
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
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About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 752 reviews with recorded playtime.
Reviews
Themes across 751 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
UMA BOSTA
起初被他的美术所吸引,随后游玩下来觉得就是依托巧克力味的史。素材严重复用,打完的boss马上就可以在接下来的地图看到,徒增游戏难度,百分之八十的怪有严重的滑步,尤其是出现在突刺类型的攻击,boss往往离你很远的距离,但是下一秒就滑步到你面前,小怪也是同理,动作僵硬,有些小怪的攻击动作难以预测,制作组几乎将全部的经费投入到了美术上面,在玩法上几乎塞了市面上许多热门的玩法,例如弹刀,表里世界等,但是体验下来几乎没有一个是做的好的,基本就是粗制滥造的把市面上的玩法塞到一起,并没有自己的风格,同时玩家操作的主角在锁定时的翻滚和闪避和无锁时不一样,早就了他糟糕的手感,制作组似乎是想学习血缘诅咒里面的闪避逻辑,但是很遗憾只是粗糙的移殖了这个闪避,在细节的打磨上几乎没有有,例如在锁定怪物之后连续闪避无法控制方向,锁定之后按两下还是滑步并没有翻滚导致角色挨打,翻滚的距离过远距离时近时远很迷惑?几乎在战斗上有非常糟糕的体验。还有在boss战的时候还有几个bug,1就是最高天的boss如果跳过动画过快就会导致开局白屏看不见boss的动作,一个boss的回血的道具,居然要到boss房外面才能解除这个boss的回血道具,也就是说一开始如果你没有解开回血工具直接进入boss房,那么你只能用道具回到篝火点或者直接被boss打死。这种反人类的设计居然出现在2023年???现在早已经过了标榜自己是高难度类魂游戏的时候,越是学习那种老旧的游戏设计,就越死的快,说白了就是徒有其表,抄作业都抄不到精髓,不明白自己的游戏具体方向到底在那里,一味的堆砌就会做出这种巧克力味的屎
Fun game, a lost easier than most souls-like (done in 20 hours on veteran mode) made with a friend who hosted so I played for free and unlike him I experienced a lot of bugs but it was still playeable.
Ein sehr geiles aber auch anspruchsvolles spiel. Das Beste ist, dass die Koop Funktion ohne Probleme funktioniert, anders als bei anderen Soulslike Games
after all the updates the combat is still not interesting enough to be worth your time
EURO JANK game that wants to be Elden Ring SO bad. Just play ER.
Schwierigkeitsgrad einfach nicht vorhanden, 300x gegen das selbe Asset fighten und die Bosse sind auch Mau. Koop ist auch nicht so der Bringer. All in All, okay wenn überhaupt.
I loved this game. Very fun and amazing to play with a buddy! Was easier than I expected, but Elden Ring set high standards.
GOOD FOR COOP
Je kiffe pas le système de la lanterne, etc., le gameplay est compliqué pour que dalle, bref je regrette mon achat.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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