
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−40% | 14.7Kreviews | 98% | — | $3.5M |
| $5.99−40% | 39ratings | 94% | #229 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1365 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好的游戏,内容丰富到令人震惊,在这个精致小巧的游戏里我感受到了最极致的堆料,常常想要感叹制作组的肝还好吗? 怪物种类花样繁多,每到一个新地区都是全新的怪物类型,每种怪物都至少有两个立绘,使用的招式各不相同;boss战更是多如牛毛,很多地区甚至只有一连串的boss战,我体感有特殊立绘和技能的boss的种类比小怪还要多;NPC全都能杀,塔塔开!塔塔开!只要你想,就可以亲自成为这整栋公寓楼里最恐怖的生物。 队友不管数量还是质量都有保障,打完游戏一看玩家社区,你们的队友我咋有大半都没见过?这个NPC还能招募?队友有个人任务,有队友之间的互动,有对玩家行动的反应,甚至有队友和主角的暧昧剧情,这是有队友的游戏最基础的,那我说假如队友可以陪你打游戏,甚至跟你一起跑团呢——这、这我哪见过啊,这是我能在几十块的游戏里玩到的吗? 可遭遇事件的数量极其丰富,不管是在家里窝着还是在公寓楼里冒险都能遭遇新事件,在外面探险可以不断碰到新事件很正常,但主角家门口也总是络绎不绝不断有人摁门铃,很大一部分队友甚至只能在家呆着等他们自己上门,不过主角在家也不是闲呆着,可以浇个花上个网打个游戏做个饭洗个澡喂个蟑螂,所有这些行为都不仅仅是打发时间,而是会对接下来的生存产生至关重要的影响。由于每周目只能游玩固定天数,所以想在一周目内体验完全部游戏内容可以说是完全不可能。 剧情的可以说各种口味都有顾及到,各个结局中既有不少克苏鲁味非常正的因为好奇看到了超出理解范围之物而发狂的结局,也有在我看来有点奇异搞笑但估计更符合大众喜好的赶走怪物守护世界结局,甚至还有非常纯爱的爱他就成为他的时尚小挂件结局。不过我最喜欢的还是蘑菇那张地图和某个游戏里对jrpg的全方面吐槽,可以说被jrpg毒害过的人都笑出眼泪了,不能给自己起名但是可以给自己的宿敌起名可还行。顺便评价一下角色塑造的话,那可以说是相当真实,不得不说这个游戏里的怪物都比我之前玩的某些游戏里的人类有活人味,并没有什么天生坏种,只是一群被生活逼入疯狂的可怜邻居,虽然外表丑陋且恐怖,只需要努力向他们展露善意,就一定也能看到他们怪物躯壳中隐藏的善良(但如果还是被发疯的邻居一拳囊死了这不怪我)。 有低难度模式也是很好评的,就适合我这种只想看剧情的玩家,不过其实低难度还是要资源管理的,各种医疗资源我全程都不怎么够用,指望杀穿公寓楼并不现实,灵活走位避免不必要的战斗才是上策。 BGM,带感,无需多言。 美术,肝爆,狂乱,震撼,无需多言。 虽然没有官中,但民间汉化是很好的,请玩。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 15.86/day in the week to Aug 7 → 22.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It starts as a survival horror resource scavenging rpg with quite the tone and atmosphere. Very strong first hours, great art, and you can tell how much love was poured into this game. Love the door encounters, and lots of random stuff you can find while exploring the whole apartment building. There are a lot of charming things however that starts to fall off during the mid point. It turns into a more typical grindy rpg, where u grind for xp and loot. The whole desperation that u felt at the start melts away and it just becomes a slog where u progress to the nxt and nxt area. There are many points of frustration from the constant enemies in the later areas, to managing resources, saves, etc. It piles on the more you play. I would still recommend it, since the game has a lot of love poured into it, and you may enjoy it. But for me it seems to have lost that spark of survival horror that the start had and became an amalgamation of random areas and random encounters, bogged down by several systems. Mixed feelings as I do like a lot of aspects of the game. I would gladly support the devs next work as this did show plenty of potential.
GRACIAS LOOK OUTSIDE ME ENCANTA EL LOOK OUTSIDE MÁS JUEGOS COMO EL LOOK OUTSIDE
WE, yes me AND you are kissing Lyle
One of the best survival horror games ever made
I don't review games very often, but this game deserves one. Simultaneously incredibly creepy and charming; it was clearly made with a ton of passion. It just sucks you in and you NEED to go in blind for your first playthrough.
I played this game for 3 hours & I already love it. There are many reasons why I love it, but I wanted to point out how cool it is to have a game where you can be stinky if you don't shower & you can keep cockroaches as pets. I rarely see quality games with elements from my life-style. But please, allow us to save more regularly. I had to restart day 2 at least 6 times & I was on the verge of losing my mind.
It truly goes beyond just being a hopeless game. There's sooo many morbidly wholesome moments, and depending on the type of player you are, it's so easy to become almost maternally attached to every little character you encounter. LOVE LOVE LOVE THIS GAME <3
Fear & Hunger здорового человека
Lo compré y lo devolví, no cuesta tanto hacer una traducción en español.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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