
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
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Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 687 reviews with recorded playtime.
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
love the fact that i hated every second and my friend had to suffer too for free nice i recommend this torment method
top
Absolutely phenomenal game. Amazing, well worth playing if you're a souls-like fan and into the art style of this game by looking at screenshots etc on store page. The game is really optimised and runs well, plays well etc etc. This was my first souls like and it's been really good so far. Looking forward to Lords of the Fallen 2. If you're not sure, look at this way, this game is pretty cheap now on sale, so it's worth a try and honestly plays well, despite old reviews because the game has been updated a lot etc etc and has been completely transformed. Also despite me playing 19 hours I've actually only killed around a third of the bosses it seems because all the areas I've come across just looks so amazing, the enemies, etc. Really cool game.
玩过的最恶心的类魂游戏,本身地图设计极其混乱,各种堆怪,再加上表里世界更是恶心,全程都是千篇一律黑不溜秋的地图,boss设计的也很垃圾,完全没有魂like的b格,和路边的野怪没区别,各种支线也是意义不明,打到十几个遗骸的时候还不知道这游戏到底在干啥,各种nc的机制,我是玩游戏的,不是来考研的,你做这么冗杂干啥,还tm出二呢,能吹这坨屎的真是赤石大王我折服,我宁愿玩十次魂一魂二也不想再玩这玩意一次,能支撑我玩这个的纯粹是不想浪费我那五十块钱,祝愿制作组年年亏钱,破产清算,也是为世界少一点屎做出一点贡献,如果你是看到我这条评论的新玩家,请不要购买这个游戏,如果fs本家游戏玩完就去玩匹诺曹和明末,吃点好的,不要相信任何欧美工作室出的类魂游戏,比不上中日韩一根,如果你是赤石大王,那我必须支持你来玩这一部旷世神作,在我这和咕噜浩劫前夕坐一桌
Guaranteed to scratch your soulslike itch while you wait for the next Fromsoft game. 10x better in co-op and veteran mode.
+优秀的地图设计,整体是围绕天空之桥(火鸡厂)设计的大地图,通过各种捷径连接起来,地图设计个人感觉大于魂一,探索从头到尾都有惊喜感,有提灯指引不容易迷路 +上乘的手感,动作不僵硬,打击反馈好 +物理、炼狱、光辉和暗影四种流派,除了暗影每种流派开荒都不错,相对平衡 +魂系的碎片化叙事,但是因为有影界印记剧情更容易理解,剧情本身也不差 +提灯设计是点睛之笔,探索、战斗以及剧情完美融合在一起 +自带多周目玩法mod,不容易枯燥 ++更新勤快,制作组听劝 --表里世界新颖且和表世界地图和里世界地图配合的相当好,但是如果想不漏物品的探索大部分时间在里世界里,里世界的设计千篇一律,没有和表世界优秀的环境设计融合,非常容易枯燥且视觉疲劳,并且里世界源源不断的小怪会出现,很干扰人 -怪物种类太少了,来来回回就几种,后期全是前期boss的换皮小怪 -有四种流派但是每种都没什么深度 -物理壮汉因为加点问题看不到物品介绍就很... -支线的触发关键节点比魂一还迷,不看攻略非常容易断支线,设计的不好 -游戏需要在线才能获取成就,而且还有只有在线才能使用的商店,对于离线玩家非常不友好 总体是一部非常优秀的类魂作品,瑕不掩瑜,优点很突出,游玩过程虽然也能明显感觉到一些缺点,但没有特别恶劣的缺陷影响到你玩不下去。 游玩过程可以感受到制作组的用心打磨,并且制作组听劝,能够接受玩家的负面意见并作出修改,难能可贵。明年二代就要来了,据说制作组已经根据玩家意见抛弃了DEI内容,并且修改一代玩家诟病的点,比如里世界的美术风格、堆怪以及小怪换皮的问题,我真的非常期待第二部作品
É bao
Degno Souls-Like di tale nome rispetto la concorrenza e il Friend Pass aggiunta da non sottovalutare.
Single player game forcing anti cheat engines ;D
gomi
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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