think a bit which I think is good. The story was ok but the voice acting was really good. Overall I loved it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $549.3K | 1.6K | 86% | $9.99 | |
| $549.3K | 1.8K | 66% | $14.99 | |
| $549.3K | 1.2K | 87% | $14.99 | |
| $548.8K | 2.7K | 88% | $6.99 | |
| $548.5K | 4.7K | 97% | $4.99 | |
| $549.8K | 636 | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $216.4K | 762 | 76% | $12.49 | |
| — | 46 | 76% | — | |
| $3.4M | 5K | 88% | $29.99 | |
| $1.8M | 3.1K | 72% | $24.99 | |
| $1.2M | 9.9K | 93% | $6.24 | |
| $609.7K | 1.1K | 90% | $8.99 |