
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.14/day in the week to Sep 15 → 17.29/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 14.8Kreviews | 98% | — | $3.5M |
| $5.99−40% | 39ratings | 94% | #9 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1446 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
joul
RPG Incrível de terror, cheio de humor e personagens extremamente memoráveis. A história é MUITO boa e honestamente virou meu RPG favorito, juntando tudo que eu gosto em um só jogo, recomendo muito!
Um absurdo esse jogo não ser mais conhecido. Muito, mas muito bom, não esperava ver um terror cósmico tão bom do nada. História muito boa e cativante, Npc's ótimos, diálogos excelentes, criaturas dignas de Lovecraft. Absurdo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 15.86/day in the week to Aug 7 → 22.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a certain party member kept raiding my fridge and i longer have food
One of the best games of the last year... even if I haven't beaten it yet. Very refreshingly soul-filled game. Amazing art and truly scary vibes. Highly recommended.
I thought this game looked interesting and knew I'd like it but it seriously surpassed my expectations. If it looks even remotely interesting to you, I would strongly recommend you to grab it. I love the premise in this game, I find it's such a powerful hook. What's happening outside? Why can't you look? It leaves so many questions unanswered and that's exactly the kind of things that makes me want to keep going and find out. It's a survival horror old-school RPG, reminiscent of earthbound and the likes. The more grotesque body horror reminded me of LiSA which I also really like. It has the typical turned-based combat system but it's surprisingly well-designed. It requires you to think about what you're doing each battle (instead of just spamming 'Attack') and has some pretty tough challenges. The game progresses in a sequence of 15 days as you explore your apartment complex. As you - and time - progresses, more doors and paths open up. Some of them even change over time. The gameplay loop works very well in that you need to come back to your own room every now and then. It does a great job at pacing, especially in a horror game. You see a new path or enemies that look pretty strong and it's late, so you go back home to rest and prepare. Knowing exactly where you want to explore on the next day... Or maybe you just want to cook up some food, re-arrange your party, play some video-games, then get back to it! There are a lot of events that are a bit more random, where you need to make choices that may be in your favour or not. They don't feel obvious or predetermined... A situation that looks bad may actually be good and a situation that looks harmless might actually be a trap. The unpredictable nature of it all makes for a very fun and exciting experience. It's easy to miss out on a lot of unique things in the game. But it only makes it that much more replayable, it's usually cool things but nothing that will ruin the game or make it impossible to finish. I did find that there is sometimes such an overwhelming amount of places to go and things to do (especially with the content added in 2.0 onward) that it's easy to get lost or waste time. There are quite a few endings, most of which can be done in a single save file. I really enjoyed each of them and was happy to see there isn't very much overlap between each of them. I found that different endings often gave you different parts of the answer rather than the same answer in a different way... Which makes it really worth going after more than one ending if you're curious to have a better understanding of the story! I honestly had to stop every now and then to think about the fact that this was actually made with RPG Maker. They did such amazing job at giving it its own identity, it doesn't have that typical "stock" RPG Maker feel that often make those types of games feel cheap. I felt like I was playing a long-forgotten SNES game. I know it sounds really cliché but it really made me feel exactly like back in the early 2000s, when I'd play random SNES games I had never heard of on an emulator. It really captures that essence. I was also super happy to hear creator Francis Coulombe is from the same piece of earth as I am. Seeing characters with Québécois names and all the little references in monsters, gear etc. always made me smile. Really appreciate seeing a bit of self-insertion and representation in games! The value is absolutely insane for the amount of content you get. I was really surprised to hear that the game was made in less than a year. And a year later, they're still adding quite a bit of content. Just really shows that RPG Maker can absolutely still pump out great games when put in the right hands. Wholeheartedly recommend to anyone who likes horror and old-school RPGs!
I haven't even finished the game yet, and I feel the need to leave a recommendation review. The first I have ever done. Absolute masterclass of a game. This game is a steal even at full price, let alone at a discount. 'No, I'm Not a Human' meets 'Resident Evil' meets 'Undertale' meets 'Final Fantasy' vibes for me (while still feeling unique and it's own thing) 10/10 Just be prepared to die a few times ;)
According to the game: it took me 14 hours to beat it, while doing so i lost 20-ish hours of progress and even with all that i would still recommend this game. The only thing i wasn't really a fan of were was the brutal difficulty of the optional bosses, especially in late game beyond that i really liked everything else about it
真是十分甚至有九分的好玩啊
Actually the best RPG i played ever ? Thanks you so much
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.5M | 7K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 39 | 94% | $5.99 | |
| — | 0 | — | — | |
| $557 | 10 | 60% | $3.99 | |
| — | 0 | — | — | |
| $1.3M | 2.3K | 75% | $19.99 | |
| $86.7K | 225 | 87% | $15.99 |