
A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.
Modeled estimate, not a reported figure. How we estimate →
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About
Long Gone Days is a JRPG set in the real world about human connection during war, focusing on civilians, language barriers, and borders.
Follow Rourke, young man trained from birth to be a sniper for The Core— a subterranean paramilitary state.
On his first mission, he is sent to the surface under orders of great significance. Motivated to finally be able to show the fruits of his training, he carries out his first orders to perfection only to find out that The Core was far from being the noble organization he thought he knew.
A Nuanced Look at War: Experience the clash of modern conflict against civilian life through the contrast of intense RPG combat and slower, slice-of-life gameplay.
Communication is Key: As Long Gone Days is set in the real world, you'll encounter several language barriers. Recruit interpreters in order to communicate with others and forge bonds beyond borders.
Strength in Others: Meet a colorful cast of potential comrades. Grow relationships through your words and actions as you live and fight together.
Keep Morale High: Choose dialogue options wisely to boost morale in battle. Every character has distinct personality traits and motivations.
Strategic RPG Combat: Spot and take down targets from afar in Sniper Mode, or engage up-close in front-view, turn-based combat. Target specific parts of an enemy’s body for a tactical advantage.
No Random Encounters: Every battle is hand-crafted and directly related to the plot. Your choices in battle will shape your party's lives, and the world around them.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unfortunately a pretty toothless and ineffective story wrapped in repetitive, barebones gameplay. Pretty art, I guess?
underrated title with a no fast forward battle dialogues. maybe put it in the sequel?
it´s incredible
l'histoire peu etre bien au premier contact mais je trouve que l'histoire se pert su la continuité et je trouve quelle pousse pas assez loin a cause du gameplay de ce type de jeu et que j'ai l'impression que certains sujet de histoire son amener mais parfois peut gacher l'experience de l'histoire principal, c'est mon avis d'autre le trouveront bien moi je n'ai pas accrochez bon jeu a vous si vous le tenter.
Beautiful game. Worth replaying for Adair alone. 10/10
Recomendado. Buena historia, que se hace dura por momentos por lo cercana que se siente. La jugabilidad es sencilla, pero no he sentido que se hiciera pesada en ningún momento. También agradezco que no se alargue en exceso. Cuenta lo que quieren sus creadores contar, sin estirarlos durante decenas de horas, que muchas veces resta al resultado final.
剧情慢,战斗慢,拖时间的游戏
DE LOS POCOS JUEGOS DE ESTE TIPO QUE HE TERMINADO Y ME ENCANTO
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虽然存档系统和推箱子很大芬,但是确实是难得一见的佳作
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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