
Merchant-princes gather from all corners of the world to sell their bric-a-brac for a tidy profit. An easy to learn, hard to master multiplayer card game where 2 to 4 players compete for the customers in the mythical Bazaar.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Hungarian**languages with full audio support
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Tüccar prensler, düzenli bir kâr elde etmek amacıyla ıvır zıvırlarını satmak için dünyanın her köşesinden toplanıyorlar. 2 ila 4 oyuncunun efsanevi Çarşı'da müşteriler için yarıştığı, öğrenmesi kolay, ustalaşması zor çok oyunculu bir kart oyunu.
Nice abstract that features placement tactics and a common deck. I tried it out and it works remarkably well. The basic system is very easy but provides room for a lot of variations and different tactics. I dont know if there is a table top version of it, but i would sure buy. Gamewise definitely worth trying out if you are into abstract, tactical games. Horrible interface and graphics though. I would advice to tune it a bit. https://store.steampowered.com/app/977830/Lost_Bazaar/# - Though you can turn off the board rotation, it is confusing EVERY turn when its on. - Also there is no real point in having cards upside down in play, as the color tells you who's card it is, it only makes it more confusing. - The indication that something is on a special tile (profit, protective etc.) is confusing as well. The bottom bar is a players color, unless it is on a special tile, than it has that color. And than the board rotates. Ultra confusining. Making topbar (which will ALWAYS be top regardless of a players turn) player color and bottom bar indicate the underlying tile would make things a lot clearer. - The material is clear in the preview pane, but once on the board, it is totally unclear. - Zooming in could give a lot of extra clarity, but instead it gives you a low res version of the board. - The icons on the cards are not intuitive at all. If you dont know what they mean, you dont know what they mean. I would use more predictive icons or even keywords if neccessary. - The Draw Item option is pretty useless. In all games i have played the game could just as well toss me an item automatically. - Resuming a finished game? What does it do? Totally unclear. Going to your next page or to the next game should not through " returning" while resuming means, stay in a finished game. - I' m not into eye candy at all, but you could try a few nice backgrounds for the boards and some decorations around the various control areas. - The Tutorial is TEXT-only. I would advice to make it an interactive one. - A lot of stuff is depicted through colors (material, player, underlying tile, effect type). Try to use shape, icon, color, keyword, decorations etc. etc. instead of only using color. Furthermore the "Profit-tiles" are a bit lame. It is too obvious that your first cards need to go there. Using a knight or something else can make you "capture" it, but in my opinion it doesn't add much to the gameplay. Especially since having a high value item at the start can make a way too big difference.
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[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] "Lost Bazaar" is a mediocre "chess with cards" multiplayer boardgame that was never fully made, abandoned, and never even made it to mobile app stores/web publication (yet somehow got published on Steam, which I'm pretty sure was never intended to be a launcher for browser games). What do you do in the game? The merchant theme is kind of irrelevant, if anyone played this, they would be putting down cards that move around a "chess" board and try to dominate as many tiles as possible. The developers abandoned this 5 years and 4 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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Игра 'Lost Bazaar' — это настоящее погружение в мир восточной мистики и загадок. Атмосфера игры захватывает с первых минут: тусклое освещение, пыльные прилавки, наполненные диковинными товарами, и таинственные силуэты торговцев создают неповторимое ощущение присутствия. Сюжет развивается неторопливо, но каждый найденный артефакт, каждая расшифрованная надпись приближают игрока к разгадке древней тайны. Механики поиска предметов и решения головоломок реализованы на высоком уровне, заставляя мозг работать, но не вызывая фрустрации. Музыкальное сопровождение идеально дополняет происходящее, добавляя глубины и погружения. Это игра, которая вознаграждает внимательного игрока и оставляет после себя приятное послевкусие.
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免费 没中文 没成就 EA停更5年 失落集市 欢迎来到失落集市。 如果你急需正义之鳞、多语词典,或是一把对付烦人的火之精怪的苍蝇拍,普通商店可买不到这些。那就来失落集市吧 —— 这个跨维度市集里,商人们正以近乎公道的价格出售各类魔法奇物。在游戏中,你将扮演一名雄心勃勃的商贩,抓住一切机会赚取财富。然而供需法则冷酷无情,自集市开张以来,无数想要分一杯羹的准大亨都已沦为穷光蛋。想要在这行立足,你必须利用商品的魔力对抗竞争对手! 今天你想怎么玩? 《失落集市》是一款融合积分制的桌面卡牌游戏,支持 2 至 4 名玩家,从公共牌库抽牌,争夺优势地块的控制权。你可以在线或同屏对战,选用超过 20 张棋盘与预设牌组;也可以挑战 AI,证明人类依然更胜一筹;若你寻求静心悟道,还能挑战设计精巧的谜题关卡。 玄机暗涌 游戏玩法类似集换式卡牌游戏,但有一处关键不同:你无法为自己单独组牌,也不能按部就班地执行战术。相反,你需要临场发挥创造力,用手头拿到的各式物品打出组合、布置精巧陷阱。场上的物品越来越多,跟进局势的难度也会不断上升。 希望你喜欢卡牌…… 游戏共有 69 张精美插画的物品卡,从看似普通的日用品到古董小饰品,每一张都拥有独特效果。有些只是外观精美、售价高昂,另一些则可以移动、破坏、翻转或操控场上其他卡牌。戴好安全帽、揣好沙漏、口袋里备上橡皮吧 —— 你必须做好万全准备,应对一切状况。 你唯一需要 “肝” 的只有咖啡。 慢慢收集卡牌固然令人兴奋,但被自己没有的卡牌反复碾压却并非乐事。《失落集市》坚持一项原则:所有玩家从一开始就能使用全部影响玩法的内容。游戏本体免费,当然,你也可以试着砍砍价!
Fun take on the tile/tactical card/board game genre. The systems are thought out and intuitive. A game to play with friends, match with someone and have a battle of wits where you're constantly trying to outsmart each other. Not having drawing a card at the start of the round is probably a mistake since, while there is a reason to draw later on in the turn, it's a niche situation, so the default should probably be changed. That's my biggest gripe with the game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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