Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
This is how Lord of Seas operates! ▲ Survive and fight for legendary status in an exciting strategy game that requires wisdom and time management! ▲ Plunder the seas, form alliances with other players, and conquer the Seven Seas! ▲ Date adorable companions who cheer you on every day! ▲ Engage in real-time interactive territory battles that occur every day, all year round! ▲ Collect luxurious ships to impress both enemies and friends! Become a legendary pirate! ●● Game Features ●● ● Panoramic Map Real-Time Naval 4X Battles: Epic Fleet Collisions! "Engage in epic naval battles with millions of players worldwide on a seamless panoramic map. This MMO, real-time strategy game allows anyone to join or leave battles at any time. Manage your territories across the seven seas with exceptional free zoom and true RTS operations! This is a virtual reality experience you absolutely cannot miss!" ● Conquer Deep-Sea Behemoths: Plunder Infinite Treasures! "Venture into uncharted mysterious seas and challenge mythical behemoths—rally your allies, delve into their lairs, and claim epic treasures!" ● Forge a Legendary Fleet: Create the Reaper of the Seas! "From Nordic Longships to the mysterious 'Black Pearl‘ and the fearsome 'Queen Anne's Revenge', every ship is an extension of your ambition! Customize legendary vessels and make your enemies tremble at the sight of your flag!" ● Maritime Legends: Experience Pirate Tales and Embark on Unknown Adventures! "Fame, glory, and wealth lie beyond the horizon. Hoist your Black Sails, become a legendary captain, sail freely, plunder freely, and write your own pirate legend!" ● Beauty Bonds: Romantic Interactions! "Rescue beauties, win their trust and admiration, but remember, your journey is far from over— the throne of Atlantis awaits your coronation!"
Lord of Seas: Survival & War has grossed an estimated approximately $14.3M on Google Play.
About approximately $14.3M gross, estimated range approximately $3.6M to approximately $57.4M — roughly approximately $8.8M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $3.6M – $57.4M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $14.3M | 114.7K | 90% | Free | |
| approximately $14.3M | 102K | 96% | Free | |
| approximately $14.3M | 265.8K | 98% | Free | |
| approximately $14.3M | 195.2K | 87% | Free | |
| approximately $14.3M | 88.3K | 75% | Free | |
| approximately $14.3M | 128.9K | 73% | Free |