
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 687 reviews with recorded playtime.
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Increíble, super recomendado.
The Umbral mechanic is the reason to play this: every area is really two areas stacked on top of each other, and lifting the lamp doesn't just recolor the world, it builds it: a dead end becomes a bridge, a sheer drop becomes a staircase of grasping hands, and once you cross over you're committed until you find a way back. The level design is genuinely vertical and interconnected in a way I haven't seen outside of FromSoft, and it quietly solves the "hopelessly lost" problem too: hold up the lamp and a little butterfly drifts off toward where you're supposed to go, nudging without ever handing you a waypoint. Leveling is classic soulslike done right, with meaningful scaling at vestiges, enough build variety that strength and radiance feel like different games, and a respec option so experimenting isn't punished. Combat is weighty and readable, parries feel great once they click, and using the lamp offensively to soulflay enemies adds a nice twist to the usual moveset. My complaints are all about NPC questlines: characters relocate after story beats with no indication of where they went, and with no journal or dialogue log I ended up with a wiki tab permanently open just to learn someone had wandered to a zone I'd cleared hours earlier. The bosses also blur together more than I expected, with a lot of big armored humanoids swinging big weapons and few fights that stuck with me the way the world design did. Still an easy recommend: keep a wiki open for the NPCs and enjoy one of the most inventive worlds in the genre
good game, but could change the multiplayer connectivity even more better
Better than Dark Souls 1
Good Souls like with Clear downsides and flaws But solid game after all
oyun gayet güzel ama bir sekiro veya lise of p değil maalesef deflect sıkıntı kalkan boş fazla bir işe yaramıyor bunlar gelişirse dahada güzel olur.
I'm enjoying the game so far
Good soul like game
ta bueno
lixo
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Assassin's Creed® Syndicate | $25.5M | 32.8K | 80% | $29.99 |
| ATLAS | $25.4M | 42.9K | 47% | $29.99 |
| Maneater | $25.4M | 25.8K | 87% | $39.99 |
| Total War: EMPIRE – Definitive Edition | $25.4M | 37.9K | 91% | $24.99 |
| Jurassic World Evolution 3 | $25.7M | 12.5K | 93% | $59.99 |
| Fallout 3: Game of the Year Edition | $25.4M | 55.8K | 82% | $19.99 |
Related
| Game of Thrones: Kingsroad | $0 | 7.8K | 65% | Free |
| Dragon's Dogma 2 | $75.1M | 115.7K | 62% | $39.99 |
| Dragon's Dogma: Dark Arisen | $4.7M | 48.8K | 88% | $4.79 |
| Dread Delusion | $2.2M | 5.2K | 90% | $19.99 |
| Lords Of The Fallen™ 2014 | $1.3M | 20.7K | 59% | $2.99 |
| Two Worlds Epic Edition | $628.7K | 5.9K | 77% | $4.49 |