
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 10 → 41.43/day in the week after.
About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 68% | — | $26.7M |
| $39.99 | 34.2Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2587 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely phenomenal game. Amazing, well worth playing if you're a souls-like fan and into the art style of this game by looking at screenshots etc on store page. The game is really optimised and runs well, plays well etc etc. This was my first souls like and it's been really good so far. Looking forward to Lords of the Fallen 2. If you're not sure, look at this way, this game is pretty cheap now on sale, so it's worth a try and honestly plays well, despite old reviews because the game has been updated a lot etc etc and has been completely transformed. Also despite me playing 19 hours I've actually only killed around a third of the bosses it seems because all the areas I've come across just looks so amazing, the enemies, etc. Really cool game.
依旧矮个里拔高的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.6M | 29.8K | 77% | $49.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 19.6K | 87% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 8.1K | 65% | — | |
| $53K | 81 | 72% | $24.99 | |
| $2.2K | 38 | 79% | $2.99 | |
| $2.1K | 10 | 80% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese +1 more
| $29.99 |
| 9.2Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a really fun game and the co op match making is really simple. And the bosses aren't that difficult imo and playing with a friend makes the game more fun to beat
Lords of the Fallen foi uma experiência desafiadora do começo ao fim. Não é um jogo que pega na sua mão, e em vários momentos precisei parar, aprender os padrões dos inimigos e adaptar minha forma de jogar. A dificuldade pode ser bem alta, mas a sensação de finalmente superar um chefe ou uma área complicada faz tudo valer a pena. O sistema de dois mundos (Axiom e Umbral) é um dos pontos mais interessantes do jogo, incentivando exploração e recompensando quem presta atenção aos detalhes. Os cenários são muito bonitos, a atmosfera é excelente e a trilha sonora ajuda a criar aquele clima sombrio típico do gênero. Depois de zerar, posso dizer que a experiência foi extremamente recompensadora. Se você gosta de soulslikes e tem paciência para aprender com os próprios erros, Lords of the Fallen entrega uma jornada memorável. É um jogo que recompensa persistência muito mais do que reflexos perfeitos.
this game cool
I think they really redeemed themselves with this game. Looks great, feels good to play the majority of the time, story is pretty interesting. Only had a couple of negatives. 1 How vague some questlines were. Byron's for example, very easily missable interactions in multiple parts of the quest. Not saying I need a step-by-step on how to complete the quests. But a lot of them felt like I would randomly miss a step and mess something up, or never get the quest to completion without a guide extremely easily. 2. Sometimes, especially near the end, some of the enemy placement in certain areas felt like I just get thrown into a moshpit and ganked and cheesed. Especially those pyromancer and bat things. Never really hard by themselves, but extremely annoying in the situations they are placed. Thank god for umbral because the amount of times I have been combo'd to death by some group involving these is higher than I would like. 3. Stuck between terrain and atrocious camera angles. Most of the time it's fine, but certain spots I would just randomly get stuck between some random small things and not be able to get out, not a great thing when fighting enemies. For example beneath the spiral staircase in the last area. It had random spikes on the bottom, which apparently you get get stuck between. Honestly same thing for the camera. Sometimes, especially against walls, be it in bossrooms or otherwise, the camera would just decide it has had enough of being helpful and will show me the inside of a wall or some mob's cheeks until i'm dead. All in all good game tho
Ci ho giocato per 33 ore in coop con un mio amico ed è stata l'esperienza più frustrante della mia vita, comandi lentissimi, crash continui anche durante un boss fight, senza calcolare gli enormi problemi nel cercare di aprire una sessione in coop dove la metà del tempo c'erano errori sconosciuti. Il personaggio sembra un ciccione appena uscito dal Mc, che no riesce a fare un salto fatto bene e scivola su qualsiasi superficie come se avessero buttato per terra dell'olio. Le hitbox di alcuni nemici riesce a trapassare anche lo spazio tempo, mentre quella del giocatore arriva a pestarsi i piedi e quando tiri una spadata a un nemico è come se lo picchiassi con un orsacchiotto e le mappe sono dei fogli a cazzo che non ti fanno capire niente. Il gioco è "difficile" per il design fatto con il culo non perchè è difficile in se. E con questo io non consiglio a nessuno di giocarci neanche da scontato a meno che non vuoi farti del male. Se il secondo sarà come questo evitatelo come la peste. Ps. Ultima cosa, dopo aver finito il gioco non sono riuscito neanche a godermi il finale di merda, perchè il gioco si è buggato e mi ha sputtanato tutto il finale compresi i crediti post gioco. Complimenti avete fatto proprio una montagna di sterco fuamante, ve lo scordate di vedere di nuovo soldi da me.
la segunda entrega sera goty
Been on my souls like and souls born streak and compared to some i played this ones pretty hard, good mechanics and gameplay the controls do take time to adapt to but no complaints
cool n shi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.