
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ฉันยังวนกลับมาที่เก่า
super
👍
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $14.99 |
| 426ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
turn the brain off game
.
poop hero
A little grind is expected in a roguelite. But the core loop of this game is just too repetitive and not very fun. I don't know what would make the core loop more fun, but I would not complain if main story could be finished in 3-5 hours.
Yep
Loop Hero is a cool Roguelike game where you build basically everything. You build your environment, the kinds of enemies you will be facing etc. The game offers you many ways to create unique runs, builds and interactions between the tiles, making you play the game very different each run. You also have three characters that have very unique playstyles, making some tiles/stats better for X and some for Y. The problem I am facing with this game is, that it's really well balanced Acts I through III, but as soon as you hit Act IV the game ramps up the difficulty so immensly, that you will probably never even come close to even seeing the stage boss, let alone killing him. This killed the fun for me, because you just have to try and realise that enemies will at some (seemingly) random point start one-shotting you and you can't do anything against that because the gear you are getting (even with builds that grant crazy gear) just is not enough. Yes you can get better stats by upgrading the buildings in the base, but from my experience, that's just not as impactful apart from unlocking new tiles. Good Game, but the final Act sucks so bad 7/10
очень красивая и интересная игра🙏🙏🙏
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 5.3K | 93% | $24.99 | |
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| $153.4K | 400 | 79% | $19.99 |
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| $13.4M | 33.8K | 94% | $14.99 | |
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| $13.3M | 24.6K | 96% | $24.99 | |
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| $13.4M | 27.2K | 94% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 |